Player Matchup

Cthulhu
Cthulhu
AIE4
Cthulhu
Level 13
God Stats
15W - 9L
1,747 SR
Queue Stats
22W - 25L
1,561 Elo+
Solo
Nemesis
Nemesis
AirPluto9705893
Nemesis
Level 4
God Stats
4W - 3L
1,687 SR
Queue Stats
4W - 3L
1,647 Elo+
Solo
Kukulkan
Kukulkan
king5of4legends
Kukulkan
Level 21
God Stats
2W - 1L
1,759 SR
Queue Stats
136W - 157L
1,499 Elo+
Solo
Zeus
Zeus
kor won7633
Zeus
Level 14
God Stats
11W - 10L
1,573 SR
Queue Stats
86W - 69L
1,524 Elo+
Solo
Camazotz
Camazotz
pambicio
Camazotz
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,865 Elo+
Solo
Team Averages
Level 11
1,653 SR
1,619 Elo+

VS

Team Averages
Level 18
1,523 SR
1,504 Elo+
Artemis
Artemis
BoboBanobo
Artemis
Level 28
God Stats
23W - 23L
1,659 SR
Queue Stats
459W - 449L
1,641 Elo+
Solo
Chang'e
Chang'e
Cutagra7
Chang'e
Level 22
God Stats
15W - 10L
1,488 SR
Queue Stats
27W - 16L
1,545 Elo+
Solo
Thanatos
Thanatos
Hergulio83
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
415W - 504L
1,474 Elo+
Solo
Pele
Pele
KojakSwanny
Pele
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
89W - 85L
1,374 Elo+
Solo
Ares
Ares
SuperiorGender
Ares
Level 27
God Stats
16W - 16L
1,466 SR
Queue Stats
87W - 106L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AIE4
Cthulhu
18
2 / 1 / 3
10,958
498
7,317
13,022
11,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
1 / 6 / 7
9,919
451
2,701
12,660
4,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
16
2 / 4 / 3
10,190
463
8,969
13,309
4,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
15 / 1 / 3
12,997
591
18,891
12,552
4,077
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Camazotz
pambicio
Camazotz
13
4 / 10 / 3
9,028
410
4,884
13,400
4,343
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BoboBanobo
Artemis
17
6 / 3 / 1
10,728
488
15,869
15,268
7,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Cutagra7
Chang'e
17
8 / 5 / 3
11,086
504
13,760
14,762
5,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Hergulio83
Thanatos
9
0 / 12 / 3
7,279
331
1,636
10,310
3,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 3 / 2
8,061
366
2,217
9,756
4,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
6 / 3 / 5
10,342
470
8,626
12,888
10,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
35
24
Kills
21
22
Deaths
26
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AIE4
Cthulhu
2
1
3
3.5
W
1
6
7
0.75
L
Artemis
BoboBanobo
Artemis
6
3
1
2.17
L
Chang'e
Cutagra7
Chang'e
8
5
3
1.9
L
Thanatos
Hergulio83
Thanatos
0
12
3
0.13
L
1
3
2
0.67
L
6
3
5
2.83
W
Kukulkan
2
4
3
0.88
W
15
1
3
16.5
W
Camazotz
pambicio
Camazotz
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,762
Damage
42,108
64,943
Taken
62,984
29,646
Mitigated
31,302
15,583
Healing
13,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AIE4
Cthulhu
7,317
646
158
468
13,022
11,764
1,097
2,687
10,251
53,020
0
W
2,701
1,178
0
1,982
12,660
4,881
2,414
2,835
9,663
0
35,920
L
Artemis
BoboBanobo
Artemis
15,869
8,005
0
5,762
15,268
7,880
579
10,440
4,828
0
74,382
L
Chang'e
Cutagra7
Chang'e
13,760
389
680
4,109
14,762
5,500
836
9,300
5,462
63,178
0
L
Thanatos
Hergulio83
Thanatos
1,636
747
0
1,328
10,310
3,061
0
5,098
5,212
0
8,567
L
2,217
743
0
830
9,756
4,051
0
3,472
6,284
0
31,026
L
8,626
1,223
0
457
12,888
10,810
762
6,867
6,021
40,063
0
W
Kukulkan
8,969
1,217
0
3,222
13,309
4,581
1,764
4,507
8,646
68,786
0
W
18,891
2,755
0
7,779
12,552
4,077
2,275
4,911
7,423
81,213
0
W
Camazotz
pambicio
Camazotz
4,884
1,824
0
1,974
13,400
4,343
717
6,526
6,574
0
21,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,092
Gold Earned
47,496
442
Minions Killed
361
0
Camps Cleared
0
1,929,576
Distance Traveled
1,594,109
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,958
498
82
4
0
421,922
0
W
Nemesis
9,919
451
66
3
0
386,201
0
L
Artemis
10,728
488
128
6
0
330,741
0
L
Chang'e
11,086
504
126
6
0
400,233
0
L
Thanatos
7,279
331
15
1
0
190,685
2
L
Pele
8,061
366
44
2
0
343,020
4
L
Ares
10,342
470
48
2
0
329,430
1
W
Kukulkan
10,190
463
124
6
0
373,691
0
W
Zeus
12,997
591
132
6
0
406,740
0
W
Camazotz
9,028
410
38
2
0
341,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role