Player Matchup

Terra
Terra
BhelliomTain
Terra
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 37L
1,519 Elo+
Solo
Ra
Ra
HeavenSplitter
Ra
Level 2
God Stats
4W - 5L
1,500 SR
Queue Stats
164W - 233L
1,500 Elo+
Solo
Chaac
Chaac
JaCkUzA
Chaac
Level 13
God Stats
1W - 1L
1,754 SR
Queue Stats
18W - 16L
1,581 Elo+
Solo
Fenrir
Fenrir
Joluskas
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,265 Elo+
Solo
Jing Wei
Jing Wei
vbnz4
Jing Wei
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 131L
1,409 Elo+
Solo
Team Averages
Level 17
1,551 SR
1,455 Elo+

VS

Team Averages
Level 25
1,557 SR
1,469 Elo+
Danzaburou
Danzaburou
FettOlga
Danzaburou
Level 29
God Stats
12W - 16L
1,500 SR
Queue Stats
67W - 99L
1,415 Elo+
Party 1
Merlin
Merlin
LEXSTROY
Merlin
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
150W - 164L
1,302 Elo+
Solo
Ymir
Ymir
SpagheddiPLS
Ymir
Level 28
God Stats
6W - 0L
1,500 SR
Queue Stats
271W - 247L
1,578 Elo+
Solo
Arachne
Arachne
TorstenSchulze68
Arachne
Level 27
God Stats
31W - 19L
1,534 SR
Queue Stats
73W - 91L
1,457 Elo+
Party 1
Amaterasu
Amaterasu
mdhale
Amaterasu
Level 28
God Stats
2W - 1L
1,751 SR
Queue Stats
13W - 6L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 2
4,975
498
2,470
7,140
2,062
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 7 / 1
4,355
436
453
4,687
1,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
JaCkUzA
Chaac
12
0 / 0 / 0
6,398
640
2,587
6,155
3,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Joluskas
Fenrir
8
3 / 4 / 1
5,608
561
2,691
8,040
2,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
vbnz4
Jing Wei
7
1 / 3 / 2
4,892
489
3,702
5,605
1,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FettOlga
Danzaburou
8
0 / 2 / 6
4,972
497
2,061
5,358
1,431
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
LEXSTROY
Merlin
10
6 / 2 / 5
6,183
618
6,784
3,510
1,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
4 / 1 / 5
6,276
628
4,368
6,955
4,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
4 / 0 / 5
6,453
645
2,141
5,277
1,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
mdhale
Amaterasu
11
1 / 1 / 0
5,833
583
3,754
5,573
3,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
5
Kills
15
17
Deaths
6
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Danzaburou
FettOlga
Danzaburou
0
2
6
1.5
L
0
7
1
0.07
L
Chaac
JaCkUzA
Chaac
0
0
0
0
L
Fenrir
Joluskas
Fenrir
3
4
1
0.88
W
Merlin
LEXSTROY
Merlin
6
2
5
4.25
W
4
1
5
6.5
W
4
0
5
6.5
W
Amaterasu
mdhale
Amaterasu
1
1
0
1
L
Jing Wei
vbnz4
Jing Wei
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,903
Damage
19,108
31,627
Taken
26,673
9,964
Mitigated
12,397
9,924
Healing
8,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,470
1,231
892
1,778
7,140
2,062
0
3,383
3,757
9,648
0
W
Danzaburou
FettOlga
Danzaburou
2,061
1,500
0
1,471
5,358
1,431
555
880
4,478
0
19,837
L
453
212
0
0
4,687
1,066
170
2,159
2,528
10,277
0
L
Chaac
JaCkUzA
Chaac
2,587
717
0
4,053
6,155
3,217
0
0
5,874
0
34,480
L
Fenrir
Joluskas
Fenrir
2,691
654
0
1,960
8,040
2,288
0
1,763
6,252
0
18,392
W
Merlin
LEXSTROY
Merlin
6,784
721
0
213
3,510
1,059
866
643
2,867
25,435
0
W
4,368
1,097
0
1,524
6,955
4,406
275
1,052
5,903
20,275
0
W
2,141
1,084
0
3,511
5,277
1,581
0
348
4,929
0
30,708
W
Amaterasu
mdhale
Amaterasu
3,754
1,285
0
1,501
5,573
3,920
0
0
5,280
0
23,841
L
Jing Wei
vbnz4
Jing Wei
3,702
2,144
0
1,241
5,605
1,331
0
3,847
1,758
0
18,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,228
Gold Earned
29,717
197
Minions Killed
237
0
Camps Cleared
0
881,081
Distance Traveled
994,881
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,975
498
12
1
0
177,065
2
W
Danzaburou
4,972
497
47
5
0
181,814
0
L
Ra
4,355
436
19
2
0
160,393
0
L
Chaac
6,398
640
93
9
0
196,111
1
L
Fenrir
5,608
561
37
4
0
169,060
0
W
Merlin
6,183
618
43
4
0
167,981
0
W
Ymir
6,276
628
18
2
0
184,133
1
W
Arachne
6,453
645
78
8
0
251,526
0
W
Amaterasu
5,833
583
51
5
0
209,427
4
L
Jing Wei
4,892
489
36
4
0
178,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role