Player Matchup

Loki
Loki
Ercabezinger
Loki
Level 12
God Stats
1W - 1L
1,771 SR
Queue Stats
6W - 7L
1,581 Elo+
Solo
Sylvanus
Sylvanus
Hemerua
Sylvanus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,443 Elo+
Solo
Sun Wukong
Sun Wukong
TheGoldenGod12
Sun Wukong
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,240 Elo+
Party 1
Neith
Neith
hOt_buLLeTts_1
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,543 Elo+
Party 1
Nu Wa
Nu Wa
reckl
Nu Wa
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 16L
1,445 Elo+
Solo
Team Averages
Level 15
1,554 SR
1,451 Elo+

VS

Team Averages
Level 31
1,552 SR
1,452 Elo+
Rama
Rama
AlchemistofTavos
Rama
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 53L
1,328 Elo+
Solo
Yemoja
Yemoja
GunnyG
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
Poncholoco94
King Arthur
Level 25
God Stats
1W - 3L
1,863 SR
Queue Stats
16W - 20L
1,477 Elo+
Solo
Merlin
Merlin
Swift Evade
Merlin
Level 68
God Stats
29W - 33L
1,398 SR
Queue Stats
182W - 164L
1,458 Elo+
Party 2
Thor
Thor
sonic33025
Thor
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
5,552
463
2,727
6,456
1,819
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
Hemerua
Sylvanus
8
0 / 2 / 0
5,140
428
2,486
5,976
2,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
TheGoldenGod12
Sun Wukong
8
0 / 4 / 0
4,868
406
2,301
7,668
3,655
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 3 / 0
4,747
396
3,471
4,955
1,469
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
reckl
Nu Wa
10
1 / 1 / 1
5,583
465
3,828
5,771
1,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 4
6,067
506
4,832
4,940
1,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
GunnyG
Yemoja
9
0 / 1 / 2
5,793
483
2,624
4,391
1,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Poncholoco94
King Arthur
12
4 / 0 / 2
7,059
588
7,264
10,582
4,530
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
10
3 / 1 / 0
6,203
517
2,656
3,805
1,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
4 / 0 / 1
6,526
544
4,129
5,239
1,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
3
Kills
13
14
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
2
4
0
0.5
W
Yemoja
GunnyG
Yemoja
0
1
2
1
L
Sylvanus
Hemerua
Sylvanus
0
2
0
0
W
King Arthur
Poncholoco94
King Arthur
4
0
2
5
W
Merlin
3
1
0
3
L
Sun Wukong
TheGoldenGod12
Sun Wukong
0
4
0
0
L
0
3
0
0
L
Nu Wa
reckl
Nu Wa
1
1
1
1.5
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,813
Damage
21,505
30,826
Taken
28,957
10,947
Mitigated
10,461
5,350
Healing
9,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,832
4,438
0
2,005
4,940
1,389
530
1,954
2,986
0
24,167
L
2,727
1,302
0
390
6,456
1,819
0
362
6,040
0
24,909
W
Yemoja
GunnyG
Yemoja
2,624
426
613
876
4,391
1,832
0
1,308
3,083
15,228
0
L
Sylvanus
Hemerua
Sylvanus
2,486
1,102
664
1,496
5,976
2,553
0
753
5,223
15,439
0
W
King Arthur
Poncholoco94
King Arthur
7,264
539
0
3,503
10,582
4,530
0
1,920
8,662
0
36,600
W
Merlin
2,656
282
0
268
3,805
1,143
578
144
3,661
35,050
0
L
Sun Wukong
TheGoldenGod12
Sun Wukong
2,301
427
0
194
7,668
3,655
0
1,660
5,724
0
18,545
L
3,471
2,062
0
943
4,955
1,469
0
0
4,955
0
15,182
L
Nu Wa
reckl
Nu Wa
3,828
1,618
0
1,663
5,771
1,451
0
2,083
3,604
25,850
0
W
4,129
730
0
2,056
5,239
1,567
0
988
4,251
0
31,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,890
Gold Earned
31,648
182
Minions Killed
260
0
Camps Cleared
0
1,008,668
Distance Traveled
1,078,323
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,067
506
37
3
0
179,566
3
L
Loki
5,552
463
49
4
0
205,390
1
W
Yemoja
5,793
483
28
2
0
227,017
0
L
Sylvanus
5,140
428
30
3
0
212,626
4
W
King Arthur
7,059
588
75
6
0
207,876
2
W
Merlin
6,203
517
53
4
0
211,916
0
L
Sun Wukong
4,868
406
33
3
0
199,481
3
L
Neith
4,747
396
30
3
0
181,932
5
L
Nu Wa
5,583
465
40
3
0
209,239
2
W
Thor
6,526
544
67
6
0
251,948
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role