Player Matchup

Jing Wei
Jing Wei
Cappa3
Jing Wei
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 10L
1,500 Elo+
Party 1
Ymir
Ymir
DeadMemories93
Ymir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 1
King Arthur
King Arthur
Dveed
King Arthur
Level 2
God Stats
7W - 3L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 1
Hercules
Hercules
TheMissingLynxX
Hercules
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
fanero
Aphrodite
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 7L
1,500 Elo+
Party 1
Team Averages
Level 14
1,500 SR
1,500 Elo+

VS

Team Averages
Level 21
1,543 SR
1,424 Elo+
Bastet
Bastet
 
Bastet
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DerDani
Ah Muzen Cab
Level 16
God Stats
76W - 72L
1,715 SR
Queue Stats
158W - 176L
1,451 Elo+
Party 2
Neith
Neith
Laberl
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
TallWizard
Merlin
Level 28
God Stats
48W - 43L
1,502 SR
Queue Stats
114W - 136L
1,485 Elo+
Solo
Jing Wei
Jing Wei
TripleDeaD
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cappa3
Jing Wei
18
10 / 0 / 23
11,820
1,075
18,401
10,058
5,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
7 / 3 / 24
12,525
1,139
10,688
13,064
13,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Dveed
King Arthur
17
2 / 3 / 28
10,398
945
7,012
18,676
18,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
18
11 / 0 / 16
12,099
1,100
20,358
11,703
14,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
fanero
Aphrodite
18
5 / 0 / 25
11,593
1,054
14,802
12,149
13,219
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

279

VS

Team 2 Tickets

48

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
2 / 10 / 3
9,618
874
8,426
19,738
9,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Muzen Cab
DerDani
Ah Muzen Cab
15
0 / 10 / 4
9,093
827
11,704
16,237
7,377
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Laberl
Neith
15
1 / 3 / 4
9,441
858
11,171
9,114
4,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Merlin
TallWizard
Merlin
15
1 / 5 / 3
9,680
880
16,955
11,407
5,154
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
TripleDeaD
Jing Wei
15
2 / 7 / 4
9,670
879
13,473
18,678
8,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
24
35
Kills
6
6
Deaths
35
116
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
10
3
0.35
W
Jing Wei
Cappa3
Jing Wei
10
0
23
21.5
W
7
3
24
6.33
L
Ah Muzen Cab
DerDani
Ah Muzen Cab
0
10
4
0.2
W
King Arthur
Dveed
King Arthur
2
3
28
5.33
L
Neith
Laberl
Neith
1
3
4
1
L
Merlin
TallWizard
Merlin
1
5
3
0.5
W
Hercules
11
0
16
19
L
Jing Wei
TripleDeaD
Jing Wei
2
7
4
0.57
W
Aphrodite
fanero
Aphrodite
5
0
25
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,261
Damage
61,729
65,650
Taken
75,174
65,703
Mitigated
34,935
29,044
Healing
4,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
8,426
2,955
0
0
19,738
9,698
0
10,382
9,025
0
19,651
W
Jing Wei
Cappa3
Jing Wei
18,401
15,537
0
2,585
10,058
5,370
0
2,187
7,871
0
33,255
W
10,688
1,605
0
1,195
13,064
13,606
0
3,325
9,739
27,574
0
L
Ah Muzen Cab
DerDani
Ah Muzen Cab
11,704
4,134
0
958
16,237
7,377
0
4,116
11,746
0
24,211
W
King Arthur
Dveed
King Arthur
7,012
999
0
3,918
18,676
18,633
0
5,617
13,059
0
14,148
L
Neith
Laberl
Neith
11,171
3,041
0
978
9,114
4,384
0
3,454
5,635
0
21,843
L
Merlin
TallWizard
Merlin
16,955
1,112
402
519
11,407
5,154
0
3,628
7,579
46,076
0
W
Hercules
20,358
4,786
0
2,634
11,703
14,875
0
1,800
9,903
0
30,221
L
Jing Wei
TripleDeaD
Jing Wei
13,473
9,195
0
1,615
18,678
8,322
0
3,910
14,415
0
24,254
W
Aphrodite
fanero
Aphrodite
14,802
2,199
9,865
8,847
12,149
13,219
0
4,026
8,123
40,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,435
Gold Earned
47,502
236
Minions Killed
163
6
Camps Cleared
5
1,072,762
Distance Traveled
982,320
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,618
874
20
2
3
222,994
3
W
Jing Wei
11,820
1,075
51
5
0
209,814
0
W
Ymir
12,525
1,139
63
6
1
190,955
2
L
Ah Muzen Cab
9,093
827
40
4
1
145,788
0
W
King Arthur
10,398
945
19
2
0
208,551
0
L
Neith
9,441
858
24
2
1
207,517
0
L
Merlin
9,680
880
60
5
0
190,947
0
W
Hercules
12,099
1,100
42
4
2
241,132
1
L
Jing Wei
9,670
879
19
2
0
215,074
3
W
Aphrodite
11,593
1,054
61
6
3
222,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role