Player Matchup

Arachne
Arachne
Carreraaaaa55
Arachne
Level 32
God Stats
8W - 6L
1,785 SR
Queue Stats
280W - 278L
1,446 Elo+
Party 3
Neith
Neith
MATVA
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,313 Elo+
Solo
Anubis
Anubis
Perellokk77
Anubis
Level 26
God Stats
44W - 35L
1,498 SR
Queue Stats
409W - 403L
1,449 Elo+
Party 3
Athena
Athena
VNGLS
Athena
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,371 Elo+
Solo
Hou Yi
Hou Yi
nawaf73117
Hou Yi
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Team Averages
Level 20
1,557 SR
1,416 Elo+

VS

Team Averages
Level 24
1,442 SR
1,466 Elo+
Jormungandr
Jormungandr
Apdomen
Jormungandr
Level 17
God Stats
1W - 4L
1,329 SR
Queue Stats
85W - 74L
1,299 Elo+
Party 1
Artemis
Artemis
Sp13y
Artemis
Level 15
God Stats
1W - 4L
1,384 SR
Queue Stats
86W - 69L
1,390 Elo+
Party 1
Fenrir
Fenrir
iLikeEdibles
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 75L
1,478 Elo+
Party 2
Janus
Janus
saimis_sinusas
Janus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 29L
1,620 Elo+
Party 2
Raijin
Raijin
афацаций
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
14 / 2 / 7
14,146
674
14,068
23,767
11,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
MATVA
Neith
17
5 / 2 / 9
11,543
550
10,281
11,263
5,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
19
20 / 1 / 7
13,945
664
20,346
13,726
7,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
VNGLS
Athena
16
2 / 4 / 17
11,391
542
5,723
23,314
25,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
nawaf73117
Hou Yi
16
1 / 8 / 7
10,801
514
8,705
13,975
5,226
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Apdomen
Jormungandr
17
4 / 7 / 3
10,034
478
11,830
18,942
7,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Sp13y
Artemis
16
2 / 7 / 4
9,782
466
12,572
13,986
3,672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
13
4 / 14 / 3
8,711
415
15,264
24,189
8,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
7 / 8 / 2
10,260
489
13,926
13,442
3,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 6 / 1
6,859
327
3,170
7,059
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
30
42
Kills
17
17
Deaths
42
47
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Apdomen
Jormungandr
4
7
3
0.79
W
Arachne
14
2
7
8.75
W
Neith
MATVA
Neith
5
2
9
4.75
W
Anubis
20
1
7
23.5
L
Artemis
Sp13y
Artemis
2
7
4
0.57
W
Athena
VNGLS
Athena
2
4
17
2.63
L
Fenrir
4
14
3
0.39
W
Hou Yi
nawaf73117
Hou Yi
1
8
7
0.56
L
7
8
2
1
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,123
Damage
56,762
86,045
Taken
77,618
54,792
Mitigated
24,000
34,731
Healing
9,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Apdomen
Jormungandr
11,830
1,756
0
847
18,942
7,439
285
5,036
13,686
45,487
0
W
Arachne
14,068
11,529
0
16,981
23,767
11,392
1,725
6,172
17,405
0
96,267
W
Neith
MATVA
Neith
10,281
4,808
0
4,182
11,263
5,402
5,739
3,657
7,410
0
67,855
W
Anubis
20,346
1,318
0
7,387
13,726
7,701
0
2,901
10,543
77,720
0
L
Artemis
Sp13y
Artemis
12,572
6,019
0
1,810
13,986
3,672
545
6,407
7,399
0
53,142
W
Athena
VNGLS
Athena
5,723
2,032
0
2,405
23,314
25,071
1,242
9,928
13,262
31,295
0
L
Fenrir
15,264
3,450
0
4,053
24,189
8,064
0
8,694
15,179
0
48,011
W
Hou Yi
nawaf73117
Hou Yi
8,705
4,492
255
3,521
13,975
5,226
6,113
5,248
8,499
0
53,467
L
13,926
1,145
0
1,091
13,442
3,297
0
2,554
10,744
55,390
0
L
3,170
328
0
1,599
7,059
1,528
154
2,268
4,541
19,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,826
Gold Earned
45,646
537
Minions Killed
392
0
Camps Cleared
0
1,954,510
Distance Traveled
1,527,107
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,034
478
45
2
0
380,739
0
W
Arachne
14,146
674
146
7
0
408,983
2
W
Neith
11,543
550
124
6
0
352,239
3
W
Anubis
13,945
664
129
6
0
395,052
2
L
Artemis
9,782
466
99
5
0
339,899
0
W
Athena
11,391
542
49
2
0
431,510
2
L
Fenrir
8,711
415
83
4
0
327,166
0
W
Hou Yi
10,801
514
89
4
0
366,726
3
L
Janus
10,260
489
123
6
0
315,140
0
L
Raijin
6,859
327
42
2
0
164,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role