Player Matchup

Ganesha
Ganesha
BetaPenguin15
Ganesha
Level 141
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 37L
1,536 Elo+
Party 1
Amaterasu
Amaterasu
EpicPenguin15
Amaterasu
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
159W - 155L
1,552 Elo+
Party 1
Kukulkan
Kukulkan
GetUrGametight
Kukulkan
Level 158
God Stats
51W - 40L
1,240 SR
Queue Stats
885W - 911L
1,565 Elo+
Solo
Heimdallr
Heimdallr
Mr Wheatley15
Heimdallr
Level 122
God Stats
3W - 2L
1,762 SR
Queue Stats
106W - 127L
1,499 Elo+
Party 1
Thor
Thor
xxxandacion
Thor
Level 148
God Stats
4W - 5L
1,648 SR
Queue Stats
164W - 180L
1,556 Elo+
Party 1
Team Averages
Level 143
1,530 SR
1,541 Elo+

VS

Team Averages
Level 136
1,567 SR
1,551 Elo+
Apollo
Apollo
Einnix89
Apollo
Level 115
God Stats
3W - 1L
1,591 SR
Queue Stats
27W - 33L
1,493 Elo+
Solo
Chaac
Chaac
MistaChow45
Chaac
Level 127
God Stats
1W - 0L
1,715 SR
Queue Stats
16W - 17L
1,593 Elo+
Solo
Aphrodite
Aphrodite
NRGrocks
Aphrodite
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,726 Elo+
Solo
Scylla
Scylla
Ouryukken
Scylla
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,436 Elo+
Solo
Arachne
Arachne
SilverHD
Arachne
Level 159
God Stats
3W - 2L
1,526 SR
Queue Stats
165W - 162L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
17
0 / 2 / 5
10,796
635
8,190
17,816
20,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amaterasu
EpicPenguin15
Amaterasu
16
1 / 5 / 2
9,719
572
9,111
22,180
21,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
18
2 / 2 / 1
10,965
645
18,311
8,308
5,060
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
Mr Wheatley15
Heimdallr
17
1 / 1 / 4
10,024
590
13,174
11,934
5,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 2 / 2
9,877
581
10,445
12,751
5,505
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Einnix89
Apollo
18
1 / 3 / 5
11,121
654
7,346
13,583
6,019
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
1 / 0 / 10
11,921
701
13,030
25,895
18,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
NRGrocks
Aphrodite
19
4 / 0 / 7
12,003
706
14,348
13,653
10,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Ouryukken
Scylla
19
4 / 2 / 7
12,307
724
19,311
13,220
4,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
SilverHD
Arachne
19
2 / 1 / 6
11,039
649
8,504
14,414
11,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
6
Kills
12
12
Deaths
6
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
2
5
1.25
W
Apollo
Einnix89
Apollo
1
3
5
1.17
L
Amaterasu
EpicPenguin15
Amaterasu
1
5
2
0.4
L
Kukulkan
2
2
1
1.25
W
1
0
10
6
L
Heimdallr
Mr Wheatley15
Heimdallr
1
1
4
3
W
Aphrodite
NRGrocks
Aphrodite
4
0
7
7.5
W
Scylla
Ouryukken
Scylla
4
2
7
3.75
W
Arachne
SilverHD
Arachne
2
1
6
5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,231
Damage
62,539
72,989
Taken
80,765
58,310
Mitigated
49,948
11,089
Healing
53,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
8,190
91
0
2,183
17,816
20,570
0
5,570
11,932
35,290
0
W
Apollo
Einnix89
Apollo
7,346
5,810
0
6,387
13,583
6,019
4,438
5,643
7,815
0
64,621
L
Amaterasu
EpicPenguin15
Amaterasu
9,111
3,213
0
4,819
22,180
21,503
0
10,123
11,435
0
32,498
L
Kukulkan
18,311
563
0
1,104
8,308
5,060
0
4,754
3,309
63,717
0
W
13,030
2,537
0
16,470
25,895
18,044
455
6,563
18,482
0
35,413
L
Heimdallr
Mr Wheatley15
Heimdallr
13,174
6,039
0
2,793
11,934
5,672
0
5,667
6,087
0
43,982
W
Aphrodite
NRGrocks
Aphrodite
14,348
1,115
11,030
11,582
13,653
10,078
356
6,318
7,310
59,815
0
W
Scylla
Ouryukken
Scylla
19,311
481
0
2,854
13,220
4,774
483
5,237
7,858
49,566
0
W
Arachne
SilverHD
Arachne
8,504
5,427
0
5,160
14,414
11,033
21
3,848
10,500
0
33,908
L
10,445
1,109
0
190
12,751
5,505
0
6,698
5,763
0
37,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,381
Gold Earned
58,391
414
Minions Killed
444
7
Camps Cleared
10
1,455,158
Distance Traveled
1,703,612
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,796
635
19
1
0
309,760
0
W
Apollo
11,121
654
140
8
6
325,232
3
L
Amaterasu
9,719
572
59
3
1
279,006
0
L
Kukulkan
10,965
645
153
9
3
315,517
4
W
Chaac
11,921
701
37
2
0
327,118
2
L
Heimdallr
10,024
590
114
7
0
297,688
0
W
Aphrodite
12,003
706
119
7
2
338,859
4
W
Scylla
12,307
724
91
5
0
336,252
0
W
Arachne
11,039
649
57
3
2
376,151
11
L
Thor
9,877
581
69
4
3
253,187
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role