Player Matchup

Arachne
Arachne
AngryCatziLLa
Arachne
Level 24
God Stats
30W - 30L
1,307 SR
Queue Stats
125W - 132L
1,340 Elo+
Solo
Ymir
Ymir
GehirnSchlucky
Ymir
Level 25
God Stats
12W - 2L
1,898 SR
Queue Stats
298W - 314L
1,283 Elo+
Solo
Neith
Neith
SirSuperCrow
Neith
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
VenoStorm
Cu Chulainn
Level 27
God Stats
13W - 10L
1,527 SR
Queue Stats
261W - 221L
1,600 Elo+
Solo
Kukulkan
Kukulkan
ryant27guy
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 16
1,546 SR
1,445 Elo+

VS

Team Averages
Level 15
1,500 SR
1,462 Elo+
Fenrir
Fenrir
NiRoG
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 44L
1,500 Elo+
Party 1
Ullr
Ullr
ReKxOfficial
Ullr
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 44L
1,456 Elo+
Party 2
Thor
Thor
SevoBoss
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 40L
1,500 Elo+
Party 1
Ymir
Ymir
jesuuuss___
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Solo
Nox
Nox
sitier55
Nox
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 43L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
11
12 / 1 / 5
7,567
688
6,310
5,276
3,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
4 / 0 / 1
6,149
559
3,127
6,607
3,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
6 / 1 / 11
6,728
612
6,588
5,395
1,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
VenoStorm
Cu Chulainn
11
8 / 0 / 10
7,297
663
11,039
5,754
4,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
ryant27guy
Kukulkan
1
0 / 0 / 0
2,364
215
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
NiRoG
Fenrir
8
2 / 7 / 0
5,945
540
2,227
7,310
2,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 2 / 1
4,941
449
3,345
7,337
3,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
5
0 / 8 / 0
4,010
365
1,157
7,184
2,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 7 / 0
4,740
431
2,288
9,699
4,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 6 / 1
4,883
444
3,024
6,826
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
4
30
Kills
2
2
Deaths
30
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
12
1
5
14.5
W
4
0
1
4.5
L
Fenrir
NiRoG
Fenrir
2
7
0
0.29
L
0
2
1
0.25
L
Thor
0
8
0
0
W
6
1
11
11.5
W
Cu Chulainn
VenoStorm
Cu Chulainn
8
0
10
13
L
0
7
0
0
W
Kukulkan
ryant27guy
Kukulkan
0
0
0
0
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,064
Damage
12,041
23,032
Taken
38,356
12,774
Mitigated
15,486
8,254
Healing
1,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
6,310
4,622
0
2,052
5,276
3,031
26
507
4,681
0
32,876
W
3,127
381
177
1,869
6,607
3,645
371
1,639
4,555
20,971
0
L
Fenrir
NiRoG
Fenrir
2,227
712
0
155
7,310
2,233
0
646
6,439
0
13,095
L
3,345
1,679
0
788
7,337
3,903
0
921
6,391
0
13,910
L
Thor
1,157
319
0
212
7,184
2,869
104
1,024
6,047
0
6,227
W
6,588
3,591
0
2,464
5,395
1,829
535
1,837
3,458
0
22,766
W
Cu Chulainn
VenoStorm
Cu Chulainn
11,039
3,003
251
1,441
5,754
4,269
622
1,329
4,257
0
39,333
L
2,288
835
0
432
9,699
4,178
179
169
9,433
10,962
0
W
Kukulkan
ryant27guy
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
3,024
320
0
123
6,826
2,303
252
367
6,384
20,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,105
Gold Earned
24,519
191
Minions Killed
106
0
Camps Cleared
0
876,594
Distance Traveled
989,110
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,567
688
59
5
0
255,463
0
W
Ymir
6,149
559
42
4
0
176,748
1
L
Fenrir
5,945
540
35
3
0
204,697
1
L
Ullr
4,941
449
15
1
0
197,770
0
L
Thor
4,010
365
5
0
0
203,421
0
W
Neith
6,728
612
35
3
0
199,036
0
W
Cu Chulainn
7,297
663
55
5
0
245,347
1
L
Ymir
4,740
431
17
2
0
203,470
4
W
Kukulkan
2,364
215
0
0
0
0
0
L
Nox
4,883
444
34
3
0
179,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role