Player Matchup

Ao Kuang
Ao Kuang
Gold V
IvISethIVI
Ao Kuang
Gold V
Level 89
God Stats
2W - 0L
1,784 SR
Queue Stats
11W - 11L
1,584 MMR
Solo
Aphrodite
Aphrodite
Gold III
KindaParty
Aphrodite
Gold III
Level 116
God Stats
2W - 1L
1,771 SR
Queue Stats
556W - 544L
1,487 MMR
Party 2
Tyr
Tyr
Silver I
Matador5461
Tyr
Silver I
Level 39
God Stats
1W - 2L
1,243 SR
Queue Stats
31W - 37L
1,587 MMR
Solo
Sol
Sol
Gold I
Paggz10
Sol
Gold I
Level 160
God Stats
6W - 2L
1,970 SR
Queue Stats
522W - 510L
1,691 MMR
Party 2
Heimdallr
Heimdallr
Gold V
TiltedMagi
Heimdallr
Gold V
Level 127
God Stats
7W - 4L
1,270 SR
Queue Stats
18W - 13L
1,587 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,607 SR
1,587 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 143
1,582 SR
1,588 MMR
Achilles
Achilles
Silver I
Aquilest574
Achilles
Silver I
Level 129
God Stats
4W - 6L
1,500 SR
Queue Stats
95W - 94L
1,590 MMR
Solo
Janus
Janus
Gold I
EJsCashSports
Janus
Gold I
Level 160
God Stats
7W - 7L
1,394 SR
Queue Stats
546W - 555L
1,673 MMR
Party 1
Danzaburou
Danzaburou
Gold II
L Star 32
Danzaburou
Gold II
Level 158
God Stats
6W - 5L
1,499 SR
Queue Stats
311W - 322L
1,581 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
Sanctum Miles
Erlang Shen
Bronze III
Level 123
God Stats
2W - 3L
1,786 SR
Queue Stats
5W - 7L
1,512 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
ZWPhoenix80
Baron Samedi
Silver I
Level 147
God Stats
1W - 1L
1,733 SR
Queue Stats
8W - 17L
1,582 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
IvISethIVI
Ao Kuang
19
6 / 4 / 7
13,409
583
13,290
20,812
9,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
KindaParty
Aphrodite
18
4 / 3 / 13
12,999
565
6,871
18,398
17,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
2 / 3 / 8
12,495
543
11,398
21,288
21,942
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sol
20
12 / 2 / 11
13,739
597
26,363
23,555
9,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
TiltedMagi
Heimdallr
20
5 / 1 / 5
13,812
601
17,007
16,808
9,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
SetPersephoneCthulhuScyllaCu Chulainn

VS

Bans
TsukuyomiNemesisCerberusThanatosSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aquilest574
Achilles
18
4 / 4 / 3
11,684
508
13,823
21,823
22,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 4 / 5
11,617
505
14,738
17,337
6,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
L Star 32
Danzaburou
18
3 / 4 / 4
11,524
501
10,209
21,124
9,033
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Sanctum Miles
Erlang Shen
17
1 / 8 / 6
10,490
456
11,115
24,824
16,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
ZWPhoenix80
Baron Samedi
13
1 / 9 / 6
8,743
380
8,847
16,122
8,015
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
37
29
Kills
13
13
Deaths
29
44
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Achilles
Aquilest574
Achilles
4
4
3
1.38
L
4
4
5
1.63
W
Ao Kuang
IvISethIVI
Ao Kuang
6
4
7
2.38
W
Aphrodite
KindaParty
Aphrodite
4
3
13
3.5
L
Danzaburou
L Star 32
Danzaburou
3
4
4
1.25
W
2
3
8
2
W
Sol
12
2
11
8.75
L
Erlang Shen
Sanctum Miles
Erlang Shen
1
8
6
0.5
W
Heimdallr
TiltedMagi
Heimdallr
5
1
5
7.5
L
Baron Samedi
ZWPhoenix80
Baron Samedi
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,929
Damage
58,732
100,861
Taken
101,230
67,439
Mitigated
62,711
57,209
Healing
26,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Aquilest574
Achilles
13,823
4,572
0
4,968
21,823
22,673
268
8,430
13,393
0
67,783
L
14,738
462
188
4,223
17,337
6,563
0
12,779
4,558
74,785
0
W
Ao Kuang
IvISethIVI
Ao Kuang
13,290
2,691
0
11,178
20,812
9,352
246
2,936
17,665
90,527
0
W
Aphrodite
KindaParty
Aphrodite
6,871
1,307
10,758
10,742
18,398
17,810
1,174
5,744
12,273
45,021
0
L
Danzaburou
L Star 32
Danzaburou
10,209
4,634
0
8,192
21,124
9,033
1,218
6,087
15,037
0
93,165
W
11,398
2,320
876
7,359
21,288
21,942
2,104
7,651
12,392
0
73,304
W
Sol
26,363
7,816
0
8,229
23,555
9,073
4,307
6,332
17,050
105,371
0
L
Erlang Shen
Sanctum Miles
Erlang Shen
11,115
5,473
0
6,467
24,824
16,427
22
10,313
14,511
0
88,343
W
Heimdallr
TiltedMagi
Heimdallr
17,007
8,789
0
8,067
16,808
9,262
2,925
2,773
13,904
0
99,183
L
Baron Samedi
ZWPhoenix80
Baron Samedi
8,847
635
1,080
1,246
16,122
8,015
498
8,915
7,207
37,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,454
Gold Earned
54,058
633
Minions Killed
591
0
Camps Cleared
0
2,243,044
Distance Traveled
2,160,132
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,684
508
142
6
0
440,066
0
L
Janus
11,617
505
134
6
0
467,850
4
W
Ao Kuang
13,409
583
132
6
0
462,283
5
W
Aphrodite
12,999
565
67
3
0
451,087
4
L
Danzaburou
11,524
501
139
6
0
429,038
3
W
Tyr
12,495
543
134
6
0
485,284
1
W
Sol
13,739
597
144
6
0
413,743
0
L
Erlang Shen
10,490
456
126
5
0
487,971
2
W
Heimdallr
13,812
601
156
7
0
430,647
1
L
Baron Samedi
8,743
380
50
2
0
335,207
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role