Player Matchup

Agni
Agni
Gold II
MrGjini
Agni
Gold II
Level 160
God Stats
28W - 20L
1,646 SR
Queue Stats
584W - 581L
1,519 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
TTV_PuNiShEr_90s
Erlang Shen
Gold IV
Level 116
God Stats
3W - 4L
1,594 SR
Queue Stats
72W - 74L
1,504 MMR
Solo
Ne Zha
Ne Zha
Gold III
art-s95
Ne Zha
Gold III
Level 86
God Stats
557W - 508L
1,595 SR
Queue Stats
715W - 705L
1,500 MMR
Solo
Apollo
Apollo
Gold III
endimoniaoh
Apollo
Gold III
Level 146
God Stats
4W - 7L
1,618 SR
Queue Stats
128W - 124L
1,514 MMR
Party 1
Ymir
Ymir
Gold III
er_gobernador
Ymir
Gold III
Level 79
God Stats
57W - 43L
1,784 SR
Queue Stats
67W - 56L
1,490 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 117
1,647 SR
1,505 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 99
1,518 SR
1,506 MMR
Bakasura
Bakasura
Bronze III
FearMyMoneys
Bakasura
Bronze III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,500 MMR
Solo
Mulan
Mulan
Bronze III
W_R__K
Mulan
Bronze III
Level 56
God Stats
3W - 3L
1,581 SR
Queue Stats
10W - 8L
1,495 MMR
Solo
Geb
Geb
Gold IV
eXiLenT_Curse
Geb
Gold IV
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,500 MMR
Solo
Discordia
Discordia
Gold II
oussakavin3
Discordia
Gold II
Level 125
God Stats
10W - 9L
1,585 SR
Queue Stats
328W - 322L
1,515 MMR
Solo
Rama
Rama
Gold V
xYo98_
Rama
Gold V
Level 126
God Stats
4W - 14L
1,425 SR
Queue Stats
280W - 277L
1,517 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
MrGjini
Agni
13
4 / 0 / 5
7,920
609
8,134
5,299
1,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
TTV_PuNiShEr_90s
Erlang Shen
14
1 / 0 / 0
7,658
589
6,101
6,168
4,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
art-s95
Ne Zha
14
5 / 0 / 6
8,125
625
3,701
7,228
2,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Apollo
14
3 / 0 / 1
8,075
621
6,549
6,834
2,232
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 5
7,130
548
2,002
6,483
3,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
Nu WaJanusTsukuyomiCthulhuDanzaburou

VS

Bans
ScyllaSetNemesisCu ChulainnBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FearMyMoneys
Bakasura
11
0 / 4 / 0
6,127
471
1,251
8,503
4,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
W_R__K
Mulan
12
0 / 1 / 0
6,444
496
3,650
9,357
7,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 4 / 0
5,670
436
3,468
9,616
4,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
oussakavin3
Discordia
11
0 / 2 / 0
5,985
460
4,430
3,410
1,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
xYo98_
Rama
12
0 / 4 / 0
6,625
510
3,785
8,507
2,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
15
Kills
0
0
Deaths
15
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bakasura
FearMyMoneys
Bakasura
0
4
0
0
W
Agni
MrGjini
Agni
4
0
5
6.5
W
Erlang Shen
TTV_PuNiShEr_90s
Erlang Shen
1
0
0
1
L
Mulan
W_R__K
Mulan
0
1
0
0
W
Ne Zha
art-s95
Ne Zha
5
0
6
8
L
0
4
0
0
W
Apollo
3
0
1
3.5
W
2
0
5
4.5
L
Discordia
oussakavin3
Discordia
0
2
0
0
L
Rama
xYo98_
Rama
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,487
Damage
16,584
32,012
Taken
39,393
14,752
Mitigated
19,698
15,719
Healing
10,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
FearMyMoneys
Bakasura
1,251
741
0
1,913
8,503
4,683
0
2,688
5,712
0
33,989
W
Agni
MrGjini
Agni
8,134
610
0
1,800
5,299
1,713
342
2,406
2,431
59,661
0
W
Erlang Shen
TTV_PuNiShEr_90s
Erlang Shen
6,101
3,335
0
1,733
6,168
4,765
518
195
5,635
0
47,711
L
Mulan
W_R__K
Mulan
3,650
617
0
4,799
9,357
7,072
0
0
9,357
0
37,987
W
Ne Zha
art-s95
Ne Zha
3,701
976
0
5,164
7,228
2,407
41
1,035
6,067
0
48,147
L
3,468
128
0
1,459
9,616
4,143
0
5,401
4,077
18,293
0
W
Apollo
6,549
4,603
0
5,425
6,834
2,232
1,122
414
6,420
0
60,539
W
2,002
636
0
1,597
6,483
3,635
155
3,218
2,963
10,768
0
L
Discordia
oussakavin3
Discordia
4,430
119
0
183
3,410
1,087
0
1,410
1,892
35,416
0
L
Rama
xYo98_
Rama
3,785
2,833
0
2,635
8,507
2,713
0
288
8,219
0
44,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,908
Gold Earned
30,851
434
Minions Killed
372
0
Camps Cleared
0
1,332,309
Distance Traveled
1,182,978
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,127
471
74
6
0
260,168
4
W
Agni
7,920
609
127
10
0
263,979
5
W
Erlang Shen
7,658
589
84
6
0
251,832
2
L
Mulan
6,444
496
84
6
0
226,771
2
W
Ne Zha
8,125
625
94
7
0
300,269
4
L
Geb
5,670
436
23
2
0
239,369
3
W
Apollo
8,075
621
119
9
0
240,931
2
W
Ymir
7,130
548
10
1
0
275,298
9
L
Discordia
5,985
460
76
6
0
251,020
6
L
Rama
6,625
510
115
9
0
205,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role