Player Matchup

Neith
Neith
Pterick
Neith
Level 2
God Stats
6W - 16L
1,297 SR
Queue Stats
11W - 32L
1,234 Elo+
Party 2
Pele
Pele
SKLDSkylord
Pele
Level 7
God Stats
3W - 5L
1,440 SR
Queue Stats
6W - 15L
1,371 Elo+
Party 3
Cerberus
Cerberus
TomRing44
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,196 Elo+
Solo
Izanami
Izanami
anakoanz
Izanami
Level 14
God Stats
30W - 33L
1,406 SR
Queue Stats
44W - 54L
1,293 Elo+
Party 2
Jing Wei
Jing Wei
lebossroi
Jing Wei
Level 3
God Stats
0W - 2L
1,297 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Team Averages
Level 6
1,388 SR
1,319 Elo+

VS

Team Averages
Level 11
1,522 SR
1,516 Elo+
Zeus
Zeus
HpCryt
Zeus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Kali
Kali
MuhamedAli
Kali
Level 7
God Stats
1W - 1L
1,609 SR
Queue Stats
3W - 3L
1,277 Elo+
Party 1
Fenrir
Fenrir
PHONIUX
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,592 Elo+
Party 1
Bakasura
Bakasura
SuperSaiyanJERK
Bakasura
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,712 Elo+
Party 1
Anubis
Anubis
adi2
Anubis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Pterick
Neith
13
1 / 9 / 5
7,890
986
6,397
12,913
3,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 13 / 5
8,085
1,011
5,469
16,848
4,627
Cerberus
TomRing44
Cerberus
13
1 / 11 / 4
8,488
1,061
8,878
25,682
17,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
anakoanz
Izanami
13
4 / 5 / 2
8,563
1,070
6,658
11,663
5,939
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
lebossroi
Jing Wei
13
0 / 10 / 3
7,258
907
5,481
17,620
5,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

360

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
HpCryt
Zeus
17
11 / 0 / 17
10,320
1,290
17,351
4,963
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
7 / 3 / 23
10,646
1,331
12,377
10,778
5,359
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
PHONIUX
Fenrir
15
6 / 3 / 19
9,419
1,177
15,495
9,794
4,334
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
17
15 / 1 / 19
10,882
1,360
18,320
8,373
3,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
adi2
Anubis
17
9 / 1 / 26
10,386
1,298
14,430
5,947
3,067
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
152
8
Kills
48
48
Deaths
8
19
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Zeus
HpCryt
Zeus
11
0
17
19.5
W
7
3
23
6.17
W
Fenrir
PHONIUX
Fenrir
6
3
19
5.17
L
Neith
Pterick
Neith
1
9
5
0.39
L
2
13
5
0.35
W
Bakasura
15
1
19
24.5
L
Cerberus
TomRing44
Cerberus
1
11
4
0.27
W
Anubis
adi2
Anubis
9
1
26
22
L
Izanami
anakoanz
Izanami
4
5
2
1
L
Jing Wei
lebossroi
Jing Wei
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,883
Damage
77,973
84,726
Taken
39,855
36,908
Mitigated
17,785
4,615
Healing
12,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
HpCryt
Zeus
17,351
3,653
0
0
4,963
1,506
0
1,743
3,220
30,815
0
W
12,377
7,651
0
5,523
10,778
5,359
0
2,008
8,538
0
14,681
W
Fenrir
PHONIUX
Fenrir
15,495
6,568
0
2,438
9,794
4,334
0
2,133
7,661
224
28,394
L
Neith
Pterick
Neith
6,397
3,714
0
357
12,913
3,572
0
4,039
8,609
0
9,730
L
5,469
1,519
0
322
16,848
4,627
0
8,138
8,224
0
14,734
W
Bakasura
18,320
12,581
0
1,061
8,373
3,519
0
2,242
6,131
0
24,068
L
Cerberus
TomRing44
Cerberus
8,878
2,269
0
2,811
25,682
17,726
0
9,159
16,053
28,852
0
W
Anubis
adi2
Anubis
14,430
1,831
0
2,985
5,947
3,067
0
752
5,195
26,501
0
L
Izanami
anakoanz
Izanami
6,658
4,923
0
0
11,663
5,939
0
3,556
7,647
0
19,691
L
Jing Wei
lebossroi
Jing Wei
5,481
5,481
0
1,125
17,620
5,044
0
7,113
10,232
0
12,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,284
Gold Earned
51,653
115
Minions Killed
130
4
Camps Cleared
6
540,769
Distance Traveled
639,573
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,320
1,290
35
4
0
127,511
1
W
Kali
10,646
1,331
9
1
0
119,300
0
W
Fenrir
9,419
1,177
29
4
5
133,295
2
L
Neith
7,890
986
5
1
0
96,427
0
L
Pele
8,085
1,011
16
2
2
121,882
0
W
Bakasura
10,882
1,360
26
3
1
161,463
2
L
Cerberus
8,488
1,061
50
6
0
104,737
1
W
Anubis
10,386
1,298
31
4
0
98,004
2
L
Izanami
8,563
1,070
28
4
0
91,468
0
L
Jing Wei
7,258
907
16
2
2
126,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role