Player Matchup

Danzaburou
Danzaburou
Anbu-Senju
Danzaburou
Level 86
God Stats
2W - 1L
1,871 SR
Queue Stats
60W - 64L
1,601 Elo+
Party 2
Scylla
Scylla
Sionity
Scylla
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Party 2
Cerberus
Cerberus
xxxxSIBAMxxxx
Cerberus
Level 88
God Stats
1W - 1L
1,625 SR
Queue Stats
7W - 20L
1,549 Elo+
Solo
Team Averages
Level 100
1,665 SR
1,550 Elo+

VS

Team Averages
Level 98
1,534 SR
1,605 Elo+
Pele
Pele
El_Chapo_114
Pele
Level 120
God Stats
21W - 15L
1,603 SR
Queue Stats
828W - 615L
1,601 Elo+
Party 1
Camazotz
Camazotz
IWisp_
Camazotz
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,755 Elo+
Solo
Ne Zha
Ne Zha
Jgird1992
Ne Zha
Level 89
God Stats
16W - 19L
1,500 SR
Queue Stats
496W - 454L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anbu-Senju
Danzaburou
9
0 / 5 / 4
7,026
639
4,464
7,444
2,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
Sionity
Scylla
12
5 / 4 / 1
8,364
760
10,517
8,124
2,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
xxxxSIBAMxxxx
Cerberus
10
1 / 2 / 5
7,845
713
7,827
11,993
11,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 4 / 3
8,874
807
6,404
8,701
3,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Camazotz
IWisp_
Camazotz
12
2 / 1 / 8
9,029
821
9,718
10,834
5,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
Jgird1992
Ne Zha
11
2 / 1 / 6
7,991
726
5,729
8,713
5,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
6
Kills
11
11
Deaths
6
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Anbu-Senju
Danzaburou
0
5
4
0.4
W
7
4
3
2.13
W
Camazotz
IWisp_
Camazotz
2
1
8
6
W
Ne Zha
Jgird1992
Ne Zha
2
1
6
5
L
Scylla
Sionity
Scylla
5
4
1
1.38
L
Cerberus
xxxxSIBAMxxxx
Cerberus
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,808
Damage
21,851
27,561
Taken
28,248
16,691
Mitigated
14,288
7,045
Healing
9,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Anbu-Senju
Danzaburou
4,464
1,798
354
872
7,444
2,299
102
145
7,299
0
19,580
W
6,404
1,140
0
1,057
8,701
3,420
0
5,943
2,585
0
28,637
W
Camazotz
IWisp_
Camazotz
9,718
2,514
0
7,627
10,834
5,265
120
6,830
3,734
3,900
31,373
W
Ne Zha
Jgird1992
Ne Zha
5,729
1,937
0
1,040
8,713
5,603
0
5,055
3,530
0
27,001
L
Scylla
Sionity
Scylla
10,517
1,665
0
2,017
8,124
2,514
289
219
7,905
35,939
0
L
Cerberus
xxxxSIBAMxxxx
Cerberus
7,827
565
0
3,802
11,993
11,878
0
672
11,321
17,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,235
Gold Earned
25,894
118
Minions Killed
133
0
Camps Cleared
0
564,476
Distance Traveled
673,214
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,026
639
28
3
0
177,940
2
W
Pele
8,874
807
42
4
0
236,642
1
W
Camazotz
9,029
821
45
4
0
218,998
3
W
Ne Zha
7,991
726
46
4
0
217,574
1
L
Scylla
8,364
760
68
6
0
173,966
5
L
Cerberus
7,845
713
22
2
0
212,570
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role