Player Matchup

Chernobog
Chernobog
Kakarot-man
Chernobog
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Prof0mni
Danzaburou
Level 26
God Stats
59W - 29L
1,904 SR
Queue Stats
226W - 228L
1,528 Elo+
Solo
Bacchus
Bacchus
SfxyPilgrim83
Bacchus
Level 30
God Stats
5W - 6L
1,349 SR
Queue Stats
263W - 253L
1,518 Elo+
Solo
Chang'e
Chang'e
Yams_tag1
Chang'e
Level 25
God Stats
22W - 22L
1,604 SR
Queue Stats
741W - 768L
1,587 Elo+
Solo
Jing Wei
Jing Wei
cachuyito
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,371 Elo+
Solo
Team Averages
Level 19
1,571 SR
1,501 Elo+

VS

Team Averages
Level 15
1,552 SR
1,643 Elo+
Athena
Athena
Brownbombers18
Athena
Level 6
God Stats
5W - 2L
1,500 SR
Queue Stats
67W - 34L
1,652 Elo+
Party 1
Odin
Odin
XibalbaDreamer
Odin
Level 25
God Stats
12W - 8L
1,665 SR
Queue Stats
83W - 77L
1,662 Elo+
Solo
Anubis
Anubis
dracma-aquatica
Anubis
Level 16
God Stats
6W - 10L
1,596 SR
Queue Stats
108W - 150L
1,560 Elo+
Solo
Mercury
Mercury
jojohalls
Mercury
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 63L
1,761 Elo+
Party 1
Nox
Nox
xSomeGamerx
Nox
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
29W - 23L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Kakarot-man
Chernobog
15
0 / 5 / 4
9,791
890
4,117
13,604
7,029
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Prof0mni
Danzaburou
15
0 / 8 / 2
9,329
848
10,144
15,364
5,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
15
3 / 15 / 1
10,081
916
14,078
22,986
11,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
Yams_tag1
Chang'e
16
3 / 2 / 2
10,744
977
10,121
8,804
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
cachuyito
Jing Wei
15
0 / 14 / 3
9,104
828
1,619
17,827
6,234
Team 1 Tickets

0

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 27
12,385
1,126
12,595
13,089
15,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
14 / 1 / 25
12,561
1,142
26,153
11,072
9,414
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
8 / 2 / 18
11,907
1,082
11,212
9,945
4,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
jojohalls
Mercury
18
11 / 1 / 14
11,607
1,055
14,999
7,738
3,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
6 / 2 / 16
11,621
1,056
7,660
5,372
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
144
6
Kills
44
44
Deaths
6
12
Assists
100
Player
Kills
Deaths
Assists
KDA
W
5
0
27
18.5
L
Chernobog
Kakarot-man
Chernobog
0
5
4
0.4
L
Danzaburou
Prof0mni
Danzaburou
0
8
2
0.13
L
Bacchus
3
15
1
0.23
W
14
1
25
26.5
L
Chang'e
Yams_tag1
Chang'e
3
2
2
2
L
Jing Wei
cachuyito
Jing Wei
0
14
3
0.11
W
8
2
18
8.5
W
Mercury
jojohalls
Mercury
11
1
14
18
W
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,079
Damage
72,619
78,585
Taken
47,216
33,374
Mitigated
35,463
4,098
Healing
5,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,595
4,170
0
1,136
13,089
15,537
0
6,238
6,585
26,416
0
L
Chernobog
Kakarot-man
Chernobog
4,117
2,545
0
364
13,604
7,029
0
7,055
6,493
0
13,810
L
Danzaburou
Prof0mni
Danzaburou
10,144
3,463
0
1,008
15,364
5,425
0
6,041
9,121
0
37,282
L
Bacchus
14,078
1,946
0
208
22,986
11,606
0
10,767
11,958
23,738
0
W
26,153
6,496
0
0
11,072
9,414
0
5,696
5,156
10,461
27,579
L
Chang'e
Yams_tag1
Chang'e
10,121
429
538
1,980
8,804
3,080
0
3,693
5,061
43,638
0
L
Jing Wei
cachuyito
Jing Wei
1,619
1,124
0
0
17,827
6,234
0
8,753
8,886
0
2,745
W
11,212
191
0
2,189
9,945
4,705
0
6,627
3,008
26,591
0
W
Mercury
jojohalls
Mercury
14,999
10,804
0
2,064
7,738
3,262
0
2,764
4,910
0
36,283
W
7,660
559
0
220
5,372
2,545
0
1,998
3,358
29,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,049
Gold Earned
60,081
173
Minions Killed
218
5
Camps Cleared
10
899,438
Distance Traveled
1,038,656
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,385
1,126
34
3
0
230,820
0
L
Chernobog
9,791
890
16
1
1
138,310
2
L
Danzaburou
9,329
848
52
5
1
174,365
0
L
Bacchus
10,081
916
25
2
1
178,353
0
W
Odin
12,561
1,142
28
3
1
222,857
0
L
Chang'e
10,744
977
78
7
1
198,925
0
L
Jing Wei
9,104
828
2
0
1
209,485
0
W
Anubis
11,907
1,082
57
5
0
172,392
0
W
Mercury
11,607
1,055
40
4
4
231,173
0
W
Nox
11,621
1,056
59
5
5
181,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role