Player Matchup

Sun Wukong
Sun Wukong
Just Arachna
Sun Wukong
Level 28
God Stats
8W - 8L
1,276 SR
Queue Stats
249W - 327L
1,410 Elo+
Solo
Chang'e
Chang'e
Lankaia
Chang'e
Level 20
God Stats
5W - 5L
1,614 SR
Queue Stats
5W - 7L
1,455 Elo+
Party 1
Jing Wei
Jing Wei
LucidKosmonaut
Jing Wei
Level 37
God Stats
5W - 6L
1,559 SR
Queue Stats
9W - 15L
1,398 Elo+
Party 1
Hel
Hel
MrsRootamentary
Hel
Level 27
God Stats
10W - 25L
1,315 SR
Queue Stats
174W - 210L
1,473 Elo+
Solo
Thanatos
Thanatos
Racing_club95
Thanatos
Level 24
God Stats
14W - 20L
1,467 SR
Queue Stats
70W - 72L
1,488 Elo+
Solo
Team Averages
Level 27
1,446 SR
1,445 Elo+

VS

Team Averages
Level 27
1,484 SR
1,428 Elo+
Cerberus
Cerberus
Alvaros7w7
Cerberus
Level 28
God Stats
42W - 51L
1,508 SR
Queue Stats
444W - 474L
1,376 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Chimp9304
Cu Chulainn
Level 26
God Stats
6W - 2L
1,704 SR
Queue Stats
33W - 24L
1,590 Elo+
Party 3
Hades
Hades
GaudiestMonk46
Hades
Level 29
God Stats
2W - 2L
1,279 SR
Queue Stats
309W - 347L
1,520 Elo+
Solo
Set
Set
ImpeachedLamb
Set
Level 23
God Stats
4W - 1L
1,711 SR
Queue Stats
19W - 28L
1,298 Elo+
Party 3
Apollo
Apollo
YisusWTF_18
Apollo
Level 29
God Stats
13W - 24L
1,220 SR
Queue Stats
130W - 164L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Just Arachna
Sun Wukong
14
3 / 9 / 0
9,185
510
7,012
19,380
9,844
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
Lankaia
Chang'e
12
0 / 3 / 2
6,786
377
3,631
7,137
3,057
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jing Wei
13
4 / 7 / 0
8,514
473
8,383
14,279
6,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
1 / 13 / 2
7,477
415
4,269
15,050
4,862
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thanatos
Racing_club95
Thanatos
10
0 / 8 / 1
6,884
382
2,684
15,727
4,461
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alvaros7w7
Cerberus
14
2 / 1 / 4
9,214
512
5,059
8,888
6,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Chimp9304
Cu Chulainn
18
10 / 0 / 4
11,362
631
14,727
9,620
9,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
12 / 3 / 4
11,000
611
10,976
11,624
6,856
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
11 / 3 / 10
11,451
636
17,847
16,216
8,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
15
3 / 1 / 6
9,090
505
4,935
9,745
3,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
66
8
Kills
38
40
Deaths
8
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Alvaros7w7
Cerberus
2
1
4
4
W
Cu Chulainn
Chimp9304
Cu Chulainn
10
0
4
12
W
12
3
4
4.67
W
11
3
10
5.33
L
Sun Wukong
Just Arachna
Sun Wukong
3
9
0
0.33
L
Chang'e
Lankaia
Chang'e
0
3
2
0.33
L
Jing Wei
4
7
0
0.57
L
1
13
2
0.15
L
Thanatos
Racing_club95
Thanatos
0
8
1
0.06
W
Apollo
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,979
Damage
53,544
71,573
Taken
56,093
28,636
Mitigated
35,162
19,151
Healing
24,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Alvaros7w7
Cerberus
5,059
53
290
3,077
8,888
6,918
186
1,552
7,336
36,828
0
W
Cu Chulainn
Chimp9304
Cu Chulainn
14,727
3,465
0
3,384
9,620
9,660
2,246
375
9,245
9,086
62,700
W
10,976
1,109
436
5,773
11,624
6,856
1,898
2,576
9,048
58,460
0
W
17,847
8,976
0
6,240
16,216
8,043
0
2,106
14,110
0
78,050
L
Sun Wukong
Just Arachna
Sun Wukong
7,012
800
0
4,630
19,380
9,844
0
1,720
17,660
0
44,032
L
Chang'e
Lankaia
Chang'e
3,631
1,175
2,133
2,183
7,137
3,057
0
2,805
4,332
18,322
0
L
Jing Wei
8,383
5,966
0
1,381
14,279
6,412
0
4,818
9,461
0
40,658
L
4,269
390
712
2,860
15,050
4,862
434
5,755
9,295
30,375
0
L
Thanatos
Racing_club95
Thanatos
2,684
701
0
5,252
15,727
4,461
0
2,537
13,190
0
35,721
W
Apollo
4,935
1,768
444
4,765
9,745
3,685
2,164
1,291
8,454
0
59,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,846
Gold Earned
52,117
300
Minions Killed
524
0
Camps Cleared
0
1,492,666
Distance Traveled
1,781,299
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,214
512
96
5
0
365,878
4
W
Cu Chulainn
11,362
631
122
7
0
357,327
2
W
Hades
11,000
611
102
6
0
310,381
1
W
Set
11,451
636
117
7
0
377,421
0
L
Sun Wukong
9,185
510
78
4
0
293,165
0
L
Chang'e
6,786
377
37
2
0
307,916
5
L
Jing Wei
8,514
473
62
3
0
313,462
1
L
Hel
7,477
415
60
3
0
284,350
4
L
Thanatos
6,884
382
63
4
0
293,773
0
W
Apollo
9,090
505
87
5
0
370,292
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role