Player Matchup

Bellona
Bellona
Silver II
Dheuteros
Bellona
Silver II
Level 129
God Stats
10W - 12L
1,723 SR
Queue Stats
13W - 16L
1,516 MMR
Party 1
Bacchus
Bacchus
Silver II
Panp_0
Bacchus
Silver II
Level 67
God Stats
3W - 6L
1,562 SR
Queue Stats
3W - 8L
1,461 MMR
Party 1
Merlin
Merlin
Bronze III
THEEVILDIDI
Merlin
Bronze III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,479 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,595 SR
1,485 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 86
1,524 SR
1,291 MMR
Cthulhu
Cthulhu
Bronze III
Combatcorp
Cthulhu
Bronze III
Level 34
God Stats
15W - 15L
1,500 SR
Queue Stats
82W - 73L
1,511 MMR
Party 2
Baron Samedi
Baron Samedi
Silver I
TheRealForbes
Baron Samedi
Silver I
Level 78
God Stats
25W - 18L
1,905 SR
Queue Stats
117W - 102L
1,436 MMR
Party 2
Artemis
Artemis
Bronze II
fulsta
Artemis
Bronze II
Level 146
God Stats
9W - 10L
1,167 SR
Queue Stats
78W - 162L
926 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dheuteros
Bellona
15
6 / 2 / 8
12,433
622
14,553
22,671
24,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Panp_0
Bacchus
15
6 / 2 / 8
12,464
623
14,161
19,581
30,943
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Merlin
16
3 / 4 / 6
12,107
605
15,196
14,791
6,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ThothCu ChulainnAphroditeSobekHades

VS

Bans
PersephoneDanzaburouCabrakanMedusaCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Combatcorp
Cthulhu
18
3 / 1 / 5
13,894
695
19,421
23,474
28,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
TheRealForbes
Baron Samedi
17
3 / 7 / 4
13,089
654
12,236
18,884
11,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
fulsta
Artemis
15
2 / 7 / 2
12,581
629
13,353
16,425
6,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
15
Kills
8
8
Deaths
15
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Combatcorp
Cthulhu
3
1
5
5.5
L
Bellona
Dheuteros
Bellona
6
2
8
5
L
Bacchus
Panp_0
Bacchus
6
2
8
5
L
Merlin
3
4
6
1.5
W
Baron Samedi
TheRealForbes
Baron Samedi
3
7
4
0.71
W
Artemis
fulsta
Artemis
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,910
Damage
45,010
57,043
Taken
58,783
61,153
Mitigated
46,924
10,328
Healing
23,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Combatcorp
Cthulhu
19,421
1,448
1,489
4,968
23,474
28,706
530
11,872
11,207
63,315
0
L
Bellona
Dheuteros
Bellona
14,553
2,352
0
3,095
22,671
24,096
0
13,999
8,672
8,195
36,481
L
Bacchus
Panp_0
Bacchus
14,161
1,061
1,659
3,050
19,581
30,943
0
9,256
10,325
35,751
0
L
Merlin
15,196
245
0
2,524
14,791
6,114
0
8,517
6,274
84,308
0
W
Baron Samedi
TheRealForbes
Baron Samedi
12,236
254
4,327
7,974
18,884
11,572
733
11,674
6,978
66,317
0
W
Artemis
fulsta
Artemis
13,353
6,170
646
3,800
16,425
6,646
2,153
8,557
7,736
0
66,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,004
Gold Earned
39,564
199
Minions Killed
243
0
Camps Cleared
0
1,080,943
Distance Traveled
1,013,541
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,894
695
70
4
0
394,233
2
L
Bellona
12,433
622
60
3
0
377,891
2
L
Bacchus
12,464
623
28
1
0
375,001
4
L
Merlin
12,107
605
111
6
0
328,051
2
W
Baron Samedi
13,089
654
113
6
0
322,538
4
W
Artemis
12,581
629
60
3
0
296,770
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role