Player Matchup

Pele
Pele
 
Pele
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Blood-Spot123
Artio
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 42L
1,533 Elo+
Solo
Ra
Ra
GHOSTWARRIOR411
Ra
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
215W - 236L
1,527 Elo+
Solo
Sun Wukong
Sun Wukong
jpqb807
Sun Wukong
Level 28
God Stats
10W - 7L
1,663 SR
Queue Stats
42W - 57L
1,484 Elo+
Party 2
Kukulkan
Kukulkan
oOoDaWeeDoOo
Kukulkan
Level 44
God Stats
0W - 5L
1,216 SR
Queue Stats
3W - 22L
1,132 Elo+
Solo
Team Averages
Level 41
1,476 SR
1,435 Elo+

VS

Team Averages
Level 60
1,440 SR
1,402 Elo+
Janus
Janus
MilesDei_KRS
Janus
Level 95
God Stats
3W - 5L
1,500 SR
Queue Stats
144W - 136L
1,396 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Rapgaiming07_KRS
Ah Muzen Cab
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
209W - 213L
1,511 Elo+
Party 3
Nemesis
Nemesis
bonyklas
Nemesis
Level 37
God Stats
9W - 18L
1,312 SR
Queue Stats
255W - 342L
1,379 Elo+
Solo
Ares
Ares
mireiaperez2011
Ares
Level 36
God Stats
13W - 10L
1,634 SR
Queue Stats
46W - 83L
1,334 Elo+
Party 1
Cu Chulainn
Cu Chulainn
zocalo_opaco
Cu Chulainn
Level 29
God Stats
5W - 14L
1,257 SR
Queue Stats
74W - 104L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
9 / 6 / 3
12,981
541
11,258
19,799
6,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 2 / 2
9,910
413
6,404
19,628
16,796
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
5 / 4 / 3
12,750
531
12,762
15,234
6,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
jpqb807
Sun Wukong
18
9 / 4 / 5
11,692
487
19,761
20,992
13,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
oOoDaWeeDoOo
Kukulkan
12
0 / 4 / 1
8,420
351
6,944
7,396
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 2
14,716
613
21,609
16,780
6,638
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
Rapgaiming07_KRS
Ah Muzen Cab
19
7 / 3 / 6
12,559
523
17,168
17,067
6,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
bonyklas
Nemesis
17
0 / 7 / 8
10,673
445
5,623
17,540
7,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 1 / 3
9,825
409
4,748
13,936
11,429
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
zocalo_opaco
Cu Chulainn
18
3 / 9 / 0
12,239
510
9,542
23,400
9,700
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
39
25
Kills
20
20
Deaths
25
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
9
6
3
1.75
L
2
2
2
1.5
L
5
4
3
1.63
W
10
5
2
2.2
W
Ah Muzen Cab
Rapgaiming07_KRS
Ah Muzen Cab
7
3
6
3.33
W
Nemesis
bonyklas
Nemesis
0
7
8
0.57
L
Sun Wukong
jpqb807
Sun Wukong
9
4
5
2.88
W
0
1
3
1.5
L
Kukulkan
oOoDaWeeDoOo
Kukulkan
0
4
1
0.13
W
Cu Chulainn
zocalo_opaco
Cu Chulainn
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,129
Damage
58,690
83,049
Taken
88,723
45,567
Mitigated
41,784
24,760
Healing
24,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
11,258
1,862
0
6,048
19,799
6,823
0
6,905
12,894
0
82,891
L
6,404
1,508
5
6,120
19,628
16,796
0
6,570
13,058
31,024
0
L
12,762
1,550
733
4,423
15,234
6,063
2,338
7,781
7,453
94,984
0
W
21,609
1,205
0
3,056
16,780
6,638
492
5,461
11,269
117,925
0
W
Ah Muzen Cab
Rapgaiming07_KRS
Ah Muzen Cab
17,168
9,473
0
8,744
17,067
6,990
2,306
6,832
10,210
0
100,969
W
Nemesis
bonyklas
Nemesis
5,623
2,205
0
5,984
17,540
7,027
0
1,215
16,075
0
58,144
L
Sun Wukong
jpqb807
Sun Wukong
19,761
4,011
0
6,573
20,992
13,329
727
3,553
17,439
0
63,190
W
4,748
916
322
1,455
13,936
11,429
522
8,180
5,732
39,489
0
L
Kukulkan
oOoDaWeeDoOo
Kukulkan
6,944
1,362
294
564
7,396
2,556
0
1,548
5,848
47,516
0
W
Cu Chulainn
zocalo_opaco
Cu Chulainn
9,542
2,032
0
4,962
23,400
9,700
1,302
4,422
18,678
0
63,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,753
Gold Earned
60,012
574
Minions Killed
577
0
Camps Cleared
0
2,009,755
Distance Traveled
2,199,310
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,981
541
141
6
0
488,592
1
L
Artio
9,910
413
59
2
0
400,406
1
L
Ra
12,750
531
180
8
0
440,693
2
W
Janus
14,716
613
182
8
0
478,103
3
W
Ah Muzen Cab
12,559
523
122
5
0
430,700
0
W
Nemesis
10,673
445
101
4
0
429,981
3
L
Sun Wukong
11,692
487
84
4
0
429,541
0
W
Ares
9,825
409
56
2
0
438,997
3
L
Kukulkan
8,420
351
110
5
0
250,523
0
W
Cu Chulainn
12,239
510
116
5
0
421,529
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role