Player Matchup

Thanatos
Thanatos
Harrico
Thanatos
Level 149
God Stats
16W - 14L
1,159 SR
Queue Stats
377W - 381L
1,509 Elo+
Party 1
Khepri
Khepri
Hectør
Khepri
Level 151
God Stats
3W - 6L
1,338 SR
Queue Stats
151W - 161L
1,450 Elo+
Party 1
Xbalanque
Xbalanque
damonsters
Xbalanque
Level 119
God Stats
2W - 1L
1,532 SR
Queue Stats
45W - 33L
1,583 Elo+
Party 1
Ra
Ra
dogwar22
Ra
Level 44
God Stats
0W - 2L
1,462 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Bellona
Bellona
erbø
Bellona
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
41W - 57L
1,500 Elo+
Party 1
Team Averages
Level 114
1,398 SR
1,508 Elo+

VS

Team Averages
Level 75
1,627 SR
1,573 Elo+
Danzaburou
Danzaburou
Jofrii
Danzaburou
Level 46
God Stats
3W - 2L
1,143 SR
Queue Stats
121W - 117L
1,523 Elo+
Solo
Ares
Ares
NeonRobi
Ares
Level 19
God Stats
2W - 0L
1,896 SR
Queue Stats
52W - 23L
1,706 Elo+
Party 3
Thor
Thor
SauerkrautJoe
Thor
Level 158
God Stats
16W - 13L
1,797 SR
Queue Stats
752W - 669L
1,591 Elo+
Party 3
Janus
Janus
coucoucedric
Janus
Level 84
God Stats
3W - 3L
1,500 SR
Queue Stats
304W - 300L
1,526 Elo+
Party 2
Terra
Terra
optimusbaster
Terra
Level 66
God Stats
10W - 5L
1,797 SR
Queue Stats
615W - 603L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Harrico
Thanatos
17
10 / 5 / 1
10,842
542
13,345
15,903
9,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
Hectør
Khepri
13
0 / 6 / 9
8,119
406
7,140
15,724
11,824
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Xbalanque
damonsters
Xbalanque
16
4 / 7 / 4
9,643
482
15,692
17,695
6,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 2 / 1
8,873
444
4,751
7,901
2,833
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
erbø
Bellona
15
0 / 4 / 2
8,941
447
7,936
15,387
15,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jofrii
Danzaburou
19
7 / 6 / 5
12,191
610
14,027
16,710
7,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
17
7 / 2 / 9
11,146
557
9,530
16,290
16,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
5 / 1 / 9
12,164
608
12,105
15,604
7,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 4 / 8
10,476
524
6,257
8,394
2,821
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
3 / 2 / 5
11,228
561
9,681
13,963
13,514
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
60
15
Kills
24
24
Deaths
15
17
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Harrico
Thanatos
10
5
1
2.1
L
Khepri
Hectør
Khepri
0
6
9
0.75
W
Danzaburou
Jofrii
Danzaburou
7
6
5
1.58
W
Ares
7
2
9
5.75
W
5
1
9
9.5
W
2
4
8
1.5
L
Xbalanque
damonsters
Xbalanque
4
7
4
0.86
L
1
2
1
0.75
L
Bellona
erbø
Bellona
0
4
2
0.25
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,864
Damage
51,600
72,610
Taken
70,961
46,051
Mitigated
48,141
26,610
Healing
22,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Harrico
Thanatos
13,345
3,942
0
12,555
15,903
9,597
0
2,590
13,313
0
79,637
L
Khepri
Hectør
Khepri
7,140
325
0
2,573
15,724
11,824
93
6,368
9,356
29,215
0
W
Danzaburou
Jofrii
Danzaburou
14,027
8,242
0
5,993
16,710
7,956
3,676
2,886
13,824
0
93,268
W
Ares
9,530
1,484
0
1,150
16,290
16,608
0
2,731
13,559
26,566
0
W
12,105
3,298
0
8,354
15,604
7,242
0
2,235
13,344
0
111,725
W
6,257
980
0
484
8,394
2,821
272
3,284
5,085
53,491
0
L
Xbalanque
damonsters
Xbalanque
15,692
9,908
0
4,318
17,695
6,646
740
4,587
13,108
0
64,921
L
4,751
140
507
2,501
7,901
2,833
240
3,616
4,285
53,671
0
L
Bellona
erbø
Bellona
7,936
2,290
0
4,156
15,387
15,151
868
8,307
7,080
0
52,970
W
9,681
1,303
22
6,587
13,963
13,514
598
987
12,376
63,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,418
Gold Earned
57,205
476
Minions Killed
608
0
Camps Cleared
0
1,695,467
Distance Traveled
1,892,603
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,842
542
119
6
0
371,646
3
L
Khepri
8,119
406
39
2
0
319,591
2
W
Danzaburou
12,191
610
158
8
0
317,905
6
W
Ares
11,146
557
43
2
0
400,096
3
W
Thor
12,164
608
159
8
0
423,877
1
W
Janus
10,476
524
102
5
0
360,329
7
L
Xbalanque
9,643
482
124
6
0
318,398
4
L
Ra
8,873
444
94
5
0
356,941
6
L
Bellona
8,941
447
100
5
0
328,891
3
W
Terra
11,228
561
146
7
0
390,396
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role