Player Matchup

Medusa
Medusa
EROCK JuJu
Medusa
Level 27
God Stats
8W - 8L
1,474 SR
Queue Stats
15W - 21L
1,281 Elo+
Party 1
Horus
Horus
JoahnnDeth
Horus
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 21L
1,104 Elo+
Solo
Danzaburou
Danzaburou
PoP Bxndit
Danzaburou
Level 16
God Stats
5W - 7L
1,500 SR
Queue Stats
13W - 22L
1,281 Elo+
Party 1
Sun Wukong
Sun Wukong
fattylertaylor
Sun Wukong
Level 7
God Stats
12W - 5L
1,683 SR
Queue Stats
37W - 49L
1,690 Elo+
Party 2
Aphrodite
Aphrodite
iwasschwifty
Aphrodite
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 41L
1,459 Elo+
Party 2
Team Averages
Level 42
1,531 SR
1,363 Elo+

VS

Team Averages
Level 21
1,454 SR
1,430 Elo+
Neith
Neith
ClosetSnake
Neith
Level 29
God Stats
7W - 11L
1,536 SR
Queue Stats
132W - 184L
1,404 Elo+
Solo
Horus
Horus
FeircePhoenix82
Horus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 8L
1,659 Elo+
Solo
He Bo
He Bo
Pedro_Mufc99
He Bo
Level 8
God Stats
0W - 2L
1,205 SR
Queue Stats
53W - 68L
1,172 Elo+
Solo
King Arthur
King Arthur
RAG3xxNIGHTMARE
King Arthur
Level 29
God Stats
3W - 3L
1,527 SR
Queue Stats
90W - 113L
1,525 Elo+
Solo
Zhong Kui
Zhong Kui
VestedTomb32
Zhong Kui
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EROCK JuJu
Medusa
18
14 / 1 / 17
12,205
1,110
22,967
14,852
7,782
Heavy Mace

Heavy Mace

+30
Physical Power

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Horus
18
5 / 0 / 30
11,070
1,006
11,785
20,528
25,330
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
PoP Bxndit
Danzaburou
18
11 / 4 / 22
12,387
1,126
19,249
12,672
7,002
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sun Wukong
fattylertaylor
Sun Wukong
18
8 / 1 / 21
11,160
1,015
16,535
15,427
15,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
iwasschwifty
Aphrodite
18
4 / 0 / 31
12,246
1,113
23,840
13,693
14,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

310

VS

Team 2 Tickets

39

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 3
10,014
910
18,973
11,924
4,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 13 / 3
9,440
858
5,967
25,255
11,717
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 17 / 1
9,042
822
3,904
18,100
5,605
King Arthur
RAG3xxNIGHTMARE
King Arthur
15
3 / 7 / 2
10,400
945
17,300
33,320
19,734
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
VestedTomb32
Zhong Kui
15
0 / 4 / 3
9,353
850
23,862
17,425
12,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
18
42
Kills
6
6
Deaths
43
121
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
W
Medusa
EROCK JuJu
Medusa
14
1
17
22.5
L
0
13
3
0.12
W
Horus
5
0
30
20
L
1
17
1
0.09
W
Danzaburou
PoP Bxndit
Danzaburou
11
4
22
5.5
L
King Arthur
RAG3xxNIGHTMARE
King Arthur
3
7
2
0.57
L
Zhong Kui
VestedTomb32
Zhong Kui
0
4
3
0.38
W
Sun Wukong
fattylertaylor
Sun Wukong
8
1
21
18.5
W
Aphrodite
iwasschwifty
Aphrodite
4
0
31
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,376
Damage
70,006
77,172
Taken
106,024
69,986
Mitigated
54,160
46,892
Healing
15,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,973
9,145
0
4,777
11,924
4,181
0
3,284
8,615
0
32,648
W
Medusa
EROCK JuJu
Medusa
22,967
11,427
0
0
14,852
7,782
0
4,678
9,727
0
33,071
L
5,967
3,652
717
1,697
25,255
11,717
0
7,353
17,627
0
15,096
W
Horus
11,785
4,846
3,400
12,635
20,528
25,330
0
7,547
12,251
0
18,750
L
3,904
842
0
40
18,100
5,605
0
1,590
16,335
8,503
0
W
Danzaburou
PoP Bxndit
Danzaburou
19,249
13,420
0
4,020
12,672
7,002
0
4,026
8,521
0
32,044
L
King Arthur
RAG3xxNIGHTMARE
King Arthur
17,300
2,236
486
3,663
33,320
19,734
0
6,902
26,197
319
31,955
L
Zhong Kui
VestedTomb32
Zhong Kui
23,862
5,359
0
4,342
17,425
12,923
0
4,711
12,584
42,888
0
W
Sun Wukong
fattylertaylor
Sun Wukong
16,535
4,738
0
3,249
15,427
15,370
0
6,247
8,672
0
27,010
W
Aphrodite
iwasschwifty
Aphrodite
23,840
5,434
12,814
10,774
13,693
14,502
0
4,731
8,962
39,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,068
Gold Earned
48,249
151
Minions Killed
130
2
Camps Cleared
1
901,335
Distance Traveled
855,294
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,014
910
37
3
0
195,906
1
W
Medusa
12,205
1,110
21
2
0
208,377
0
L
Horus
9,440
858
14
1
0
148,407
1
W
Horus
11,070
1,006
20
2
0
175,520
0
L
He Bo
9,042
822
7
1
0
136,639
0
W
Danzaburou
12,387
1,126
34
3
0
141,707
0
L
King Arthur
10,400
945
19
2
0
201,289
0
L
Zhong Kui
9,353
850
53
5
1
173,053
0
W
Sun Wukong
11,160
1,015
28
3
1
183,640
0
W
Aphrodite
12,246
1,113
48
4
1
192,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role