Player Matchup

Neith
Neith
Fichuras_2020
Neith
Level 12
God Stats
58W - 70L
1,369 SR
Queue Stats
61W - 79L
1,305 Elo+
Solo
Sylvanus
Sylvanus
HistoryGEEK1
Sylvanus
Level 16
God Stats
1W - 2L
1,305 SR
Queue Stats
17W - 29L
1,327 Elo+
Solo
Ao Kuang
Ao Kuang
StainedDrip31
Ao Kuang
Level 18
God Stats
3W - 7L
1,289 SR
Queue Stats
9W - 17L
1,247 Elo+
Solo
Ares
Ares
ThinkDustin
Ares
Level 25
God Stats
16W - 7L
1,696 SR
Queue Stats
74W - 75L
1,384 Elo+
Solo
Zeus
Zeus
WaterSiren83376
Zeus
Level 6
God Stats
2W - 2L
1,699 SR
Queue Stats
9W - 13L
1,258 Elo+
Solo
Team Averages
Level 15
1,472 SR
1,304 Elo+

VS

Team Averages
Level 18
1,399 SR
1,272 Elo+
Fenrir
Fenrir
Exiled90T_
Fenrir
Level 17
God Stats
3W - 5L
1,399 SR
Queue Stats
187W - 169L
1,341 Elo+
Solo
Anubis
Anubis
Flash8742
Anubis
Level 28
God Stats
28W - 34L
1,412 SR
Queue Stats
71W - 85L
1,339 Elo+
Solo
Jormungandr
Jormungandr
Landino5213
Jormungandr
Level 8
God Stats
0W - 3L
1,279 SR
Queue Stats
14W - 21L
1,353 Elo+
Solo
Ares
Ares
MPTcritEX
Ares
Level 29
God Stats
77W - 66L
1,405 SR
Queue Stats
585W - 668L
1,280 Elo+
Solo
Bacchus
Bacchus
fluent-menu2
Bacchus
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 14L
1,049 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 9 / 14
11,728
977
8,740
15,959
4,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
HistoryGEEK1
Sylvanus
19
4 / 7 / 21
12,830
1,069
12,376
21,646
12,558
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ao Kuang
StainedDrip31
Ao Kuang
20
20 / 9 / 10
16,614
1,385
31,038
24,436
6,951
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
2 / 6 / 17
11,909
992
7,519
21,831
23,105
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
6 / 8 / 19
13,469
1,122
21,020
13,311
3,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

94

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Exiled90T_
Fenrir
20
18 / 4 / 14
16,767
1,397
29,363
20,586
11,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
Flash8742
Anubis
20
13 / 9 / 22
16,595
1,383
41,325
22,796
12,869
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
Landino5213
Jormungandr
14
0 / 0 / 0
9,408
784
0
1,900
963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ares
20
7 / 7 / 23
14,573
1,214
14,467
24,450
25,154
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
fluent-menu2
Bacchus
17
1 / 14 / 13
11,278
940
2,985
18,198
7,528

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
111
34
Kills
39
39
Deaths
34
81
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Exiled90T_
Fenrir
18
4
14
6.25
W
2
9
14
1
L
Anubis
Flash8742
Anubis
13
9
22
2.67
W
Sylvanus
HistoryGEEK1
Sylvanus
4
7
21
2.07
L
Jormungandr
Landino5213
Jormungandr
0
0
0
0
L
Ares
7
7
23
2.64
W
Ao Kuang
StainedDrip31
Ao Kuang
20
9
10
2.78
W
2
6
17
1.75
W
6
8
19
1.94
L
Bacchus
fluent-menu2
Bacchus
1
14
13
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,693
Damage
88,140
97,183
Taken
87,930
51,228
Mitigated
58,155
14,941
Healing
8,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Exiled90T_
Fenrir
29,363
8,568
0
1,226
20,586
11,641
0
16,928
3,658
0
45,737
W
8,740
5,329
0
1,316
15,959
4,688
0
10,444
5,515
0
34,989
L
Anubis
Flash8742
Anubis
41,325
1,227
0
5,484
22,796
12,869
0
20,807
1,989
69,570
0
W
Sylvanus
HistoryGEEK1
Sylvanus
12,376
5,528
3,065
4,319
21,646
12,558
0
15,534
6,112
38,880
0
L
Jormungandr
Landino5213
Jormungandr
0
0
0
0
1,900
963
0
1,127
773
1,456
0
L
Ares
14,467
439
0
2,134
24,450
25,154
0
19,675
4,775
34,996
0
W
Ao Kuang
StainedDrip31
Ao Kuang
31,038
9,023
0
6,241
24,436
6,951
0
13,504
10,932
39,838
0
W
7,519
501
0
0
21,831
23,105
0
10,681
11,150
14,417
0
W
21,020
5,563
0
0
13,311
3,926
0
8,614
4,697
50,443
0
L
Bacchus
fluent-menu2
Bacchus
2,985
891
0
60
18,198
7,528
0
13,416
4,782
10,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,550
Gold Earned
68,621
214
Minions Killed
157
0
Camps Cleared
1
880,174
Distance Traveled
805,067
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
16,767
1,397
42
4
0
276,283
2
W
Neith
11,728
977
73
6
0
156,339
0
L
Anubis
16,595
1,383
77
6
0
183,083
0
W
Sylvanus
12,830
1,069
50
4
0
167,520
3
L
Jormungandr
9,408
784
1
0
1
40,745
0
L
Ares
14,573
1,214
28
2
0
198,023
0
W
Ao Kuang
16,614
1,385
19
2
0
191,507
0
W
Ares
11,909
992
13
1
0
190,866
0
W
Zeus
13,469
1,122
59
5
0
173,942
0
L
Bacchus
11,278
940
9
1
0
106,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role