Player Matchup

Kuzenbo
Kuzenbo
CaBuKLLIuCTeP
Kuzenbo
Level 24
God Stats
2W - 0L
1,698 SR
Queue Stats
49W - 46L
1,729 Elo+
Solo
Freya
Freya
Lewis2006_
Freya
Level 17
God Stats
7W - 9L
1,372 SR
Queue Stats
8W - 15L
1,341 Elo+
Party 1
Danzaburou
Danzaburou
SIR6Cripps
Danzaburou
Level 24
God Stats
12W - 18L
1,512 SR
Queue Stats
20W - 26L
1,508 Elo+
Solo
Mercury
Mercury
boggettes
Mercury
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 63L
1,341 Elo+
Party 1
Jing Wei
Jing Wei
potapkin_pik
Jing Wei
Level 7
God Stats
1W - 0L
1,317 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Team Averages
Level 23
1,480 SR
1,484 Elo+

VS

Team Averages
Level 18
1,599 SR
1,503 Elo+
Nu Wa
Nu Wa
AlTam79
Nu Wa
Level 5
God Stats
1W - 1L
1,730 SR
Queue Stats
2W - 2L
1,717 Elo+
Solo
Aphrodite
Aphrodite
DOG BOY 1245
Aphrodite
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Artemis
Artemis
MrRichardDangle
Artemis
Level 20
God Stats
2W - 1L
1,832 SR
Queue Stats
30W - 26L
1,472 Elo+
Solo
Bakasura
Bakasura
Phantom5gamer13
Bakasura
Level 25
God Stats
29W - 34L
1,433 SR
Queue Stats
257W - 298L
1,326 Elo+
Party 2
Danzaburou
Danzaburou
mastertwink15
Danzaburou
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
20
7 / 4 / 18
17,262
1,151
21,587
29,033
41,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Freya
20
11 / 11 / 16
16,711
1,114
22,424
27,212
13,742
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
SIR6Cripps
Danzaburou
20
6 / 6 / 12
15,545
1,036
19,220
22,730
11,612
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mercury
boggettes
Mercury
20
17 / 12 / 11
17,590
1,173
28,199
28,442
16,664
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jing Wei
potapkin_pik
Jing Wei
19
0 / 11 / 9
12,797
853
1,131
19,242
8,116
Team 1 Tickets

17

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AlTam79
Nu Wa
20
1 / 10 / 21
14,944
996
15,480
27,043
10,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
DOG BOY 1245
Aphrodite
17
0 / 4 / 2
11,423
762
824
3,942
1,687
20
14 / 13 / 12
17,145
1,143
33,926
24,127
10,575
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
20
4 / 7 / 15
14,371
958
17,444
22,510
9,484
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
mastertwink15
Danzaburou
20
24 / 7 / 6
20,808
1,387
46,282
22,363
12,821
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
99
41
Kills
43
44
Deaths
41
66
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AlTam79
Nu Wa
1
10
21
1.15
W
Kuzenbo
7
4
18
4
L
Aphrodite
DOG BOY 1245
Aphrodite
0
4
2
0.25
W
Freya
11
11
16
1.73
L
14
13
12
1.54
L
Bakasura
4
7
15
1.64
W
Danzaburou
SIR6Cripps
Danzaburou
6
6
12
2
W
Mercury
boggettes
Mercury
17
12
11
1.88
L
Danzaburou
mastertwink15
Danzaburou
24
7
6
3.86
W
Jing Wei
potapkin_pik
Jing Wei
0
11
9
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,561
Damage
113,956
126,659
Taken
99,985
91,930
Mitigated
45,394
7,321
Healing
9,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AlTam79
Nu Wa
15,480
6,274
292
1,258
27,043
10,827
0
12,882
14,161
31,677
0
W
Kuzenbo
21,587
5,782
0
1,248
29,033
41,796
0
4,506
23,927
44,829
0
L
Aphrodite
DOG BOY 1245
Aphrodite
824
225
177
629
3,942
1,687
0
1,214
2,728
3,473
0
W
Freya
22,424
7,965
0
4,606
27,212
13,742
0
2,295
24,797
41,349
0
L
33,926
23,242
0
0
24,127
10,575
0
12,287
11,840
0
57,659
L
Bakasura
17,444
13,463
0
2,804
22,510
9,484
0
8,204
14,306
0
32,519
W
Danzaburou
SIR6Cripps
Danzaburou
19,220
9,119
0
1,467
22,730
11,612
0
3,083
19,647
0
45,022
W
Mercury
boggettes
Mercury
28,199
17,579
0
0
28,442
16,664
0
4,008
24,228
0
66,861
L
Danzaburou
mastertwink15
Danzaburou
46,282
22,040
0
4,027
22,363
12,821
0
9,424
12,759
0
75,655
W
Jing Wei
potapkin_pik
Jing Wei
1,131
596
0
0
19,242
8,116
0
2,412
15,394
0
8,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,905
Gold Earned
78,691
212
Minions Killed
210
4
Camps Cleared
8
1,456,504
Distance Traveled
980,454
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
14,944
996
34
2
1
252,363
0
W
Kuzenbo
17,262
1,151
28
2
0
316,490
0
L
Aphrodite
11,423
762
3
0
1
50,365
0
W
Freya
16,711
1,114
38
3
2
255,027
1
L
Artemis
17,145
1,143
52
3
0
212,178
1
L
Bakasura
14,371
958
56
4
1
249,186
0
W
Danzaburou
15,545
1,036
53
4
0
293,921
0
W
Mercury
17,590
1,173
78
5
2
353,511
0
L
Danzaburou
20,808
1,387
65
4
5
216,362
0
W
Jing Wei
12,797
853
15
1
0
237,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role