Player Matchup

Jing Wei
Jing Wei
DinoDejo
Jing Wei
Level 140
God Stats
7W - 9L
1,720 SR
Queue Stats
92W - 89L
1,606 Elo+
Solo
Mercury
Mercury
OgSmurf-R6-_
Mercury
Level 104
God Stats
4W - 4L
1,786 SR
Queue Stats
161W - 139L
1,556 Elo+
Party 1
Baron Samedi
Baron Samedi
Smh-Fear
Baron Samedi
Level 156
God Stats
6W - 3L
1,688 SR
Queue Stats
76W - 68L
1,535 Elo+
Party 1
Ratatoskr
Ratatoskr
hoodietuff
Ratatoskr
Level 104
God Stats
5W - 3L
1,602 SR
Queue Stats
133W - 102L
1,615 Elo+
Party 1
Cthulhu
Cthulhu
reptoi
Cthulhu
Level 142
God Stats
5W - 6L
1,358 SR
Queue Stats
85W - 93L
1,606 Elo+
Solo
Team Averages
Level 129
1,631 SR
1,584 Elo+

VS

Team Averages
Level 128
1,508 SR
1,549 Elo+
Apollo
Apollo
ImJarwed
Apollo
Level 146
God Stats
9W - 8L
1,556 SR
Queue Stats
317W - 299L
1,558 Elo+
Solo
He Bo
He Bo
Jesus R Us24
He Bo
Level 141
God Stats
2W - 0L
1,732 SR
Queue Stats
74W - 72L
1,587 Elo+
Solo
Tsukuyomi
Tsukuyomi
LazarusUwU
Tsukuyomi
Level 91
God Stats
6W - 1L
1,500 SR
Queue Stats
54W - 44L
1,587 Elo+
Solo
Sylvanus
Sylvanus
Not Kory
Sylvanus
Level 128
God Stats
8W - 4L
1,500 SR
Queue Stats
207W - 212L
1,449 Elo+
Solo
King Arthur
King Arthur
flareb0t
King Arthur
Level 132
God Stats
4W - 4L
1,253 SR
Queue Stats
121W - 109L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DinoDejo
Jing Wei
11
0 / 1 / 0
6,090
554
4,182
6,214
1,612
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
OgSmurf-R6-_
Mercury
11
3 / 3 / 4
6,401
582
3,475
6,820
2,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Smh-Fear
Baron Samedi
11
4 / 4 / 3
6,593
599
4,753
7,837
3,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ratatoskr
hoodietuff
Ratatoskr
11
4 / 3 / 4
6,795
618
8,478
9,123
5,245
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
reptoi
Cthulhu
10
0 / 1 / 4
5,660
515
5,872
6,781
2,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ImJarwed
Apollo
11
1 / 0 / 4
6,180
562
4,096
5,240
1,926
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 3 / 0
6,399
582
2,223
4,747
1,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
LazarusUwU
Tsukuyomi
12
5 / 3 / 3
6,875
625
5,156
8,406
2,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Not Kory
Sylvanus
10
1 / 1 / 3
5,979
544
5,246
10,163
6,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
flareb0t
King Arthur
12
3 / 4 / 0
6,561
596
6,722
11,275
6,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
11
Kills
12
12
Deaths
11
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
DinoDejo
Jing Wei
0
1
0
0
W
Apollo
ImJarwed
Apollo
1
0
4
3
W
2
3
0
0.67
W
Tsukuyomi
LazarusUwU
Tsukuyomi
5
3
3
2.17
W
Sylvanus
Not Kory
Sylvanus
1
1
3
2.5
L
Mercury
OgSmurf-R6-_
Mercury
3
3
4
1.67
L
Baron Samedi
Smh-Fear
Baron Samedi
4
4
3
1.38
W
King Arthur
flareb0t
King Arthur
3
4
0
0.75
L
Ratatoskr
hoodietuff
Ratatoskr
4
3
4
2
L
Cthulhu
reptoi
Cthulhu
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,760
Damage
23,443
36,775
Taken
39,831
15,028
Mitigated
19,939
12,361
Healing
15,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
DinoDejo
Jing Wei
4,182
3,525
0
3,039
6,214
1,612
0
1,660
4,546
0
39,942
W
Apollo
ImJarwed
Apollo
4,096
2,440
0
3,131
5,240
1,926
0
1,573
3,645
0
34,054
W
2,223
51
0
954
4,747
1,345
0
1,937
2,639
30,808
0
W
Tsukuyomi
LazarusUwU
Tsukuyomi
5,156
1,014
0
2,666
8,406
2,920
0
1,845
6,346
0
33,786
W
Sylvanus
Not Kory
Sylvanus
5,246
1,486
582
4,569
10,163
6,877
0
4,612
5,441
19,591
0
L
Mercury
OgSmurf-R6-_
Mercury
3,475
1,169
0
770
6,820
2,301
0
756
5,974
0
27,746
L
Baron Samedi
Smh-Fear
Baron Samedi
4,753
250
475
2,362
7,837
3,009
0
1,916
5,807
32,944
0
W
King Arthur
flareb0t
King Arthur
6,722
673
0
3,752
11,275
6,871
54
225
10,529
0
38,220
L
Ratatoskr
hoodietuff
Ratatoskr
8,478
2,582
0
3,326
9,123
5,245
0
387
8,311
0
33,773
L
Cthulhu
reptoi
Cthulhu
5,872
594
183
2,206
6,781
2,861
0
2,548
4,193
24,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,539
Gold Earned
31,994
341
Minions Killed
329
0
Camps Cleared
0
1,133,885
Distance Traveled
1,055,573
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,090
554
96
9
0
200,436
1
W
Apollo
6,180
562
80
7
0
214,367
3
W
He Bo
6,399
582
92
8
0
201,848
2
W
Tsukuyomi
6,875
625
62
6
0
246,443
6
W
Sylvanus
5,979
544
25
2
0
188,081
4
L
Mercury
6,401
582
58
5
0
247,938
2
L
Baron Samedi
6,593
599
82
7
0
198,169
4
W
King Arthur
6,561
596
70
6
0
204,834
1
L
Ratatoskr
6,795
618
74
7
0
235,435
2
L
Cthulhu
5,660
515
31
3
0
251,907
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role