Player Matchup

Fenrir
Fenrir
GrownCone95978
Fenrir
Level 118
God Stats
19W - 21L
1,613 SR
Queue Stats
322W - 348L
1,489 Elo+
Party 2
Cerberus
Cerberus
LuCid Vivid
Cerberus
Level 48
God Stats
0W - 7L
1,661 SR
Queue Stats
20W - 43L
1,310 Elo+
Party 2
Tyr
Tyr
Theyluvwaden
Tyr
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
173W - 204L
1,348 Elo+
Party 2
Bakasura
Bakasura
aizen172
Bakasura
Level 89
God Stats
4W - 3L
1,500 SR
Queue Stats
184W - 188L
1,468 Elo+
Solo
Izanami
Izanami
ohmyygahh
Izanami
Level 105
God Stats
6W - 8L
1,517 SR
Queue Stats
130W - 127L
1,504 Elo+
Solo
Team Averages
Level 86
1,558 SR
1,424 Elo+

VS

Team Averages
Level 82
1,535 SR
1,500 Elo+
Ao Kuang
Ao Kuang
BlueAssasin-21
Ao Kuang
Level 87
God Stats
6W - 8L
1,201 SR
Queue Stats
420W - 413L
1,528 Elo+
Party 3
Skadi
Skadi
CakeBandit21
Skadi
Level 65
God Stats
9W - 7L
1,803 SR
Queue Stats
104W - 111L
1,461 Elo+
Party 1
Aphrodite
Aphrodite
FiLtHy_Bandz
Aphrodite
Level 51
God Stats
6W - 6L
1,518 SR
Queue Stats
21W - 19L
1,476 Elo+
Party 1
Vamana
Vamana
GRlDZTER
Vamana
Level 119
God Stats
3W - 1L
1,562 SR
Queue Stats
73W - 75L
1,484 Elo+
Party 1
Nu Wa
Nu Wa
Lioness1409
Nu Wa
Level 89
God Stats
22W - 27L
1,591 SR
Queue Stats
282W - 249L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 5 / 2
9,620
506
9,251
18,145
6,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
LuCid Vivid
Cerberus
13
3 / 5 / 5
7,955
419
7,976
16,064
12,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 7 / 2
8,464
445
9,682
17,478
16,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
aizen172
Bakasura
18
7 / 4 / 1
10,614
559
11,034
20,058
8,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
ohmyygahh
Izanami
16
3 / 4 / 4
9,507
500
8,626
12,794
6,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
17
9 / 3 / 5
11,144
587
12,528
17,705
5,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
4 / 7 / 4
9,914
522
11,662
14,979
6,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
FiLtHy_Bandz
Aphrodite
14
2 / 4 / 10
8,853
466
7,973
10,895
5,989
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vamana
GRlDZTER
Vamana
17
6 / 2 / 8
10,974
578
18,145
17,232
10,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 6 / 15
10,905
574
11,604
8,807
2,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
67
22
Kills
25
25
Deaths
22
14
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
9
3
5
3.83
W
4
7
4
0.86
W
Aphrodite
FiLtHy_Bandz
Aphrodite
2
4
10
1.75
W
Vamana
GRlDZTER
Vamana
6
2
8
5
L
8
5
2
1.8
W
4
6
15
1.92
L
Cerberus
LuCid Vivid
Cerberus
3
5
5
1.1
L
1
7
2
0.29
L
Bakasura
aizen172
Bakasura
7
4
1
1.88
L
Izanami
ohmyygahh
Izanami
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,569
Damage
61,912
84,539
Taken
69,618
50,203
Mitigated
30,484
28,043
Healing
27,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
12,528
5,032
0
7,138
17,705
5,692
0
1,295
15,680
66,027
0
W
11,662
6,099
486
3,099
14,979
6,250
3,657
2,845
11,685
0
52,205
W
Aphrodite
FiLtHy_Bandz
Aphrodite
7,973
988
5,820
5,002
10,895
5,989
1,236
2,211
8,276
37,883
0
W
Vamana
GRlDZTER
Vamana
18,145
9,226
0
4,664
17,232
10,016
1,714
696
15,330
0
64,705
L
9,251
2,943
0
8,038
18,145
6,796
632
7,716
10,048
120
44,741
W
11,604
3,389
0
1,094
8,807
2,537
973
1,107
7,700
46,043
0
L
Cerberus
LuCid Vivid
Cerberus
7,976
250
657
3,414
16,064
12,599
245
7,283
8,528
23,463
567
L
9,682
1,394
111
5,252
17,478
16,098
774
3,460
13,234
82
43,030
L
Bakasura
aizen172
Bakasura
11,034
7,002
789
7,004
20,058
8,243
0
7,472
12,277
0
74,354
L
Izanami
ohmyygahh
Izanami
8,626
4,678
0
2,778
12,794
6,467
710
5,319
7,401
0
85,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,160
Gold Earned
51,790
496
Minions Killed
438
0
Camps Cleared
0
1,801,010
Distance Traveled
1,767,751
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,144
587
102
5
0
369,298
3
W
Skadi
9,914
522
80
4
0
319,606
1
W
Aphrodite
8,853
466
76
4
0
319,550
3
W
Vamana
10,974
578
108
6
0
400,674
2
L
Fenrir
9,620
506
72
4
0
379,430
2
W
Nu Wa
10,905
574
72
4
0
358,623
8
L
Cerberus
7,955
419
45
2
0
374,095
0
L
Tyr
8,464
445
81
4
0
354,592
0
L
Bakasura
10,614
559
137
7
0
378,461
0
L
Izanami
9,507
500
161
8
0
314,432
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role