Player Matchup

Tsukuyomi
Tsukuyomi
Amaru_Goated
Tsukuyomi
Level 18
God Stats
1W - 2L
1,153 SR
Queue Stats
247W - 251L
1,413 Elo+
Solo
Nu Wa
Nu Wa
CobaltJoe
Nu Wa
Level 10
God Stats
7W - 4L
1,387 SR
Queue Stats
30W - 30L
1,435 Elo+
Solo
Bellona
Bellona
DAVEhuty
Bellona
Level 27
God Stats
47W - 22L
1,846 SR
Queue Stats
473W - 444L
1,570 Elo+
Solo
Artemis
Artemis
Knandez
Artemis
Level 29
God Stats
4W - 7L
1,699 SR
Queue Stats
219W - 262L
1,517 Elo+
Solo
Cerberus
Cerberus
elenatoyfreddy
Cerberus
Level 4
God Stats
2W - 2L
1,717 SR
Queue Stats
4W - 5L
1,559 Elo+
Solo
Team Averages
Level 18
1,560 SR
1,499 Elo+

VS

Team Averages
Level 16
1,467 SR
1,464 Elo+
Thanatos
Thanatos
Wald-o-
Thanatos
Level 24
God Stats
4W - 1L
1,500 SR
Queue Stats
126W - 126L
1,504 Elo+
Solo
Mercury
Mercury
iN-Russia-alo29
Mercury
Level 28
God Stats
14W - 10L
1,527 SR
Queue Stats
103W - 144L
1,382 Elo+
Party 1
Ares
Ares
pduarte1981
Ares
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Nemesis
Nemesis
racco__taco2
Nemesis
Level 5
God Stats
2W - 3L
1,525 SR
Queue Stats
6W - 9L
1,546 Elo+
Solo
Hercules
Hercules
temp-175409
Hercules
Level 18
God Stats
9W - 12L
1,281 SR
Queue Stats
90W - 129L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Amaru_Goated
Tsukuyomi
15
12 / 6 / 8
10,532
527
16,311
12,497
5,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
CobaltJoe
Nu Wa
14
7 / 3 / 16
10,074
504
14,029
11,192
3,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
DAVEhuty
Bellona
20
13 / 1 / 1
13,590
680
16,115
14,123
17,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
Knandez
Artemis
17
11 / 2 / 6
11,605
580
16,342
12,049
5,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
9
0 / 6 / 7
7,983
399
3,124
12,268
8,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Wald-o-
Thanatos
15
4 / 6 / 6
9,582
479
6,827
16,172
6,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 11 / 4
9,408
470
9,783
17,300
5,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 13 / 3
7,509
375
3,500
20,601
12,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
racco__taco2
Nemesis
13
3 / 9 / 5
9,212
461
7,688
17,866
6,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
temp-175409
Hercules
12
5 / 6 / 3
8,225
411
7,454
15,223
6,533
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
39
43
Kills
18
18
Deaths
45
38
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Amaru_Goated
Tsukuyomi
12
6
8
2.67
W
Nu Wa
CobaltJoe
Nu Wa
7
3
16
5
W
Bellona
DAVEhuty
Bellona
13
1
1
13.5
W
Artemis
Knandez
Artemis
11
2
6
7
L
Thanatos
Wald-o-
Thanatos
4
6
6
1.17
W
Cerberus
0
6
7
0.58
L
5
11
4
0.64
L
1
13
3
0.19
L
Nemesis
racco__taco2
Nemesis
3
9
5
0.61
L
Hercules
temp-175409
Hercules
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,921
Damage
35,252
62,129
Taken
87,162
40,902
Mitigated
37,341
13,853
Healing
18,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Amaru_Goated
Tsukuyomi
16,311
6,432
0
430
12,497
5,993
134
1,519
10,978
0
49,923
W
Nu Wa
CobaltJoe
Nu Wa
14,029
3,585
106
1,552
11,192
3,915
587
236
10,956
39,131
0
W
Bellona
DAVEhuty
Bellona
16,115
7,827
0
5,504
14,123
17,193
5,868
0
14,123
0
98,554
W
Artemis
Knandez
Artemis
16,342
10,404
0
5,096
12,049
5,288
3,092
1,068
10,981
0
63,595
L
Thanatos
Wald-o-
Thanatos
6,827
2,718
0
9,412
16,172
6,111
0
2,350
13,822
0
36,338
W
Cerberus
3,124
370
0
1,165
12,268
8,513
0
677
11,591
22,677
0
L
9,783
4,287
0
1,744
17,300
5,329
0
5,439
11,861
0
37,176
L
3,500
288
0
615
20,601
12,998
135
3,765
16,836
22,716
0
L
Nemesis
racco__taco2
Nemesis
7,688
3,246
0
2,562
17,866
6,370
0
2,043
15,823
0
30,645
L
Hercules
temp-175409
Hercules
7,454
2,686
465
3,544
15,223
6,533
0
3,556
11,667
0
22,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,784
Gold Earned
43,936
464
Minions Killed
231
0
Camps Cleared
0
1,684,598
Distance Traveled
1,723,245
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,532
527
65
3
0
378,525
1
W
Nu Wa
10,074
504
44
2
0
349,631
2
W
Bellona
13,590
680
188
9
0
351,881
1
W
Artemis
11,605
580
111
6
0
301,028
2
L
Thanatos
9,582
479
63
3
0
338,064
5
W
Cerberus
7,983
399
56
3
0
303,533
0
L
Mercury
9,408
470
50
3
0
364,540
0
L
Ares
7,509
375
26
1
0
333,526
2
L
Nemesis
9,212
461
60
3
0
394,697
0
L
Hercules
8,225
411
32
2
0
292,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role