Player Matchup

Rama
Rama
Argus Lasher
Rama
Level 96
God Stats
1W - 3L
1,120 SR
Queue Stats
129W - 194L
1,195 Elo+
Party 2
Cthulhu
Cthulhu
KnightDEMON9656
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 39L
1,707 Elo+
Party 2
Ratatoskr
Ratatoskr
x3AngryBadgers
Ratatoskr
Level 29
God Stats
1W - 2L
1,369 SR
Queue Stats
4W - 14L
1,388 Elo+
Solo
Team Averages
Level 48
1,330 SR
1,430 Elo+

VS

Team Averages
Level 105
1,485 SR
1,319 Elo+
Cerberus
Cerberus
CJKice
Cerberus
Level 65
God Stats
2W - 4L
1,656 SR
Queue Stats
2W - 9L
1,369 Elo+
Party 1
Scylla
Scylla
Floa340
Scylla
Level 102
God Stats
0W - 6L
1,540 SR
Queue Stats
78W - 168L
1,294 Elo+
Party 1
Cernunnos
Cernunnos
trueninja89
Cernunnos
Level 147
God Stats
3W - 3L
1,259 SR
Queue Stats
74W - 164L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 7 / 4
17,836
743
33,784
25,358
9,041
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 4 / 9
13,262
553
10,108
22,487
23,680
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ratatoskr
x3AngryBadgers
Ratatoskr
18
5 / 6 / 12
16,325
680
17,715
28,367
17,523
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CJKice
Cerberus
16
1 / 8 / 9
14,856
619
14,633
30,585
35,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
Floa340
Scylla
20
13 / 3 / 4
17,035
710
21,666
15,856
5,241
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
trueninja89
Cernunnos
16
3 / 9 / 10
14,193
591
21,335
25,951
9,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
40
19
Kills
17
17
Deaths
20
25
Assists
23
Player
Kills
Deaths
Assists
KDA
W
14
7
4
2.29
L
Cerberus
CJKice
Cerberus
1
8
9
0.69
L
Scylla
Floa340
Scylla
13
3
4
5
W
0
4
9
1.13
L
Cernunnos
trueninja89
Cernunnos
3
9
10
0.89
W
Ratatoskr
x3AngryBadgers
Ratatoskr
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,607
Damage
57,634
76,212
Taken
72,392
50,244
Mitigated
50,147
20,010
Healing
16,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,784
30,007
0
10,930
25,358
9,041
3,059
12,479
12,663
0
103,448
L
Cerberus
CJKice
Cerberus
14,633
1,438
526
7,234
30,585
35,555
0
4,398
26,187
57,889
0
L
Scylla
Floa340
Scylla
21,666
1,962
690
1,253
15,856
5,241
408
1,942
13,914
72,914
0
W
10,108
440
0
753
22,487
23,680
320
12,657
9,510
32,665
0
L
Cernunnos
trueninja89
Cernunnos
21,335
11,317
1,535
5,206
25,951
9,351
831
4,156
21,795
0
78,477
W
Ratatoskr
x3AngryBadgers
Ratatoskr
17,715
4,863
255
8,072
28,367
17,523
104
10,824
17,255
0
63,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,423
Gold Earned
46,084
193
Minions Killed
289
0
Camps Cleared
0
1,147,886
Distance Traveled
1,147,960
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
17,836
743
107
4
0
304,427
2
L
Cerberus
14,856
619
120
5
0
408,382
0
L
Scylla
17,035
710
91
4
0
374,288
0
W
Cthulhu
13,262
553
35
1
0
387,077
0
L
Cernunnos
14,193
591
78
3
0
365,290
5
W
Ratatoskr
16,325
680
51
2
0
456,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role