Player Matchup

Neith
Neith
Lacikan
Neith
Level 26
God Stats
20W - 29L
1,345 SR
Queue Stats
107W - 130L
1,365 Elo+
Solo
Vamana
Vamana
Onelovex
Vamana
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
124W - 92L
1,216 Elo+
Solo
Ra
Ra
Wloota
Ra
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 6L
1,389 Elo+
Party 1
Ganesha
Ganesha
WorstOdinGermany
Ganesha
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 6L
1,389 Elo+
Party 1
Thor
Thor
Шпигуняка
Thor
Level 20
God Stats
8W - 10L
1,500 SR
Queue Stats
172W - 219L
1,288 Elo+
Solo
Team Averages
Level 15
1,469 SR
1,330 Elo+

VS

Team Averages
Level 14
1,394 SR
1,307 Elo+
Bacchus
Bacchus
Danosaurus95
Bacchus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 115L
1,287 Elo+
Solo
Osiris
Osiris
Ivodlor
Osiris
Level 27
God Stats
3W - 5L
1,480 SR
Queue Stats
73W - 82L
1,457 Elo+
Solo
Medusa
Medusa
JoseMariii
Medusa
Level 5
God Stats
1W - 3L
1,280 SR
Queue Stats
1W - 3L
1,324 Elo+
Solo
Fenrir
Fenrir
LeRenardOrange
Fenrir
Level 8
God Stats
1W - 2L
1,165 SR
Queue Stats
12W - 20L
1,265 Elo+
Solo
Cthulhu
Cthulhu
SuslikKotov
Cthulhu
Level 15
God Stats
2W - 2L
1,543 SR
Queue Stats
5W - 12L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Lacikan
Neith
15
2 / 2 / 6
8,707
484
8,165
10,270
3,708
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
Onelovex
Vamana
13
1 / 3 / 5
8,054
447
9,339
13,890
7,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ra
15
8 / 4 / 2
9,861
548
11,848
10,350
3,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 10
8,912
495
6,877
10,833
6,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
4 / 3 / 4
9,016
501
3,723
9,085
3,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Danosaurus95
Bacchus
12
0 / 4 / 4
7,088
394
3,615
14,691
15,198
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
Ivodlor
Osiris
15
4 / 1 / 1
8,982
499
9,873
13,983
11,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
JoseMariii
Medusa
12
4 / 5 / 1
7,883
438
8,667
10,683
3,259
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
6 / 4 / 0
9,259
514
7,930
13,803
6,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
SuslikKotov
Cthulhu
8
0 / 2 / 1
5,986
333
1,792
6,815
2,775
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
16
Kills
14
14
Deaths
16
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Danosaurus95
Bacchus
0
4
4
0.5
L
Osiris
Ivodlor
Osiris
4
1
1
4.5
L
Medusa
JoseMariii
Medusa
4
5
1
0.9
W
Neith
Lacikan
Neith
2
2
6
2.5
L
6
4
0
1.5
W
Vamana
Onelovex
Vamana
1
3
5
1.17
L
Cthulhu
SuslikKotov
Cthulhu
0
2
1
0.25
W
Ra
8
4
2
2.25
W
1
2
10
3
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,952
Damage
31,877
54,428
Taken
59,975
24,380
Mitigated
39,175
14,282
Healing
14,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Danosaurus95
Bacchus
3,615
589
210
2,044
14,691
15,198
0
5,383
9,215
22,117
0
L
Osiris
Ivodlor
Osiris
9,873
1,772
0
4,033
13,983
11,907
216
1,390
12,372
0
47,561
L
Medusa
JoseMariii
Medusa
8,667
4,634
0
2,658
10,683
3,259
438
5,509
5,174
0
36,604
W
Neith
Lacikan
Neith
8,165
4,838
0
3,865
10,270
3,708
688
1,405
8,840
0
59,239
L
7,930
2,477
0
3,971
13,803
6,036
0
4,828
8,925
0
48,333
W
Vamana
Onelovex
Vamana
9,339
5,135
0
3,353
13,890
7,551
285
751
12,689
0
38,046
L
Cthulhu
SuslikKotov
Cthulhu
1,792
354
0
1,378
6,815
2,775
100
1,615
5,150
17,316
0
W
Ra
11,848
2,941
1,115
3,185
10,350
3,820
2,603
1,774
8,551
55,484
0
W
6,877
1,176
0
1,368
10,833
6,104
634
1,203
9,605
30,155
0
W
3,723
795
0
1,396
9,085
3,197
0
274
8,711
0
27,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,550
Gold Earned
39,198
331
Minions Killed
299
0
Camps Cleared
0
1,637,691
Distance Traveled
1,397,413
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,088
394
40
2
0
273,301
0
L
Osiris
8,982
499
87
5
0
361,876
0
L
Medusa
7,883
438
53
3
0
224,999
0
W
Neith
8,707
484
113
6
0
283,474
1
L
Fenrir
9,259
514
88
5
0
367,266
5
W
Vamana
8,054
447
44
2
0
394,307
4
L
Cthulhu
5,986
333
31
2
0
169,971
2
W
Ra
9,861
548
101
6
0
297,307
3
W
Ganesha
8,912
495
8
0
0
353,258
2
W
Thor
9,016
501
65
4
0
309,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role