Player Matchup

Ymir
Ymir
K40ZD4RK
Ymir
Level 29
God Stats
3W - 2L
1,683 SR
Queue Stats
36W - 45L
1,400 Elo+
Solo
Nu Wa
Nu Wa
Rockcandy682
Nu Wa
Level 14
God Stats
6W - 7L
1,500 SR
Queue Stats
20W - 27L
1,309 Elo+
Solo
Cupid
Cupid
XACl Gecko
Cupid
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 23L
1,343 Elo+
Solo
Achilles
Achilles
bunbuns45
Achilles
Level 28
God Stats
4W - 9L
1,454 SR
Queue Stats
85W - 115L
1,421 Elo+
Solo
Chernobog
Chernobog
ghostman677
Chernobog
Level 13
God Stats
5W - 3L
1,301 SR
Queue Stats
170W - 240L
1,162 Elo+
Solo
Team Averages
Level 20
1,488 SR
1,327 Elo+

VS

Team Averages
Level 6
1,450 SR
1,447 Elo+
Bellona
Bellona
AndelderKonda
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
Drek electro
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,543 Elo+
Solo
Kukulkan
Kukulkan
Faas2008
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
Sikes82
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Susano
Susano
fecund-corporal
Susano
Level 19
God Stats
6W - 11L
1,252 SR
Queue Stats
17W - 23L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
4 / 3 / 10
10,063
592
5,987
11,696
11,624
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
6 / 1 / 6
9,422
554
8,102
8,848
3,063
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
16
10 / 0 / 12
10,490
617
11,665
10,267
3,658
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
bunbuns45
Achilles
16
8 / 0 / 4
10,693
629
7,198
9,723
11,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
ghostman677
Chernobog
15
13 / 2 / 8
10,218
601
9,874
10,357
5,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
9
0 / 15 / 2
6,139
361
5,420
18,385
14,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 4 / 2
6,315
371
3,319
7,771
2,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Faas2008
Kukulkan
13
2 / 8 / 0
8,064
474
4,146
10,724
4,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Sikes82
Thor
10
2 / 10 / 1
7,149
421
3,131
13,253
3,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 6 / 1
6,335
373
2,011
14,297
5,026
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
11
41
Kills
5
6
Deaths
43
40
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
15
2
0.07
L
1
4
2
0.5
L
Kukulkan
Faas2008
Kukulkan
2
8
0
0.25
W
Ymir
4
3
10
3
W
6
1
6
9
L
Thor
Sikes82
Thor
2
10
1
0.25
W
Cupid
10
0
12
16
W
Achilles
bunbuns45
Achilles
8
0
4
10
L
0
6
1
0.08
W
Chernobog
ghostman677
Chernobog
13
2
8
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,826
Damage
18,027
50,891
Taken
64,430
36,000
Mitigated
29,151
14,047
Healing
2,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
5,420
2,155
0
711
18,385
14,054
28
3,285
15,100
0
23,996
L
3,319
1,205
0
1,142
7,771
2,224
87
2,092
5,679
0
15,516
L
Kukulkan
Faas2008
Kukulkan
4,146
787
0
0
10,724
4,114
970
3,059
7,665
43,563
0
W
Ymir
5,987
754
0
1,128
11,696
11,624
667
679
10,942
44,992
0
W
8,102
3,020
0
602
8,848
3,063
3,902
721
8,102
46,280
0
L
Thor
Sikes82
Thor
3,131
390
0
410
13,253
3,733
39
3,262
9,991
0
20,660
W
Cupid
11,665
7,479
106
6,833
10,267
3,658
1,874
150
10,042
0
69,719
W
Achilles
bunbuns45
Achilles
7,198
3,227
0
1,324
9,723
11,674
2,566
444
9,154
0
53,258
L
2,011
278
0
0
14,297
5,026
0
2,391
11,906
0
25,301
W
Chernobog
ghostman677
Chernobog
9,874
5,042
0
4,054
10,357
5,981
3,586
2,152
8,011
0
41,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,886
Gold Earned
34,002
404
Minions Killed
221
0
Camps Cleared
0
1,542,403
Distance Traveled
1,425,187
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,139
361
29
2
0
276,499
0
L
Neith
6,315
371
16
1
0
278,316
2
L
Kukulkan
8,064
474
96
6
0
254,522
2
W
Ymir
10,063
592
65
4
0
281,494
2
W
Nu Wa
9,422
554
68
4
0
292,434
3
L
Thor
7,149
421
36
2
0
301,771
1
W
Cupid
10,490
617
100
6
0
297,893
1
W
Achilles
10,693
629
99
6
0
323,544
1
L
Susano
6,335
373
44
3
0
314,079
0
W
Chernobog
10,218
601
72
4
0
347,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role