Player Matchup

Cthulhu
Cthulhu
Emiel22
Cthulhu
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
389W - 456L
1,451 Elo+
Solo
Sol
Sol
Enotiha
Sol
Level 76
God Stats
1W - 1L
1,718 SR
Queue Stats
18W - 36L
1,270 Elo+
Party 1
Danzaburou
Danzaburou
Globysnik
Danzaburou
Level 16
God Stats
5W - 3L
1,385 SR
Queue Stats
16W - 23L
1,178 Elo+
Party 1
Team Averages
Level 53
1,534 SR
1,300 Elo+

VS

Team Averages
Level 24
1,604 SR
1,242 Elo+
Cerberus
Cerberus
CLTDSTRYR
Cerberus
Level 18
God Stats
14W - 29L
1,338 SR
Queue Stats
18W - 40L
1,227 Elo+
Solo
Raijin
Raijin
MrGhostr
Raijin
Level 35
God Stats
0W - 1L
1,834 SR
Queue Stats
30W - 41L
1,278 Elo+
Party 2
Artemis
Artemis
TuYEEET
Artemis
Level 20
God Stats
0W - 1L
1,641 SR
Queue Stats
8W - 16L
1,223 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Emiel22
Cthulhu
11
3 / 3 / 12
8,510
851
5,211
11,190
6,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
13
8 / 1 / 8
9,309
931
10,705
6,461
2,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Globysnik
Danzaburou
11
6 / 1 / 9
8,508
851
8,121
7,436
2,489
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CLTDSTRYR
Cerberus
9
1 / 5 / 4
7,053
705
3,786
12,247
7,024
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
MrGhostr
Raijin
10
4 / 6 / 0
8,037
804
6,436
8,276
2,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
TuYEEET
Artemis
9
0 / 6 / 5
6,705
671
7,221
7,651
2,610
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
17
Kills
5
5
Deaths
17
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CLTDSTRYR
Cerberus
1
5
4
0.6
W
Cthulhu
Emiel22
Cthulhu
3
3
12
3
W
Sol
8
1
8
12
W
Danzaburou
Globysnik
Danzaburou
6
1
9
10.5
L
Raijin
MrGhostr
Raijin
4
6
0
0.67
L
Artemis
TuYEEET
Artemis
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,037
Damage
17,443
25,087
Taken
28,174
11,136
Mitigated
12,377
6,735
Healing
3,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CLTDSTRYR
Cerberus
3,786
281
0
2,208
12,247
7,024
0
5,539
6,464
13,112
0
W
Cthulhu
Emiel22
Cthulhu
5,211
662
0
1,297
11,190
6,389
237
4,935
5,263
16,173
0
W
Sol
10,705
2,249
340
3,005
6,461
2,258
1,395
1,690
4,581
41,930
0
W
Danzaburou
Globysnik
Danzaburou
8,121
4,639
409
1,684
7,436
2,489
1,456
2,313
4,957
0
27,652
L
Raijin
MrGhostr
Raijin
6,436
437
0
683
8,276
2,743
0
5,199
2,797
22,030
0
L
Artemis
TuYEEET
Artemis
7,221
3,614
0
377
7,651
2,610
0
4,496
2,957
0
20,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,327
Gold Earned
21,795
128
Minions Killed
96
0
Camps Cleared
0
619,682
Distance Traveled
478,237
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,053
705
30
3
0
158,494
2
W
Cthulhu
8,510
851
13
1
0
205,906
0
W
Sol
9,309
931
65
7
0
199,495
2
W
Danzaburou
8,508
851
50
5
0
214,281
0
L
Raijin
8,037
804
34
3
0
154,813
4
L
Artemis
6,705
671
32
3
0
164,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role