Player Matchup

Athena
Athena
Bielmaideu
Athena
Level 66
God Stats
3W - 3L
1,392 SR
Queue Stats
11W - 10L
1,522 Elo+
Party 1
Osiris
Osiris
Funci24
Osiris
Level 25
God Stats
2W - 0L
1,796 SR
Queue Stats
8W - 3L
1,712 Elo+
Party 1
Fenrir
Fenrir
JoanC5
Fenrir
Level 146
God Stats
13W - 8L
1,698 SR
Queue Stats
141W - 124L
1,570 Elo+
Party 1
Heimdallr
Heimdallr
Redlabel63
Heimdallr
Level 124
God Stats
2W - 2L
1,856 SR
Queue Stats
57W - 34L
1,669 Elo+
Party 1
Merlin
Merlin
Zanncrow
Merlin
Level 87
God Stats
4W - 4L
1,847 SR
Queue Stats
94W - 84L
1,666 Elo+
Party 1
Team Averages
Level 90
1,718 SR
1,628 Elo+

VS

Team Averages
Level 67
1,446 SR
1,554 Elo+
Fenrir
Fenrir
KayRy
Fenrir
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
169W - 162L
1,570 Elo+
Party 2
Mercury
Mercury
Shottaweezyy
Mercury
Level 33
God Stats
1W - 4L
1,442 SR
Queue Stats
40W - 43L
1,523 Elo+
Solo
Anhur
Anhur
SokataRy
Anhur
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
47W - 60L
1,758 Elo+
Party 2
Hades
Hades
VinyDMD
Hades
Level 84
God Stats
1W - 5L
1,500 SR
Queue Stats
602W - 642L
1,483 Elo+
Solo
Erlang Shen
Erlang Shen
maxxi003
Erlang Shen
Level 127
God Stats
17W - 14L
1,287 SR
Queue Stats
242W - 237L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bielmaideu
Athena
9
1 / 1 / 11
5,783
578
4,330
7,184
3,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Osiris
Funci24
Osiris
11
2 / 1 / 2
6,236
624
4,400
4,176
2,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
JoanC5
Fenrir
11
4 / 2 / 4
6,135
614
5,205
7,053
2,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Redlabel63
Heimdallr
11
3 / 0 / 2
6,231
623
4,590
4,807
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Zanncrow
Merlin
10
7 / 1 / 3
6,313
631
4,860
2,777
758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KayRy
Fenrir
9
0 / 3 / 1
4,946
495
2,029
7,557
4,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mercury
Shottaweezyy
Mercury
8
0 / 4 / 1
4,776
478
2,223
6,781
1,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
SokataRy
Anhur
8
1 / 2 / 1
4,980
498
2,215
4,786
1,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
VinyDMD
Hades
8
2 / 4 / 1
5,435
544
2,284
6,164
2,516
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Erlang Shen
maxxi003
Erlang Shen
7
2 / 4 / 0
4,795
480
3,856
8,205
3,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
17
Kills
5
5
Deaths
17
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Athena
Bielmaideu
Athena
1
1
11
6.5
W
Osiris
Funci24
Osiris
2
1
2
3
W
Fenrir
JoanC5
Fenrir
4
2
4
3
L
Fenrir
KayRy
Fenrir
0
3
1
0.17
W
Heimdallr
Redlabel63
Heimdallr
3
0
2
4
L
Mercury
Shottaweezyy
Mercury
0
4
1
0.13
L
Anhur
SokataRy
Anhur
1
2
1
0.75
L
Hades
VinyDMD
Hades
2
4
1
0.63
W
Merlin
Zanncrow
Merlin
7
1
3
8.5
L
Erlang Shen
maxxi003
Erlang Shen
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,385
Damage
12,607
25,997
Taken
33,493
11,613
Mitigated
13,503
10,147
Healing
8,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Bielmaideu
Athena
4,330
1,469
0
2,690
7,184
3,834
161
791
6,322
10,410
0
W
Osiris
Funci24
Osiris
4,400
2,086
0
1,225
4,176
2,877
575
211
3,827
0
29,934
W
Fenrir
JoanC5
Fenrir
5,205
2,102
0
2,148
7,053
2,629
0
846
6,207
0
33,412
L
Fenrir
KayRy
Fenrir
2,029
734
183
2,513
7,557
4,808
0
1,897
5,410
0
19,654
W
Heimdallr
Redlabel63
Heimdallr
4,590
3,308
0
3,735
4,807
1,515
269
0
4,807
0
38,206
L
Mercury
Shottaweezyy
Mercury
2,223
1,468
0
1,759
6,781
1,447
0
1,622
5,134
0
20,373
L
Anhur
SokataRy
Anhur
2,215
637
0
897
4,786
1,126
0
852
3,909
0
14,774
L
Hades
VinyDMD
Hades
2,284
174
118
1,251
6,164
2,516
0
2,661
3,501
18,882
0
W
Merlin
Zanncrow
Merlin
4,860
871
0
349
2,777
758
348
436
2,316
27,361
0
L
Erlang Shen
maxxi003
Erlang Shen
3,856
1,699
0
1,494
8,205
3,606
0
2,158
6,027
0
16,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,698
Gold Earned
24,932
268
Minions Killed
198
0
Camps Cleared
0
968,286
Distance Traveled
961,046
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,783
578
15
2
0
212,025
3
W
Osiris
6,236
624
64
6
0
186,600
4
W
Fenrir
6,135
614
66
7
0
195,122
3
L
Fenrir
4,946
495
54
5
0
154,911
2
W
Heimdallr
6,231
623
70
7
0
170,756
3
L
Mercury
4,776
478
42
4
0
220,059
2
L
Anhur
4,980
498
29
3
0
179,516
2
L
Hades
5,435
544
43
4
0
210,082
3
W
Merlin
6,313
631
53
5
0
203,783
3
L
Erlang Shen
4,795
480
30
3
0
196,478
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role