Player Matchup

Agni
Agni
 
Agni
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
LetsGoToEloHell
Chronos
Level 29
God Stats
9W - 4L
1,697 SR
Queue Stats
28W - 32L
1,602 Elo+
Solo
Hun Batz
Hun Batz
Main of Maya
Hun Batz
Level 6
God Stats
4W - 0L
1,904 SR
Queue Stats
5W - 2L
1,673 Elo+
Solo
Sylvanus
Sylvanus
Shades o Gray
Sylvanus
Level 21
God Stats
3W - 3L
1,587 SR
Queue Stats
71W - 52L
1,650 Elo+
Solo
Danzaburou
Danzaburou
TooShanky
Danzaburou
Level 28
God Stats
18W - 19L
1,671 SR
Queue Stats
155W - 179L
1,611 Elo+
Solo
Team Averages
Level 22
1,672 SR
1,607 Elo+

VS

Team Averages
Level 22
1,554 SR
1,529 Elo+
Danzaburou
Danzaburou
EatMyPinto
Danzaburou
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,282 Elo+
Solo
Cthulhu
Cthulhu
HoOoH MORDRED
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,658 Elo+
Solo
Nu Wa
Nu Wa
OogalyBooga
Nu Wa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 23L
1,642 Elo+
Solo
Cu Chulainn
Cu Chulainn
Petit-Coton-tige
Cu Chulainn
Level 28
God Stats
21W - 16L
1,819 SR
Queue Stats
114W - 117L
1,648 Elo+
Solo
Ratatoskr
Ratatoskr
SwankTheTank173
Ratatoskr
Level 17
God Stats
2W - 3L
1,452 SR
Queue Stats
14W - 15L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
19
6 / 9 / 11
13,825
532
17,654
21,177
6,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
11 / 5 / 9
16,024
616
27,065
36,389
13,838
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hun Batz
Main of Maya
Hun Batz
20
11 / 7 / 8
14,872
572
13,192
25,176
9,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Shades o Gray
Sylvanus
20
9 / 2 / 10
16,838
648
24,660
27,540
22,597
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
TooShanky
Danzaburou
19
2 / 9 / 3
13,634
524
9,727
22,286
7,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EatMyPinto
Danzaburou
19
11 / 9 / 8
14,072
541
23,025
28,127
13,707
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
17
3 / 8 / 8
11,721
451
13,254
28,998
28,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
12 / 8 / 10
14,575
561
43,444
25,685
8,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Petit-Coton-tige
Cu Chulainn
4
0 / 1 / 0
6,868
264
1,261
1,986
1,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ratatoskr
SwankTheTank173
Ratatoskr
19
6 / 13 / 4
13,328
513
16,823
29,333
11,081
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
62
39
Kills
32
32
Deaths
39
41
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
9
11
1.28
L
Danzaburou
EatMyPinto
Danzaburou
11
9
8
1.67
L
Cthulhu
3
8
8
0.88
W
11
5
9
3.1
W
Hun Batz
Main of Maya
Hun Batz
11
7
8
2.14
L
12
8
10
2.13
L
Cu Chulainn
Petit-Coton-tige
Cu Chulainn
0
1
0
0
W
Sylvanus
Shades o Gray
Sylvanus
9
2
10
7
L
Ratatoskr
SwankTheTank173
Ratatoskr
6
13
4
0.62
W
Danzaburou
TooShanky
Danzaburou
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,298
Damage
97,807
132,568
Taken
114,129
60,948
Mitigated
63,458
49,053
Healing
25,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
17,654
1,068
0
4,398
21,177
6,654
1,639
9,626
11,071
69,661
0
L
Danzaburou
EatMyPinto
Danzaburou
23,025
9,685
819
8,946
28,127
13,707
2,235
16,618
11,509
0
67,181
L
Cthulhu
13,254
1,290
396
3,896
28,998
28,583
14
15,841
13,157
51,355
0
W
27,065
8,471
1,587
16,460
36,389
13,838
5,181
15,013
20,864
89,254
0
W
Hun Batz
Main of Maya
Hun Batz
13,192
4,122
0
5,495
25,176
9,932
0
10,487
14,183
0
90,415
L
43,444
10,257
80
5,128
25,685
8,906
202
17,414
8,271
95,742
0
L
Cu Chulainn
Petit-Coton-tige
Cu Chulainn
1,261
375
0
1,106
1,986
1,181
0
759
1,227
0
7,699
W
Sylvanus
Shades o Gray
Sylvanus
24,660
8,208
1,360
15,205
27,540
22,597
3,974
11,253
16,037
115,630
12,888
L
Ratatoskr
SwankTheTank173
Ratatoskr
16,823
6,069
0
5,621
29,333
11,081
0
17,501
11,832
0
77,090
W
Danzaburou
TooShanky
Danzaburou
9,727
4,287
0
4,548
22,286
7,927
3,609
8,317
13,715
0
98,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,193
Gold Earned
60,564
688
Minions Killed
420
0
Camps Cleared
0
2,299,104
Distance Traveled
1,740,894
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,825
532
96
4
0
436,978
0
L
Danzaburou
14,072
541
90
3
0
381,117
3
L
Cthulhu
11,721
451
83
3
0
486,242
3
W
Chronos
16,024
616
93
4
0
523,898
1
W
Hun Batz
14,872
572
112
4
0
488,772
0
L
Nu Wa
14,575
561
120
5
0
432,193
3
L
Cu Chulainn
6,868
264
9
0
0
41,625
0
W
Sylvanus
16,838
648
231
9
0
400,793
0
L
Ratatoskr
13,328
513
118
5
0
399,717
0
W
Danzaburou
13,634
524
156
6
0
448,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role