Player Matchup

Geb
Geb
Johnn_Luc
Geb
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
29W - 23L
1,441 Elo+
Solo
Da Ji
Da Ji
Prokyle2007
Da Ji
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 29L
1,500 Elo+
Solo
Kukulkan
Kukulkan
dischargedwyn
Kukulkan
Level 7
God Stats
17W - 11L
1,270 SR
Queue Stats
221W - 175L
1,118 Elo+
Solo
Neith
Neith
fa1Ry_37
Neith
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
not_vCrxzyz
Ao Kuang
Level 27
God Stats
28W - 24L
1,397 SR
Queue Stats
340W - 367L
1,425 Elo+
Solo
Team Averages
Level 16
1,433 SR
1,397 Elo+

VS

Team Averages
Level 7
1,323 SR
1,325 Elo+
Sun Wukong
Sun Wukong
Duran5599
Sun Wukong
Level 3
God Stats
3W - 7L
1,317 SR
Queue Stats
6W - 19L
1,218 Elo+
Party 1
Neith
Neith
HugeAthlete3416
Neith
Level 21
God Stats
8W - 9L
1,270 SR
Queue Stats
98W - 67L
1,454 Elo+
Solo
Pele
Pele
MegaUltra900
Pele
Level 3
God Stats
2W - 5L
1,317 SR
Queue Stats
4W - 9L
1,218 Elo+
Party 1
Jormungandr
Jormungandr
gaga074
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,429 Elo+
Party 1
Ymir
Ymir
jgadinamo
Ymir
Level 5
God Stats
0W - 4L
1,213 SR
Queue Stats
6W - 16L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 15
12,283
512
9,360
17,103
17,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
1 / 3 / 1
8,341
348
1,564
3,532
991
Kukulkan
dischargedwyn
Kukulkan
19
11 / 2 / 3
13,728
572
18,827
13,760
5,801
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
fa1Ry_37
Neith
20
7 / 2 / 7
13,975
582
18,215
15,910
6,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
not_vCrxzyz
Ao Kuang
20
24 / 0 / 3
15,317
638
26,689
20,768
9,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Duran5599
Sun Wukong
14
1 / 7 / 1
8,904
371
4,632
17,385
7,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

18
3 / 8 / 0
11,033
460
12,351
20,630
7,749
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 13 / 0
8,368
349
6,571
18,875
5,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
gaga074
Jormungandr
13
0 / 11 / 1
8,168
340
7,702
18,229
12,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ymir
17
3 / 9 / 1
10,894
454
9,211
26,650
14,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
11
47
Kills
8
8
Deaths
48
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Duran5599
Sun Wukong
1
7
1
0.21
L
3
8
0
0.38
W
4
1
15
11.5
L
1
13
0
0.08
W
1
3
1
0.5
W
Kukulkan
dischargedwyn
Kukulkan
11
2
3
6.25
W
Neith
fa1Ry_37
Neith
7
2
7
5.25
L
Jormungandr
gaga074
Jormungandr
0
11
1
0.05
L
Ymir
3
9
1
0.39
W
Ao Kuang
not_vCrxzyz
Ao Kuang
24
0
3
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,655
Damage
40,467
71,073
Taken
101,769
39,435
Mitigated
47,294
22,543
Healing
16,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Duran5599
Sun Wukong
4,632
1,529
0
4,487
17,385
7,312
467
5,415
11,970
0
41,863
L
12,351
8,139
0
7,771
20,630
7,749
486
9,203
11,427
0
76,291
W
9,360
1,322
0
2,354
17,103
17,057
1,293
2,204
14,749
36,607
0
L
6,571
948
0
2,133
18,875
5,714
1,261
9,793
9,082
0
36,020
W
1,564
190
0
40
3,532
991
0
159
3,373
0
6,870
W
Kukulkan
dischargedwyn
Kukulkan
18,827
6,048
0
597
13,760
5,801
2,820
8,024
5,736
83,138
0
W
Neith
fa1Ry_37
Neith
18,215
8,826
0
6,842
15,910
6,407
9,234
1,752
14,058
0
87,475
L
Jormungandr
gaga074
Jormungandr
7,702
1,104
0
440
18,229
12,222
708
11,525
6,704
33,724
0
L
Ymir
9,211
2,747
0
1,350
26,650
14,297
228
18,940
7,710
47,448
0
W
Ao Kuang
not_vCrxzyz
Ao Kuang
26,689
8,709
298
12,412
20,768
9,179
959
4,349
16,244
116,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,644
Gold Earned
47,367
466
Minions Killed
405
0
Camps Cleared
0
1,781,142
Distance Traveled
1,905,297
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,904
371
71
3
0
434,726
0
L
Neith
11,033
460
130
5
0
326,685
0
W
Geb
12,283
512
35
1
0
461,057
5
L
Pele
8,368
349
62
3
0
405,165
1
W
Da Ji
8,341
348
16
1
0
129,079
0
W
Kukulkan
13,728
572
132
6
0
389,196
0
W
Neith
13,975
582
131
5
0
355,729
0
L
Jormungandr
8,168
340
58
2
0
331,218
1
L
Ymir
10,894
454
84
4
0
407,503
1
W
Ao Kuang
15,317
638
152
6
0
446,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role