Player Matchup

Yemoja
Yemoja
Bronze III
Phantonyx
Yemoja
Bronze III
Level 123
God Stats
2W - 0L
1,608 SR
Queue Stats
2W - 1L
1,570 MMR
Solo
Chang'e
Chang'e
Platinum I
Леша
Chang'e
Platinum I
Level 158
God Stats
3W - 1L
1,437 SR
Queue Stats
45W - 36L
1,812 MMR
Party 1
Medusa
Medusa
Platinum V
СОЛНЦЕ913
Medusa
Platinum V
Level 159
God Stats
4W - 4L
1,599 SR
Queue Stats
120W - 100L
1,410 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 147
1,548 SR
1,598 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 89
1,615 SR
1,540 MMR
Anubis
Anubis
Bronze III
Kaiserlichh
Anubis
Bronze III
Level 60
God Stats
1W - 1L
1,714 SR
Queue Stats
9W - 12L
1,500 MMR
Party 2
Fenrir
Fenrir
Bronze III
SantoAlex
Fenrir
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,619 MMR
Solo
Scylla
Scylla
Bronze III
Veronica88
Scylla
Bronze III
Level 79
God Stats
0W - 1L
1,631 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Phantonyx
Yemoja
13
4 / 1 / 9
9,546
796
8,669
6,492
4,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
Леша
Chang'e
12
3 / 4 / 6
8,404
700
5,698
9,219
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
7 / 2 / 5
9,529
794
9,077
8,133
3,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bans
AphroditePersephoneThothCthulhu

VS

Bans
Guan YuDiscordiaOsirisNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
2 / 6 / 3
7,618
635
5,613
8,963
4,339
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
SantoAlex
Fenrir
9
1 / 4 / 2
7,000
583
4,037
12,466
8,782
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Veronica88
Scylla
11
4 / 4 / 3
8,301
692
6,255
7,559
2,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
14
Kills
7
7
Deaths
14
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
6
3
0.58
W
Yemoja
Phantonyx
Yemoja
4
1
9
8.5
L
Fenrir
SantoAlex
Fenrir
1
4
2
0.5
L
Scylla
Veronica88
Scylla
4
4
3
1.38
W
Chang'e
Леша
Chang'e
3
4
6
1.5
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,444
Damage
15,905
23,844
Taken
28,988
10,539
Mitigated
15,854
8,062
Healing
4,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
5,613
177
0
2,105
8,963
4,339
0
5,266
3,581
30,560
0
W
Yemoja
Phantonyx
Yemoja
8,669
923
1,325
1,471
6,492
4,316
308
3,162
3,120
20,627
0
L
Fenrir
SantoAlex
Fenrir
4,037
173
0
189
12,466
8,782
0
4,220
8,040
0
10,267
L
Scylla
Veronica88
Scylla
6,255
210
282
1,466
7,559
2,733
0
4,577
2,908
25,345
0
W
Chang'e
Леша
Chang'e
5,698
687
1,387
2,681
9,219
2,520
325
4,589
4,522
35,755
0
W
9,077
4,042
0
1,198
8,133
3,703
663
3,728
4,286
0
38,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,479
Gold Earned
22,919
158
Minions Killed
101
0
Camps Cleared
0
648,073
Distance Traveled
584,987
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,618
635
48
4
0
177,715
3
W
Yemoja
9,546
796
26
2
0
219,940
5
L
Fenrir
7,000
583
13
1
0
215,248
7
L
Scylla
8,301
692
40
3
0
192,024
4
W
Chang'e
8,404
700
73
6
0
199,590
2
W
Medusa
9,529
794
59
5
0
228,543
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role