Player Matchup

Cthulhu
Cthulhu
AkisTheGreat
Cthulhu
Level 6
God Stats
10W - 2L
1,771 SR
Queue Stats
58W - 36L
1,250 Elo+
Party 3
Artemis
Artemis
B0BINAA
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,270 Elo+
Party 1
Bellona
Bellona
EliteCorgi
Bellona
Level 5
God Stats
1W - 1L
1,322 SR
Queue Stats
3W - 3L
1,382 Elo+
Solo
Scylla
Scylla
TheTrueZerk
Scylla
Level 15
God Stats
4W - 4L
1,771 SR
Queue Stats
88W - 67L
1,441 Elo+
Party 3
Ares
Ares
olnauj10
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,270 Elo+
Party 1
Team Averages
Level 6
1,573 SR
1,322 Elo+

VS

Team Averages
Level 12
1,319 SR
1,270 Elo+
Merlin
Merlin
Cesar329
Merlin
Level 6
God Stats
5W - 8L
1,276 SR
Queue Stats
8W - 11L
1,288 Elo+
Party 2
Fenrir
Fenrir
Gabite15
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,228 Elo+
Party 2
Neith
Neith
Termineitor9900
Neith
Level 7
God Stats
0W - 3L
1,254 SR
Queue Stats
49W - 43L
1,228 Elo+
Party 2
Guan Yu
Guan Yu
Twinas
Guan Yu
Level 23
God Stats
3W - 5L
1,307 SR
Queue Stats
85W - 90L
1,432 Elo+
Solo
Yemoja
Yemoja
withou28
Yemoja
Level 7
God Stats
7W - 9L
1,260 SR
Queue Stats
21W - 24L
1,175 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AkisTheGreat
Cthulhu
11
1 / 1 / 4
6,369
579
4,013
4,616
3,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
B0BINAA
Artemis
10
5 / 2 / 1
5,920
538
6,310
8,229
2,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
EliteCorgi
Bellona
13
7 / 0 / 0
7,492
681
6,016
6,803
4,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
11
2 / 0 / 0
6,408
583
2,323
2,526
770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
9
0 / 2 / 5
5,429
494
1,550
7,817
3,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cesar329
Merlin
8
2 / 3 / 0
5,247
477
1,676
4,385
1,276
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Gabite15
Fenrir
10
1 / 1 / 1
5,647
513
1,791
5,838
2,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
2 / 4 / 1
5,216
474
5,750
5,241
1,392
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Guan Yu
Twinas
Guan Yu
8
0 / 6 / 1
4,903
446
2,794
9,688
3,667
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
withou28
Yemoja
8
0 / 2 / 2
5,114
465
2,678
5,058
2,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
15
Kills
5
5
Deaths
16
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AkisTheGreat
Cthulhu
1
1
4
3
W
Artemis
B0BINAA
Artemis
5
2
1
2.75
L
Merlin
Cesar329
Merlin
2
3
0
0.67
W
Bellona
EliteCorgi
Bellona
7
0
0
7
L
Fenrir
Gabite15
Fenrir
1
1
1
1.5
L
2
4
1
0.63
W
Scylla
2
0
0
2
L
Guan Yu
Twinas
Guan Yu
0
6
1
0.08
W
Ares
0
2
5
1.25
L
Yemoja
withou28
Yemoja
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,212
Damage
14,689
29,991
Taken
30,210
15,591
Mitigated
10,561
9,188
Healing
5,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AkisTheGreat
Cthulhu
4,013
598
0
727
4,616
3,949
150
78
4,538
24,071
0
W
Artemis
B0BINAA
Artemis
6,310
3,554
0
4,443
8,229
2,890
584
1,747
6,482
0
26,086
L
Merlin
Cesar329
Merlin
1,676
249
0
167
4,385
1,276
0
2,323
2,062
19,205
0
W
Bellona
EliteCorgi
Bellona
6,016
2,256
0
3,304
6,803
4,314
0
250
6,553
0
44,834
L
Fenrir
Gabite15
Fenrir
1,791
423
0
2,548
5,838
2,172
0
133
5,680
0
25,693
L
5,750
2,245
0
804
5,241
1,392
290
524
4,717
0
27,579
W
Scylla
2,323
271
0
0
2,526
770
912
932
1,594
32,725
0
L
Guan Yu
Twinas
Guan Yu
2,794
768
75
999
9,688
3,667
0
3,555
5,833
200
13,689
W
Ares
1,550
406
0
714
7,817
3,668
148
1,547
6,270
9,379
0
L
Yemoja
withou28
Yemoja
2,678
636
331
779
5,058
2,054
29
1,026
4,032
8,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,618
Gold Earned
26,127
278
Minions Killed
188
0
Camps Cleared
0
1,042,664
Distance Traveled
934,059
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,369
579
51
5
0
241,632
4
W
Artemis
5,920
538
46
4
0
166,878
2
L
Merlin
5,247
477
32
3
0
188,233
1
W
Bellona
7,492
681
102
9
0
247,018
0
L
Fenrir
5,647
513
56
5
0
218,791
0
L
Neith
5,216
474
51
5
0
152,525
0
W
Scylla
6,408
583
65
6
0
200,037
4
L
Guan Yu
4,903
446
33
3
0
178,756
1
W
Ares
5,429
494
14
1
0
187,099
1
L
Yemoja
5,114
465
16
1
0
195,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role