Player Matchup

Danzaburou
Danzaburou
DJthaReal_
Danzaburou
Level 33
God Stats
9W - 6L
1,463 SR
Queue Stats
65W - 107L
1,260 Elo+
Party 2
Osiris
Osiris
FerrariChriss
Osiris
Level 49
God Stats
2W - 4L
1,500 SR
Queue Stats
85W - 89L
1,328 Elo+
Party 2
Khepri
Khepri
Jkrocketts
Khepri
Level 28
God Stats
5W - 1L
1,319 SR
Queue Stats
55W - 71L
1,441 Elo+
Party 2
Pele
Pele
LIL_tHoe
Pele
Level 46
God Stats
5W - 2L
1,643 SR
Queue Stats
32W - 42L
1,409 Elo+
Party 2
Poseidon
Poseidon
SameRose21
Poseidon
Level 38
God Stats
8W - 14L
1,224 SR
Queue Stats
70W - 118L
1,443 Elo+
Party 2
Team Averages
Level 39
1,430 SR
1,376 Elo+

VS

Team Averages
Level 49
1,413 SR
1,395 Elo+
Mercury
Mercury
CosmicSpores
Mercury
Level 36
God Stats
14W - 26L
1,252 SR
Queue Stats
253W - 290L
1,333 Elo+
Solo
Thanatos
Thanatos
Drunk Dragon707
Thanatos
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 58L
1,307 Elo+
Party 1
Janus
Janus
Jayanús
Janus
Level 47
God Stats
5W - 15L
1,312 SR
Queue Stats
59W - 70L
1,370 Elo+
Solo
Izanami
Izanami
Marco117
Izanami
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,643 Elo+
Solo
Ymir
Ymir
XxdrvgsxX
Ymir
Level 80
God Stats
0W - 4L
1,500 SR
Queue Stats
15W - 31L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DJthaReal_
Danzaburou
10
5 / 1 / 2
5,999
600
6,179
5,822
1,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 1 / 1
5,738
574
3,459
5,630
3,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Jkrocketts
Khepri
9
0 / 0 / 6
5,612
561
3,182
5,502
3,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
11
5 / 1 / 4
6,522
652
4,041
6,888
2,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
SameRose21
Poseidon
11
3 / 0 / 1
6,478
648
3,326
3,988
1,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CosmicSpores
Mercury
6
0 / 5 / 1
4,289
429
2,577
5,472
1,339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
9
2 / 4 / 0
5,655
566
3,146
7,846
3,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
Jayanús
Janus
9
0 / 2 / 0
5,199
520
2,031
5,185
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Marco117
Izanami
8
0 / 4 / 1
5,243
524
2,404
6,753
1,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
8
1 / 2 / 0
5,091
509
3,713
9,277
4,087
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
16
Kills
3
3
Deaths
17
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
CosmicSpores
Mercury
0
5
1
0.1
W
Danzaburou
DJthaReal_
Danzaburou
5
1
2
6
L
Thanatos
2
4
0
0.5
W
3
1
1
3.5
L
Janus
Jayanús
Janus
0
2
0
0
W
Khepri
Jkrocketts
Khepri
0
0
6
3
W
Pele
5
1
4
7
L
Izanami
Marco117
Izanami
0
4
1
0.13
W
Poseidon
SameRose21
Poseidon
3
0
1
3.5
L
Ymir
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,187
Damage
13,871
27,830
Taken
34,533
12,311
Mitigated
12,284
11,086
Healing
11,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
CosmicSpores
Mercury
2,577
1,392
345
316
5,472
1,339
0
1,959
3,425
0
9,544
W
Danzaburou
DJthaReal_
Danzaburou
6,179
3,224
429
2,856
5,822
1,816
543
2,308
3,514
0
23,031
L
Thanatos
3,146
903
0
5,134
7,846
3,694
715
544
7,213
0
27,188
W
3,459
1,000
0
2,345
5,630
3,979
0
0
5,630
0
21,156
L
Janus
Jayanús
Janus
2,031
0
0
1,190
5,185
1,354
0
1,729
3,260
26,176
0
W
Khepri
Jkrocketts
Khepri
3,182
619
0
1,918
5,502
3,109
0
1,405
4,097
14,827
0
W
Pele
4,041
1,538
0
1,656
6,888
2,163
0
132
6,718
0
35,479
L
Izanami
Marco117
Izanami
2,404
1,213
0
2,113
6,753
1,810
121
0
6,478
0
21,838
W
Poseidon
SameRose21
Poseidon
3,326
356
0
1,882
3,988
1,244
260
1,691
2,127
33,793
0
L
Ymir
3,713
669
369
2,339
9,277
4,087
335
1,991
7,286
18,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,349
Gold Earned
25,477
249
Minions Killed
187
0
Camps Cleared
0
994,218
Distance Traveled
944,253
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,289
429
17
2
0
209,116
2
W
Danzaburou
5,999
600
47
5
0
163,460
0
L
Thanatos
5,655
566
43
4
0
195,382
0
W
Osiris
5,738
574
36
4
0
211,455
2
L
Janus
5,199
520
58
6
0
199,629
4
W
Khepri
5,612
561
21
2
0
204,610
2
W
Pele
6,522
652
75
8
0
206,822
0
L
Izanami
5,243
524
47
5
0
163,287
1
W
Poseidon
6,478
648
70
7
0
207,871
1
L
Ymir
5,091
509
22
2
0
176,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role