Player Matchup

King Arthur
King Arthur
Silver III
 
King Arthur
Silver III
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
ADRUJOTE
Sun Wukong
Silver I
Level 108
God Stats
20W - 17L
1,480 SR
Queue Stats
141W - 152L
1,195 MMR
Party 1
Izanami
Izanami
Gold V
pumafer95
Izanami
Gold V
Level 126
God Stats
12W - 6L
1,511 SR
Queue Stats
190W - 211L
1,298 MMR
Party 2
Xing Tian
Xing Tian
Bronze IV
scottTgn_tekAlot
Xing Tian
Bronze IV
Level 81
God Stats
3W - 3L
1,275 SR
Queue Stats
97W - 120L
949 MMR
Party 2
Agni
Agni
Silver IV
thedarkjedi222
Agni
Silver IV
Level 78
God Stats
10W - 4L
1,500 SR
Queue Stats
118W - 123L
1,131 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 101
1,453 SR
1,215 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 86
1,535 SR
1,077 MMR
Zhong Kui
Zhong Kui
Silver III
ElegantRaptor47
Zhong Kui
Silver III
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
43W - 70L
1,007 MMR
Solo
Yemoja
Yemoja
Silver III
Fontxini
Yemoja
Silver III
Level 38
God Stats
1W - 5L
1,334 SR
Queue Stats
14W - 31L
1,181 MMR
Solo
Cernunnos
Cernunnos
Silver II
Timotjess
Cernunnos
Silver II
Level 108
God Stats
10W - 10L
1,634 SR
Queue Stats
42W - 41L
1,141 MMR
Party 3
Baba Yaga
Baba Yaga
Silver IV
l_uckyl_uke165
Baba Yaga
Silver IV
Level 88
God Stats
1W - 3L
1,482 SR
Queue Stats
123W - 149L
857 MMR
Solo
Ravana
Ravana
Silver II
timotjes
Ravana
Silver II
Level 129
God Stats
15W - 6L
1,729 SR
Queue Stats
42W - 41L
1,199 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
4 / 0 / 2
12,652
575
4,138
16,496
11,734
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sun Wukong
ADRUJOTE
Sun Wukong
20
3 / 2 / 2
13,407
609
10,317
20,636
11,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
pumafer95
Izanami
19
1 / 2 / 1
12,971
590
5,017
11,335
6,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
15
1 / 1 / 5
11,282
513
6,002
24,272
26,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
4 / 2 / 5
13,377
608
10,819
10,143
3,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
ScyllaDanzaburouNu WaJanusLoki

VS

Bans
Cu ChulainnArachneBellonaThe MorriganFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ElegantRaptor47
Zhong Kui
16
1 / 3 / 0
9,620
437
13,398
16,012
13,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Fontxini
Yemoja
12
0 / 2 / 0
8,385
381
1,346
9,157
3,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cernunnos
Timotjess
Cernunnos
15
1 / 2 / 1
8,821
401
4,965
7,800
3,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
l_uckyl_uke165
Baba Yaga
12
1 / 2 / 2
8,694
395
5,635
6,542
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
timotjes
Ravana
15
4 / 4 / 1
9,846
448
6,989
10,818
4,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
13
Kills
7
7
Deaths
13
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
0
2
5
W
Sun Wukong
ADRUJOTE
Sun Wukong
3
2
2
2
L
Zhong Kui
ElegantRaptor47
Zhong Kui
1
3
0
0.33
L
Yemoja
Fontxini
Yemoja
0
2
0
0
L
Cernunnos
Timotjess
Cernunnos
1
2
1
0.75
L
Baba Yaga
l_uckyl_uke165
Baba Yaga
1
2
2
1
W
Izanami
pumafer95
Izanami
1
2
1
0.75
W
Xing Tian
1
1
5
3.5
W
4
2
5
3.25
L
Ravana
timotjes
Ravana
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,293
Damage
32,333
82,882
Taken
50,329
59,759
Mitigated
27,979
35,108
Healing
14,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,138
126
0
7,913
16,496
11,734
438
3,191
13,173
0
80,837
W
Sun Wukong
ADRUJOTE
Sun Wukong
10,317
2,210
0
10,268
20,636
11,821
3,896
10,773
9,229
0
86,533
L
Zhong Kui
ElegantRaptor47
Zhong Kui
13,398
1,828
0
7,010
16,012
13,555
796
2,169
13,755
65,868
0
L
Yemoja
Fontxini
Yemoja
1,346
261
725
683
9,157
3,330
0
3,971
5,006
9,868
0
L
Cernunnos
Timotjess
Cernunnos
4,965
1,899
0
858
7,800
3,787
0
3,504
4,203
0
48,303
L
Baba Yaga
l_uckyl_uke165
Baba Yaga
5,635
276
0
2,950
6,542
2,428
387
2,745
3,615
42,311
0
W
Izanami
pumafer95
Izanami
5,017
2,302
0
3,997
11,335
6,387
4,891
1,146
10,189
0
124,868
W
Xing Tian
6,002
664
686
7,359
24,272
26,058
513
5,210
18,830
34,293
0
W
10,819
182
315
4,570
10,143
3,759
3,397
3,290
6,667
99,180
0
L
Ravana
timotjes
Ravana
6,989
1,570
0
2,022
10,818
4,879
0
3,763
6,893
0
56,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,689
Gold Earned
45,366
637
Minions Killed
458
0
Camps Cleared
0
2,026,179
Distance Traveled
1,672,976
28
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,652
575
121
6
0
434,556
0
W
Sun Wukong
13,407
609
162
7
0
378,242
3
L
Zhong Kui
9,620
437
136
6
0
327,402
0
L
Yemoja
8,385
381
19
1
0
366,385
3
L
Cernunnos
8,821
401
100
5
0
316,502
6
L
Baba Yaga
8,694
395
89
4
0
270,145
0
W
Izanami
12,971
590
163
7
0
349,840
4
W
Xing Tian
11,282
513
38
2
0
421,811
15
W
Agni
13,377
608
153
7
0
441,730
6
L
Ravana
9,846
448
114
5
0
392,542
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role