Player Matchup

Tyr
Tyr
Silver I
Ninjawars404
Tyr
Silver I
Level 44
God Stats
9W - 10L
1,500 SR
Queue Stats
123W - 105L
1,626 MMR
Solo
Hou Yi
Hou Yi
Platinum V
Nko03
Hou Yi
Platinum V
Level 123
God Stats
1W - 3L
1,429 SR
Queue Stats
138W - 129L
1,686 MMR
Solo
Scylla
Scylla
Gold V
SergioRam
Scylla
Gold V
Level 118
God Stats
4W - 5L
1,847 SR
Queue Stats
133W - 137L
1,687 MMR
Solo
Khepri
Khepri
Gold III
Sleepwalker21
Khepri
Gold III
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
296W - 298L
1,646 MMR
Solo
Osiris
Osiris
Gold I
kingmurderer
Osiris
Gold I
Level 160
God Stats
0W - 1L
1,318 SR
Queue Stats
54W - 60L
1,672 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,519 SR
1,664 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 116
1,656 SR
1,637 MMR
Arachne
Arachne
Gold II
Dumbmonkeys
Arachne
Gold II
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold II
EdwardQ
Sobek
Gold II
Level 109
God Stats
9W - 6L
1,657 SR
Queue Stats
71W - 56L
1,655 MMR
Party 1
Nu Wa
Nu Wa
Gold I
FFGamer
Nu Wa
Gold I
Level 122
God Stats
3W - 1L
1,644 SR
Queue Stats
74W - 66L
1,624 MMR
Solo
Chang'e
Chang'e
Gold I
Lawlyet
Chang'e
Gold I
Level 146
God Stats
6W - 1L
1,500 SR
Queue Stats
226W - 210L
1,656 MMR
Solo
Apollo
Apollo
Platinum IV
TuroRuso
Apollo
Platinum IV
Level 155
God Stats
22W - 9L
1,976 SR
Queue Stats
163W - 137L
1,750 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 1
9,126
435
7,233
19,446
13,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hou Yi
Nko03
Hou Yi
17
2 / 6 / 1
10,259
489
8,550
16,450
7,288
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
SergioRam
Scylla
16
0 / 3 / 5
9,826
468
8,646
12,969
5,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 6 / 3
8,159
389
7,132
19,580
18,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Osiris
15
4 / 6 / 5
10,022
477
11,063
20,490
16,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
PersephoneThe MorriganDanzaburouSetTsukuyomi

VS

Bans
Erlang ShenGebArtioYemojaNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dumbmonkeys
Arachne
20
5 / 3 / 7
12,837
611
8,584
19,141
10,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
EdwardQ
Sobek
16
3 / 2 / 16
11,430
544
7,043
21,395
21,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
FFGamer
Nu Wa
18
2 / 3 / 12
12,126
577
16,159
11,390
4,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
Lawlyet
Chang'e
19
4 / 2 / 10
12,301
586
17,025
14,669
16,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
TuroRuso
Apollo
20
11 / 1 / 8
13,210
629
23,780
16,618
8,476
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
78
11
Kills
25
25
Deaths
11
15
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Arachne
Dumbmonkeys
Arachne
5
3
7
2.83
W
Sobek
EdwardQ
Sobek
3
2
16
5.5
W
Nu Wa
FFGamer
Nu Wa
2
3
12
2.67
W
Chang'e
Lawlyet
Chang'e
4
2
10
4.5
L
5
4
1
1.38
L
Hou Yi
Nko03
Hou Yi
2
6
1
0.42
L
Scylla
SergioRam
Scylla
0
3
5
0.83
L
0
6
3
0.25
W
Apollo
TuroRuso
Apollo
11
1
8
15
L
Osiris
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,624
Damage
72,591
88,935
Taken
83,213
60,735
Mitigated
61,720
16,485
Healing
45,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Dumbmonkeys
Arachne
8,584
6,996
0
11,266
19,141
10,181
3,426
1,661
17,454
0
101,886
W
Sobek
EdwardQ
Sobek
7,043
780
0
8,292
21,395
21,567
570
4,256
16,939
23,090
0
W
Nu Wa
FFGamer
Nu Wa
16,159
1,791
0
2,735
11,390
4,571
617
4,708
6,468
80,243
0
W
Chang'e
Lawlyet
Chang'e
17,025
1,043
4,411
8,320
14,669
16,925
1,209
2,416
12,123
80,326
0
L
7,233
1,163
0
6,586
19,446
13,694
0
11,105
7,587
0
41,473
L
Hou Yi
Nko03
Hou Yi
8,550
3,707
0
5,126
16,450
7,288
1,202
4,484
11,730
0
68,039
L
Scylla
SergioRam
Scylla
8,646
1,294
0
1,666
12,969
5,054
0
6,883
5,608
81,689
0
L
7,132
271
0
1,442
19,580
18,089
0
8,423
10,645
33,846
0
W
Apollo
TuroRuso
Apollo
23,780
20,743
0
10,669
16,618
8,476
4,993
2,765
13,795
0
105,208
L
Osiris
11,063
4,523
0
1,665
20,490
16,610
0
7,068
13,004
0
74,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,392
Gold Earned
61,904
557
Minions Killed
636
0
Camps Cleared
0
1,904,756
Distance Traveled
2,067,251
26
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,837
611
171
8
0
464,202
8
W
Sobek
11,430
544
26
1
0
426,564
14
W
Nu Wa
12,126
577
148
7
0
390,320
8
W
Chang'e
12,301
586
140
7
0
401,137
0
L
Tyr
9,126
435
74
4
0
374,633
5
L
Hou Yi
10,259
489
143
7
0
335,410
4
L
Scylla
9,826
468
180
9
0
399,369
6
L
Khepri
8,159
389
42
2
0
395,912
6
W
Apollo
13,210
629
151
7
0
385,028
4
L
Osiris
10,022
477
118
6
0
399,432
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role