Player Matchup

Fenrir
Fenrir
Ironite
Fenrir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
JahsephHD
Bellona
Level 87
God Stats
8W - 4L
1,852 SR
Queue Stats
109W - 109L
1,575 Elo+
Solo
Neith
Neith
Shiszka
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
TheMataro
Sylvanus
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,629 Elo+
Solo
Raijin
Raijin
Vacerz
Raijin
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
245W - 205L
1,553 Elo+
Solo
Team Averages
Level 112
1,570 SR
1,551 Elo+

VS

Team Averages
Level 74
1,622 SR
1,508 Elo+
Kali
Kali
Evilduckie33
Kali
Level 49
God Stats
16W - 11L
1,639 SR
Queue Stats
232W - 217L
1,553 Elo+
Party 1
Osiris
Osiris
Leanstreet
Osiris
Level 107
God Stats
15W - 14L
1,490 SR
Queue Stats
98W - 97L
1,523 Elo+
Solo
Cernunnos
Cernunnos
Ryanm365
Cernunnos
Level 69
God Stats
38W - 28L
1,637 SR
Queue Stats
344W - 310L
1,580 Elo+
Party 1
Ymir
Ymir
Sean2497
Ymir
Level 41
God Stats
22W - 14L
1,506 SR
Queue Stats
164W - 126L
1,447 Elo+
Party 1
Poseidon
Poseidon
Smürfie
Poseidon
Level 103
God Stats
13W - 8L
1,838 SR
Queue Stats
791W - 776L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ironite
Fenrir
10
3 / 2 / 3
6,044
604
3,057
5,607
1,932
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
JahsephHD
Bellona
12
5 / 1 / 2
6,794
679
6,122
6,310
6,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
Shiszka
Neith
10
2 / 0 / 3
5,616
562
4,672
3,680
850
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
TheMataro
Sylvanus
9
2 / 1 / 5
5,871
587
2,423
5,391
1,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
Vacerz
Raijin
11
1 / 0 / 1
6,423
642
2,353
4,303
1,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
5,364
536
1,252
5,077
2,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
Leanstreet
Osiris
10
0 / 4 / 0
5,215
522
2,424
8,699
4,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Ryanm365
Cernunnos
9
0 / 3 / 2
4,839
484
4,469
5,503
1,365
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
8
1 / 2 / 1
5,032
503
755
6,447
2,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
Smürfie
Poseidon
10
2 / 3 / 0
5,637
564
3,541
4,519
1,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
13
Kills
4
4
Deaths
13
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Fenrir
Ironite
Fenrir
3
2
3
2.25
W
Bellona
JahsephHD
Bellona
5
1
2
6
L
Osiris
Leanstreet
Osiris
0
4
0
0
L
Cernunnos
Ryanm365
Cernunnos
0
3
2
0.33
L
Ymir
1
2
1
0.75
W
Neith
Shiszka
Neith
2
0
3
3.5
L
Poseidon
Smürfie
Poseidon
2
3
0
0.67
W
Sylvanus
TheMataro
Sylvanus
2
1
5
4.5
W
Raijin
Vacerz
Raijin
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,627
Damage
12,441
25,291
Taken
30,245
12,329
Mitigated
11,154
11,298
Healing
7,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,252
548
0
625
5,077
2,567
0
860
4,196
0
20,474
W
Fenrir
Ironite
Fenrir
3,057
261
0
2,769
5,607
1,932
0
1,495
4,112
0
28,777
W
Bellona
JahsephHD
Bellona
6,122
2,344
0
1,728
6,310
6,141
1,082
71
6,239
0
34,068
L
Osiris
Leanstreet
Osiris
2,424
387
0
3,341
8,699
4,103
83
0
8,699
82
26,934
L
Cernunnos
Ryanm365
Cernunnos
4,469
2,104
0
1,330
5,503
1,365
0
1,323
4,180
0
27,611
L
Ymir
755
255
0
1,315
6,447
2,075
0
957
5,490
10,695
0
W
Neith
Shiszka
Neith
4,672
2,577
0
2,232
3,680
850
554
508
3,172
0
28,694
L
Poseidon
Smürfie
Poseidon
3,541
623
0
490
4,519
1,044
0
1,449
2,904
35,084
0
W
Sylvanus
TheMataro
Sylvanus
2,423
757
1,102
2,756
5,391
1,993
80
192
5,199
12,459
0
W
Raijin
Vacerz
Raijin
2,353
495
0
711
4,303
1,413
0
2,097
2,206
39,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,748
Gold Earned
26,087
308
Minions Killed
257
0
Camps Cleared
0
899,504
Distance Traveled
864,267
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,364
536
49
5
0
185,018
2
W
Fenrir
6,044
604
57
6
0
200,159
2
W
Bellona
6,794
679
85
9
0
155,141
0
L
Osiris
5,215
522
63
6
0
184,196
1
L
Cernunnos
4,839
484
51
5
0
159,395
4
L
Ymir
5,032
503
24
2
0
187,037
2
W
Neith
5,616
562
64
6
0
161,114
3
L
Poseidon
5,637
564
70
7
0
148,621
0
W
Sylvanus
5,871
587
5
1
0
188,263
4
W
Raijin
6,423
642
97
10
0
194,827
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role