Player Matchup

Zhong Kui
Zhong Kui
DeLaLuz
Zhong Kui
Level 145
God Stats
2W - 1L
1,547 SR
Queue Stats
192W - 190L
1,664 Elo+
Party 1
Mercury
Mercury
FaintBunny5445
Mercury
Level 105
God Stats
7W - 12L
1,699 SR
Queue Stats
183W - 182L
1,509 Elo+
Solo
Heimdallr
Heimdallr
SalphaOX
Heimdallr
Level 124
God Stats
3W - 4L
1,715 SR
Queue Stats
219W - 211L
1,652 Elo+
Party 1
Ares
Ares
Xxi_got_swagxX
Ares
Level 144
God Stats
1W - 3L
1,500 SR
Queue Stats
179W - 180L
1,557 Elo+
Solo
Agni
Agni
ZombieSurvival2
Agni
Level 104
God Stats
5W - 4L
1,500 SR
Queue Stats
323W - 284L
1,581 Elo+
Solo
Team Averages
Level 124
1,592 SR
1,592 Elo+

VS

Team Averages
Level 133
1,446 SR
1,573 Elo+
Xbalanque
Xbalanque
EPICxORPHAN
Xbalanque
Level 129
God Stats
1W - 1L
1,819 SR
Queue Stats
114W - 101L
1,587 Elo+
Solo
Sobek
Sobek
Pepisroom
Sobek
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 56L
1,650 Elo+
Solo
Arachne
Arachne
Spidey207
Arachne
Level 129
God Stats
1W - 4L
1,135 SR
Queue Stats
70W - 70L
1,547 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Tek_shounen
Ah Muzen Cab
Level 124
God Stats
0W - 1L
1,531 SR
Queue Stats
12W - 14L
1,511 Elo+
Solo
Scylla
Scylla
bebo_4PR
Scylla
Level 157
God Stats
6W - 4L
1,246 SR
Queue Stats
287W - 291L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DeLaLuz
Zhong Kui
18
3 / 1 / 1
11,283
537
9,627
9,816
7,405
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
6 / 0 / 9
11,708
558
9,493
16,775
6,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
SalphaOX
Heimdallr
15
0 / 1 / 5
9,491
452
5,451
9,129
3,345
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 6 / 9
8,986
428
8,270
15,954
10,120
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
13 / 3 / 6
11,884
566
23,063
15,008
5,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
EPICxORPHAN
Xbalanque
16
0 / 2 / 4
9,644
459
7,930
13,019
4,607
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Pepisroom
Sobek
11
0 / 5 / 8
8,505
405
5,282
17,019
11,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
Spidey207
Arachne
15
4 / 7 / 2
9,734
464
3,940
15,046
8,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Muzen Cab
Tek_shounen
Ah Muzen Cab
17
3 / 3 / 2
10,918
520
8,419
16,419
6,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
bebo_4PR
Scylla
17
4 / 8 / 6
10,826
516
12,670
16,569
6,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
33
24
Kills
11
11
Deaths
25
30
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DeLaLuz
Zhong Kui
3
1
1
3.5
L
Xbalanque
EPICxORPHAN
Xbalanque
0
2
4
1
W
6
0
9
10.5
L
Sobek
Pepisroom
Sobek
0
5
8
0.8
W
Heimdallr
SalphaOX
Heimdallr
0
1
5
2.5
L
Arachne
Spidey207
Arachne
4
7
2
0.71
L
Ah Muzen Cab
Tek_shounen
Ah Muzen Cab
3
3
2
1.33
W
2
6
9
1.08
W
13
3
6
5.33
L
Scylla
bebo_4PR
Scylla
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,904
Damage
38,241
66,682
Taken
78,072
33,823
Mitigated
36,682
20,507
Healing
23,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DeLaLuz
Zhong Kui
9,627
1,815
0
4,610
9,816
7,405
1,038
2,232
7,484
71,497
0
L
Xbalanque
EPICxORPHAN
Xbalanque
7,930
4,152
0
6,064
13,019
4,607
0
4,877
7,990
0
71,004
W
9,493
3,537
0
5,096
16,775
6,981
0
3,087
13,576
0
108,754
L
Sobek
Pepisroom
Sobek
5,282
33
0
3,457
17,019
11,315
0
9,464
7,359
13,731
0
W
Heimdallr
SalphaOX
Heimdallr
5,451
1,456
0
3,342
9,129
3,345
269
1,488
7,567
0
56,868
L
Arachne
Spidey207
Arachne
3,940
2,675
0
1,632
15,046
8,270
153
7,907
6,849
0
47,136
L
Ah Muzen Cab
Tek_shounen
Ah Muzen Cab
8,419
4,316
0
10,131
16,419
6,408
303
8,531
7,848
0
80,323
W
8,270
244
502
1,857
15,954
10,120
0
5,060
10,786
28,757
0
W
23,063
520
377
4,723
15,008
5,972
487
5,551
9,317
85,687
0
L
Scylla
bebo_4PR
Scylla
12,670
824
308
2,179
16,569
6,082
0
9,151
7,066
74,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,352
Gold Earned
49,627
662
Minions Killed
500
0
Camps Cleared
0
2,025,581
Distance Traveled
1,950,994
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,283
537
189
9
0
339,868
1
L
Xbalanque
9,644
459
119
6
0
420,270
7
W
Mercury
11,708
558
170
8
0
509,097
1
L
Sobek
8,505
405
11
1
0
374,722
8
W
Heimdallr
9,491
452
110
5
0
416,894
2
L
Arachne
9,734
464
77
4
0
419,844
0
L
Ah Muzen Cab
10,918
520
163
8
0
368,448
0
W
Ares
8,986
428
37
2
0
365,146
7
W
Agni
11,884
566
156
7
0
394,576
3
L
Scylla
10,826
516
130
6
0
367,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role