Player Matchup

Hun Batz
Hun Batz
Invader Ink
Hun Batz
Level 25
God Stats
3W - 3L
1,439 SR
Queue Stats
90W - 72L
1,519 Elo+
Solo
Guan Yu
Guan Yu
Jellan
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 48L
1,531 Elo+
Solo
Cthulhu
Cthulhu
NoirGarde
Cthulhu
Level 21
God Stats
2W - 3L
1,408 SR
Queue Stats
33W - 18L
1,542 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
QYNG
Ah Muzen Cab
Level 27
God Stats
5W - 4L
1,719 SR
Queue Stats
9W - 7L
1,732 Elo+
Solo
Kukulkan
Kukulkan
immortal034sb
Kukulkan
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
140W - 157L
1,628 Elo+
Solo
Team Averages
Level 22
1,513 SR
1,591 Elo+

VS

Team Averages
Level 17
1,549 SR
1,459 Elo+
Nu Wa
Nu Wa
JustAz12
Nu Wa
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
219W - 207L
1,626 Elo+
Solo
Artemis
Artemis
Mrxaxiax
Artemis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,282 Elo+
Party 1
Guan Yu
Guan Yu
bolivia712
Guan Yu
Level 4
God Stats
0W - 2L
1,317 SR
Queue Stats
6W - 15L
1,412 Elo+
Party 1
Jormungandr
Jormungandr
khallux
Jormungandr
Level 19
God Stats
1W - 1L
1,926 SR
Queue Stats
15W - 17L
1,476 Elo+
Solo
Chaac
Chaac
litterone
Chaac
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Invader Ink
Hun Batz
20
11 / 0 / 3
13,316
605
11,206
16,509
7,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Jellan
Guan Yu
6
1 / 2 / 0
7,418
337
1,747
4,556
1,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
NoirGarde
Cthulhu
16
3 / 5 / 15
11,199
509
12,212
23,245
28,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
QYNG
Ah Muzen Cab
17
10 / 5 / 3
11,430
520
13,373
11,329
4,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
immortal034sb
Kukulkan
20
10 / 2 / 4
13,705
623
16,576
13,454
6,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
JustAz12
Nu Wa
13
2 / 6 / 1
9,293
422
6,849
10,149
3,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
Mrxaxiax
Artemis
17
6 / 9 / 3
10,794
491
12,165
20,966
6,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
bolivia712
Guan Yu
9
0 / 11 / 0
6,916
314
1,291
13,699
4,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
khallux
Jormungandr
12
0 / 2 / 3
7,988
363
2,243
11,147
7,713
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
litterone
Chaac
16
6 / 7 / 0
10,045
457
12,107
19,146
19,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
35
Kills
14
14
Deaths
35
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Invader Ink
Hun Batz
11
0
3
12.5
W
Guan Yu
Jellan
Guan Yu
1
2
0
0.5
L
Nu Wa
JustAz12
Nu Wa
2
6
1
0.42
L
Artemis
Mrxaxiax
Artemis
6
9
3
0.83
W
Cthulhu
NoirGarde
Cthulhu
3
5
15
2.1
W
Ah Muzen Cab
QYNG
Ah Muzen Cab
10
5
3
2.3
L
Guan Yu
bolivia712
Guan Yu
0
11
0
0
W
Kukulkan
immortal034sb
Kukulkan
10
2
4
6
L
Jormungandr
khallux
Jormungandr
0
2
3
0.75
L
Chaac
litterone
Chaac
6
7
0
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,114
Damage
34,655
69,093
Taken
75,107
49,293
Mitigated
42,121
11,703
Healing
17,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Invader Ink
Hun Batz
11,206
5,042
0
6,092
16,509
7,433
989
1,119
15,211
0
126,226
W
Guan Yu
Jellan
Guan Yu
1,747
383
0
965
4,556
1,901
0
343
3,912
0
6,119
L
Nu Wa
JustAz12
Nu Wa
6,849
2,003
0
870
10,149
3,415
0
4,261
5,680
52,554
0
L
Artemis
Mrxaxiax
Artemis
12,165
7,312
0
6,685
20,966
6,886
737
11,334
9,456
0
46,746
W
Cthulhu
NoirGarde
Cthulhu
12,212
1,374
0
1,732
23,245
28,696
190
2,756
20,328
51,392
0
W
Ah Muzen Cab
QYNG
Ah Muzen Cab
13,373
5,878
0
2,069
11,329
4,475
1,607
2,426
8,668
0
53,659
L
Guan Yu
bolivia712
Guan Yu
1,291
577
0
1,749
13,699
4,483
0
4,228
9,369
0
18,679
W
Kukulkan
immortal034sb
Kukulkan
16,576
2,120
0
845
13,454
6,788
2,222
2,054
11,237
111,004
0
L
Jormungandr
khallux
Jormungandr
2,243
703
0
3,462
11,147
7,713
84
3,319
7,790
17,082
0
L
Chaac
litterone
Chaac
12,107
2,569
0
4,291
19,146
19,624
756
5,012
13,545
0
50,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,068
Gold Earned
45,036
594
Minions Killed
336
0
Camps Cleared
0
1,750,537
Distance Traveled
1,588,339
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,316
605
192
9
0
492,894
3
W
Guan Yu
7,418
337
17
1
0
115,264
0
L
Nu Wa
9,293
422
103
5
0
240,363
1
L
Artemis
10,794
491
74
3
0
281,576
1
W
Cthulhu
11,199
509
72
3
0
389,963
6
W
Ah Muzen Cab
11,430
520
106
5
0
323,540
0
L
Guan Yu
6,916
314
37
2
0
370,594
1
W
Kukulkan
13,705
623
207
9
0
428,876
1
L
Jormungandr
7,988
363
26
1
0
343,784
0
L
Chaac
10,045
457
96
4
0
352,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role