Player Matchup

Cerberus
Cerberus
CAPTAIN_STABIM
Cerberus
Level 5
God Stats
13W - 13L
1,500 SR
Queue Stats
15W - 18L
1,246 Elo+
Party 3
Hercules
Hercules
Jyzer
Hercules
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 40L
1,198 Elo+
Party 2
Nemesis
Nemesis
Miogasai84
Nemesis
Level 7
God Stats
10W - 14L
1,180 SR
Queue Stats
37W - 40L
1,198 Elo+
Party 2
Loki
Loki
Ryuk-Akito
Loki
Level 34
God Stats
4W - 3L
1,500 SR
Queue Stats
52W - 55L
1,198 Elo+
Party 2
Serqet
Serqet
iTexsta
Serqet
Level 26
God Stats
0W - 2L
1,277 SR
Queue Stats
60W - 84L
1,390 Elo+
Party 3
Team Averages
Level 18
1,391 SR
1,246 Elo+

VS

Team Averages
Level 18
1,569 SR
1,440 Elo+
Zeus
Zeus
Epic__xV3n0m
Zeus
Level 34
God Stats
1W - 2L
1,298 SR
Queue Stats
84W - 95L
1,466 Elo+
Party 1
Ares
Ares
FHY-
Ares
Level 18
God Stats
45W - 37L
1,557 SR
Queue Stats
48W - 44L
1,497 Elo+
Party 1
Izanami
Izanami
Freckish-
Izanami
Level 25
God Stats
34W - 20L
1,632 SR
Queue Stats
54W - 48L
1,530 Elo+
Party 1
Cupid
Cupid
Naël55
Cupid
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,300 Elo+
Solo
Baron Samedi
Baron Samedi
SoulOfCinder01
Baron Samedi
Level 6
God Stats
4W - 0L
1,859 SR
Queue Stats
13W - 15L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
2 / 12 / 14
14,878
1,063
18,263
40,252
55,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
Jyzer
Hercules
20
4 / 4 / 11
13,788
985
7,591
21,713
30,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Miogasai84
Nemesis
19
0 / 11 / 11
12,340
881
6,132
27,394
21,652
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

19
10 / 6 / 4
15,593
1,114
23,551
16,585
7,031
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serqet
iTexsta
Serqet
20
7 / 9 / 10
14,866
1,062
13,169
24,727
12,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 20
15,409
1,101
34,421
14,003
4,858
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ares
FHY-
Ares
20
6 / 5 / 24
14,570
1,041
16,188
22,247
24,013
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Freckish-
Izanami
20
14 / 5 / 18
16,122
1,152
36,132
16,266
7,059
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cupid
Naël55
Cupid
16
0 / 5 / 2
10,894
778
521
7,054
2,312
Baron Samedi
SoulOfCinder01
Baron Samedi
20
11 / 3 / 18
15,437
1,103
32,755
14,621
7,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
124
23
Kills
42
42
Deaths
23
50
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
12
14
0.75
W
11
5
20
4.2
W
Ares
FHY-
Ares
6
5
24
3.6
W
Izanami
Freckish-
Izanami
14
5
18
4.6
L
Hercules
Jyzer
Hercules
4
4
11
2.38
L
Nemesis
Miogasai84
Nemesis
0
11
11
0.5
W
Cupid
Naël55
Cupid
0
5
2
0.2
L
10
6
4
2
W
Baron Samedi
SoulOfCinder01
Baron Samedi
11
3
18
6.67
L
Serqet
iTexsta
Serqet
7
9
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,706
Damage
120,017
130,671
Taken
74,191
126,665
Mitigated
45,660
14,342
Healing
6,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
18,263
1,918
0
5,418
40,252
55,345
0
25,808
14,444
56,804
0
W
34,421
5,938
0
0
14,003
4,858
0
3,371
10,149
61,729
0
W
Ares
FHY-
Ares
16,188
1,489
0
0
22,247
24,013
0
8,837
11,942
26,437
0
W
Izanami
Freckish-
Izanami
36,132
21,968
0
0
16,266
7,059
0
2,065
14,126
0
73,091
L
Hercules
Jyzer
Hercules
7,591
2,753
0
4,707
21,713
30,573
0
12,856
8,857
0
14,687
L
Nemesis
Miogasai84
Nemesis
6,132
2,427
0
1,406
27,394
21,652
0
18,371
9,023
18
12,273
W
Cupid
Naël55
Cupid
521
24
0
334
7,054
2,312
0
638
6,391
0
2,338
L
23,551
7,967
0
1,122
16,585
7,031
0
10,053
6,532
0
49,099
W
Baron Samedi
SoulOfCinder01
Baron Samedi
32,755
3,013
2,682
3,565
14,621
7,418
0
3,370
10,865
51,219
0
L
Serqet
iTexsta
Serqet
13,169
7,356
0
1,689
24,727
12,064
0
16,276
8,451
0
40,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,465
Gold Earned
72,432
227
Minions Killed
217
7
Camps Cleared
5
1,214,224
Distance Traveled
1,029,278
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
14,878
1,063
106
8
2
243,853
0
W
Zeus
15,409
1,101
64
5
0
234,016
0
W
Ares
14,570
1,041
19
1
1
233,821
0
W
Izanami
16,122
1,152
89
6
1
212,964
0
L
Hercules
13,788
985
20
1
1
230,077
0
L
Nemesis
12,340
881
15
1
0
189,330
2
W
Cupid
10,894
778
6
0
0
110,682
0
L
Loki
15,593
1,114
39
3
4
263,177
0
W
Baron Samedi
15,437
1,103
39
3
3
237,795
0
L
Serqet
14,866
1,062
47
3
0
287,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role