Player Matchup

Bellona
Bellona
Dreaded200
Bellona
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 34L
1,665 Elo+
Party 2
Fafnir
Fafnir
Elooyy
Fafnir
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
311W - 306L
1,498 Elo+
Solo
Thanatos
Thanatos
SKYisTHElimit75
Thanatos
Level 109
God Stats
2W - 0L
1,724 SR
Queue Stats
23W - 16L
1,523 Elo+
Party 2
Chernobog
Chernobog
rawdawg010
Chernobog
Level 108
God Stats
15W - 11L
1,508 SR
Queue Stats
166W - 153L
1,501 Elo+
Solo
Scylla
Scylla
xWxke
Scylla
Level 79
God Stats
18W - 19L
1,789 SR
Queue Stats
881W - 903L
1,573 Elo+
Solo
Team Averages
Level 95
1,604 SR
1,552 Elo+

VS

Team Averages
Level 129
1,549 SR
1,421 Elo+
Tyr
Tyr
Hfdmdow
Tyr
Level 109
God Stats
3W - 4L
1,500 SR
Queue Stats
170W - 152L
1,384 Elo+
Solo
Hel
Hel
Humpy24
Hel
Level 157
God Stats
2W - 1L
1,767 SR
Queue Stats
199W - 200L
1,447 Elo+
Party 1
Ymir
Ymir
InnerSAVAGE10
Ymir
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Set
Set
LouisAnimalMgD
Set
Level 138
God Stats
0W - 3L
1,500 SR
Queue Stats
161W - 165L
1,478 Elo+
Party 1
Rama
Rama
Purepattao
Rama
Level 123
God Stats
1W - 3L
1,479 SR
Queue Stats
14W - 30L
1,295 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dreaded200
Bellona
16
4 / 1 / 4
9,865
580
8,165
11,153
10,181
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
Elooyy
Fafnir
14
2 / 3 / 6
9,190
541
5,879
13,328
10,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
16
7 / 2 / 4
9,906
583
9,720
10,357
4,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
rawdawg010
Chernobog
16
4 / 1 / 6
9,803
577
10,173
7,324
3,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
xWxke
Scylla
16
3 / 3 / 6
9,546
562
6,552
8,866
2,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
15
3 / 5 / 0
9,253
544
6,217
14,670
13,065
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hel
14
2 / 2 / 1
8,017
472
3,493
9,600
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
3 / 2 / 2
8,128
478
4,089
11,343
8,780
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
1 / 6 / 2
7,409
436
3,773
13,156
4,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
1 / 5 / 2
7,107
418
4,169
9,995
2,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
20
Kills
10
10
Deaths
20
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
Dreaded200
Bellona
4
1
4
6
W
Fafnir
Elooyy
Fafnir
2
3
6
1.67
L
Tyr
3
5
0
0.6
L
Hel
2
2
1
1.25
L
3
2
2
2
L
1
6
2
0.33
L
1
5
2
0.4
W
Thanatos
7
2
4
4.5
W
Chernobog
rawdawg010
Chernobog
4
1
6
7
W
Scylla
xWxke
Scylla
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,489
Damage
21,741
51,028
Taken
58,764
30,867
Mitigated
32,669
24,178
Healing
19,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Dreaded200
Bellona
8,165
1,851
0
3,874
11,153
10,181
0
494
10,659
2,304
51,601
W
Fafnir
Elooyy
Fafnir
5,879
1,581
0
6,567
13,328
10,305
296
1,950
11,378
25,974
0
L
Tyr
6,217
903
0
4,920
14,670
13,065
405
1,809
12,249
0
42,198
L
Hel
3,493
66
1,680
5,213
9,600
3,322
580
2,411
7,069
49,484
0
L
4,089
1,462
0
1,211
11,343
8,780
0
1,280
10,005
34,144
0
L
3,773
1,644
0
3,553
13,156
4,782
252
3,562
9,425
0
41,648
L
4,169
3,378
0
2,652
9,995
2,720
0
3,312
6,633
0
36,677
W
Thanatos
9,720
2,992
0
9,645
10,357
4,196
807
1,590
8,767
0
62,980
W
Chernobog
rawdawg010
Chernobog
10,173
6,313
0
2,384
7,324
3,347
2,367
617
6,707
0
85,864
W
Scylla
xWxke
Scylla
6,552
727
0
1,708
8,866
2,838
342
2,931
5,935
59,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,310
Gold Earned
39,914
493
Minions Killed
418
0
Camps Cleared
0
1,593,771
Distance Traveled
1,453,860
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,865
580
115
7
0
313,018
1
W
Fafnir
9,190
541
36
2
0
297,807
3
L
Tyr
9,253
544
98
6
0
289,408
0
L
Hel
8,017
472
100
6
0
310,922
4
L
Ymir
8,128
478
60
4
0
294,671
2
L
Set
7,409
436
91
5
0
320,653
4
L
Rama
7,107
418
69
4
0
238,206
2
W
Thanatos
9,906
583
101
6
0
356,745
2
W
Chernobog
9,803
577
144
8
0
333,329
4
W
Scylla
9,546
562
97
6
0
292,872
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role