Player Matchup

Chang'e
Chang'e
AHornyMonke
Chang'e
Level 13
God Stats
20W - 12L
1,530 SR
Queue Stats
111W - 101L
1,468 Elo+
Solo
Horus
Horus
Gxfrosty
Horus
Level 22
God Stats
4W - 0L
1,500 SR
Queue Stats
66W - 62L
1,363 Elo+
Solo
Thoth
Thoth
HunnyBunzzz
Thoth
Level 26
God Stats
2W - 6L
1,330 SR
Queue Stats
122W - 134L
1,427 Elo+
Solo
Bellona
Bellona
NorthernWinter
Bellona
Level 18
God Stats
7W - 6L
1,538 SR
Queue Stats
12W - 12L
1,462 Elo+
Solo
Artemis
Artemis
swagabi78
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,062 Elo+
Solo
Team Averages
Level 17
1,480 SR
1,356 Elo+

VS

Team Averages
Level 18
1,440 SR
1,458 Elo+
Cthulhu
Cthulhu
Corconut
Cthulhu
Level 6
God Stats
0W - 2L
1,327 SR
Queue Stats
0W - 2L
1,270 Elo+
Solo
Neith
Neith
Fabru95
Neith
Level 26
God Stats
10W - 7L
1,896 SR
Queue Stats
68W - 36L
1,750 Elo+
Solo
Anubis
Anubis
Rantarokiwi
Anubis
Level 28
God Stats
2W - 9L
1,164 SR
Queue Stats
230W - 269L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Xizko
Tsukuyomi
Level 26
God Stats
6W - 4L
1,516 SR
Queue Stats
21W - 19L
1,419 Elo+
Solo
King Arthur
King Arthur
cloudobamind
King Arthur
Level 4
God Stats
0W - 3L
1,295 SR
Queue Stats
2W - 7L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AHornyMonke
Chang'e
20
6 / 0 / 2
12,149
675
9,562
10,626
4,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
Gxfrosty
Horus
14
3 / 1 / 6
9,080
504
5,154
8,973
4,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 1 / 4
10,369
576
3,476
5,337
1,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 0 / 4
10,416
579
7,547
13,049
13,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
swagabi78
Artemis
3
0 / 0 / 0
5,687
316
0
598
92
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Corconut
Cthulhu
8
0 / 3 / 0
5,991
333
2,255
8,559
3,597
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Fabru95
Neith
10
1 / 3 / 0
6,909
384
3,051
7,671
2,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
9
1 / 4 / 0
6,816
379
880
4,064
1,331
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
Xizko
Tsukuyomi
12
0 / 3 / 1
7,455
414
4,123
8,598
2,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
cloudobamind
King Arthur
11
0 / 6 / 0
6,507
362
2,504
14,578
7,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
19
Kills
2
2
Deaths
19
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AHornyMonke
Chang'e
6
0
2
7
L
Cthulhu
Corconut
Cthulhu
0
3
0
0
L
Neith
Fabru95
Neith
1
3
0
0.33
W
Horus
Gxfrosty
Horus
3
1
6
6
W
2
1
4
4
W
8
0
4
10
L
Anubis
1
4
0
0.25
L
Tsukuyomi
Xizko
Tsukuyomi
0
3
1
0.17
L
King Arthur
cloudobamind
King Arthur
0
6
0
0
W
Artemis
swagabi78
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,739
Damage
12,813
38,583
Taken
43,470
24,122
Mitigated
16,983
20,318
Healing
7,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AHornyMonke
Chang'e
9,562
547
854
8,081
10,626
4,043
683
336
10,140
101,877
0
L
Cthulhu
Corconut
Cthulhu
2,255
273
0
815
8,559
3,597
0
722
7,777
21,821
0
L
Neith
Fabru95
Neith
3,051
877
0
2,231
7,671
2,130
120
1,084
6,565
0
30,021
W
Horus
Gxfrosty
Horus
5,154
3,057
586
4,054
8,973
4,730
1,807
914
8,009
0
27,310
W
3,476
57
0
1,959
5,337
1,984
1,319
987
4,350
66,374
0
W
7,547
1,679
0
4,646
13,049
13,273
1,883
898
12,041
0
65,880
L
Anubis
880
43
0
440
4,064
1,331
93
2,807
921
23,447
0
L
Tsukuyomi
Xizko
Tsukuyomi
4,123
833
0
2,623
8,598
2,621
0
3,287
5,207
0
38,834
L
King Arthur
cloudobamind
King Arthur
2,504
587
0
1,803
14,578
7,304
0
4,311
9,962
0
28,651
W
Artemis
swagabi78
Artemis
0
0
0
138
598
92
0
0
598
0
940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,701
Gold Earned
33,678
511
Minions Killed
251
0
Camps Cleared
0
1,329,297
Distance Traveled
1,246,121
17
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,149
675
212
12
0
332,840
4
L
Cthulhu
5,991
333
26
1
0
238,282
0
L
Neith
6,909
384
55
3
0
174,496
0
W
Horus
9,080
504
49
3
0
359,809
0
W
Thoth
10,369
576
137
8
0
272,104
5
W
Bellona
10,416
579
113
6
0
342,488
8
L
Anubis
6,816
379
42
2
0
143,716
0
L
Tsukuyomi
7,455
414
82
5
0
362,947
0
L
King Arthur
6,507
362
46
3
0
326,680
0
W
Artemis
5,687
316
0
0
0
22,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role