Player Matchup

Jormungandr
Jormungandr
ByTrace93
Jormungandr
Level 64
God Stats
15W - 16L
1,604 SR
Queue Stats
353W - 311L
1,679 Elo+
Party 3
Scylla
Scylla
Keepyourpene
Scylla
Level 46
God Stats
2W - 1L
1,837 SR
Queue Stats
42W - 23L
1,624 Elo+
Party 3
Neith
Neith
LeenSardothien
Neith
Level 13
God Stats
3W - 2L
1,715 SR
Queue Stats
57W - 33L
1,711 Elo+
Party 3
Anubis
Anubis
NoName4L44
Anubis
Level 45
God Stats
6W - 10L
1,301 SR
Queue Stats
6W - 13L
1,257 Elo+
Solo
Mercury
Mercury
TheTomaselu
Mercury
Level 45
God Stats
3W - 1L
1,861 SR
Queue Stats
35W - 14L
1,767 Elo+
Party 3
Team Averages
Level 43
1,664 SR
1,608 Elo+

VS

Team Averages
Level 73
1,462 SR
1,459 Elo+
Nike
Nike
AmelSympho
Nike
Level 42
God Stats
1W - 2L
1,470 SR
Queue Stats
1W - 4L
1,227 Elo+
Solo
Anubis
Anubis
InannaX
Anubis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,358 Elo+
Party 1
Ymir
Ymir
JoshJamieson14
Ymir
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 43L
1,689 Elo+
Party 2
Freya
Freya
TheDefender98
Freya
Level 157
God Stats
1W - 2L
1,340 SR
Queue Stats
164W - 118L
1,700 Elo+
Party 2
Fenrir
Fenrir
ZeratulCDA
Fenrir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 102L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ByTrace93
Jormungandr
8
1 / 1 / 1
5,021
502
2,174
5,910
2,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
12
5 / 0 / 0
6,721
672
4,949
3,237
888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 0
4,639
464
1,119
3,531
971
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
NoName4L44
Anubis
9
3 / 1 / 1
5,574
557
4,476
3,358
1,132
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
TheTomaselu
Mercury
10
1 / 2 / 3
5,842
584
4,247
5,984
2,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,257
526
1,816
5,988
2,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
InannaX
Anubis
8
0 / 2 / 0
4,997
500
2,044
3,466
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 3 / 4
4,888
489
4,055
8,036
3,652
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
4 / 0 / 0
6,421
642
3,684
4,356
1,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
ZeratulCDA
Fenrir
10
2 / 1 / 1
5,761
576
2,891
7,313
2,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
10
Kills
7
7
Deaths
10
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Jormungandr
ByTrace93
Jormungandr
1
1
1
1.5
L
Anubis
InannaX
Anubis
0
2
0
0
L
1
3
4
1
W
Scylla
5
0
0
5
W
0
3
0
0
W
Anubis
NoName4L44
Anubis
3
1
1
3.5
L
4
0
0
4
W
Mercury
TheTomaselu
Mercury
1
2
3
1.25
L
Fenrir
ZeratulCDA
Fenrir
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,965
Damage
14,490
22,020
Taken
29,159
8,263
Mitigated
11,100
3,763
Healing
8,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,816
218
0
121
5,988
2,097
690
3,681
2,307
0
18,003
W
Jormungandr
ByTrace93
Jormungandr
2,174
644
0
824
5,910
2,544
0
3,455
2,421
19,065
0
L
Anubis
InannaX
Anubis
2,044
115
0
90
3,466
1,515
0
1,413
1,993
23,326
0
L
4,055
1,619
122
2,361
8,036
3,652
0
3,625
4,338
12,473
0
W
Scylla
4,949
871
0
1,272
3,237
888
0
1,387
1,784
37,006
0
W
1,119
529
0
133
3,531
971
221
2,232
1,299
0
13,868
W
Anubis
NoName4L44
Anubis
4,476
490
0
1,444
3,358
1,132
580
144
3,039
20,520
0
L
3,684
1,236
0
3,118
4,356
1,383
0
813
3,543
36,923
0
W
Mercury
TheTomaselu
Mercury
4,247
2,663
0
90
5,984
2,728
0
2,396
3,519
0
35,839
L
Fenrir
ZeratulCDA
Fenrir
2,891
1,058
0
3,039
7,313
2,453
0
1,880
5,379
0
24,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,797
Gold Earned
27,324
275
Minions Killed
248
0
Camps Cleared
0
888,205
Distance Traveled
913,744
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,257
526
46
5
0
184,559
1
W
Jormungandr
5,021
502
33
3
0
178,539
3
L
Anubis
4,997
500
55
6
0
170,367
0
L
Ymir
4,888
489
13
1
0
178,865
5
W
Scylla
6,721
672
98
10
0
186,087
1
W
Neith
4,639
464
39
4
0
151,924
0
W
Anubis
5,574
557
41
4
0
157,108
2
L
Freya
6,421
642
81
8
0
183,838
2
W
Mercury
5,842
584
64
6
0
214,547
3
L
Fenrir
5,761
576
53
5
0
196,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role