Player Matchup

Cthulhu
Cthulhu
HonestImTrying
Cthulhu
Level 32
God Stats
7W - 5L
1,565 SR
Queue Stats
51W - 53L
1,422 Elo+
Party 2
Cernunnos
Cernunnos
KindredCo13
Cernunnos
Level 18
God Stats
3W - 1L
1,315 SR
Queue Stats
32W - 37L
1,347 Elo+
Solo
Pele
Pele
QualityYeet
Pele
Level 27
God Stats
4W - 3L
1,326 SR
Queue Stats
68W - 78L
1,437 Elo+
Party 2
Ra
Ra
Septicjuanma
Ra
Level 7
God Stats
5W - 8L
1,399 SR
Queue Stats
7W - 17L
1,348 Elo+
Solo
Hades
Hades
WarMachine85
Hades
Level 29
God Stats
2W - 1L
1,327 SR
Queue Stats
6W - 6L
1,381 Elo+
Solo
Team Averages
Level 23
1,386 SR
1,387 Elo+

VS

Team Averages
Level 16
1,505 SR
1,370 Elo+
Hou Yi
Hou Yi
BlaZinSKULL8917
Hou Yi
Level 14
God Stats
1W - 7L
1,500 SR
Queue Stats
98W - 123L
1,337 Elo+
Party 1
Vamana
Vamana
elmouton299
Vamana
Level 29
God Stats
10W - 5L
1,742 SR
Queue Stats
40W - 46L
1,456 Elo+
Solo
Olorun
Olorun
kcarey410
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
x_Leonel_420_x
Bacchus
Level 26
God Stats
15W - 10L
1,284 SR
Queue Stats
81W - 118L
1,358 Elo+
Party 1
Nemesis
Nemesis
zeus727
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 11
13,011
542
14,816
20,063
18,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
KindredCo13
Cernunnos
18
10 / 5 / 6
12,432
518
17,064
17,181
6,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 0 / 13
14,434
601
16,369
15,457
8,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 2 / 5
12,888
537
10,471
9,074
3,988
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
13 / 4 / 2
14,017
584
22,492
20,807
13,163
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 2
10,266
428
15,341
17,578
6,840
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
19
6 / 4 / 1
12,107
504
14,952
21,579
26,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
kcarey410
Olorun
15
1 / 7 / 1
9,680
403
5,846
19,441
7,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 11 / 7
8,552
356
8,949
23,238
22,313
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
zeus727
Nemesis
12
0 / 10 / 4
8,278
345
4,102
19,757
6,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
29
38
Kills
14
15
Deaths
38
37
Assists
15
Player
Kills
Deaths
Assists
KDA
L
7
6
2
1.33
W
5
4
11
2.63
W
Cernunnos
KindredCo13
Cernunnos
10
5
6
2.6
W
8
0
13
14.5
W
2
2
5
2.25
W
13
4
2
3.5
L
Vamana
6
4
1
1.63
L
Olorun
kcarey410
Olorun
1
7
1
0.21
L
0
11
7
0.32
L
Nemesis
zeus727
Nemesis
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,212
Damage
49,190
82,582
Taken
101,593
50,907
Mitigated
69,431
32,957
Healing
19,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,341
6,301
0
1,194
17,578
6,840
0
9,355
8,223
0
50,674
W
14,816
705
1,100
4,757
20,063
18,128
288
3,815
16,223
71,356
0
W
Cernunnos
KindredCo13
Cernunnos
17,064
9,784
0
5,563
17,181
6,695
2,282
4,896
12,210
0
51,342
W
16,369
5,484
0
6,500
15,457
8,933
652
1,618
13,714
0
119,695
W
10,471
1,706
0
1,536
9,074
3,988
1,619
3,278
5,771
74,650
0
W
22,492
3,197
761
12,740
20,807
13,163
1,626
1,188
19,051
94,110
0
L
Vamana
14,952
7,850
0
8,647
21,579
26,591
990
11,362
10,217
0
77,056
L
Olorun
kcarey410
Olorun
5,846
2,247
293
6,630
19,441
7,082
1,050
11,423
8,018
54,486
0
L
8,949
1,026
315
555
23,238
22,313
0
7,936
15,302
32,602
0
L
Nemesis
zeus727
Nemesis
4,102
578
0
2,254
19,757
6,605
0
7,703
12,054
0
29,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,782
Gold Earned
48,883
607
Minions Killed
399
0
Camps Cleared
0
2,110,223
Distance Traveled
1,954,258
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,266
428
74
3
0
390,878
2
W
Cthulhu
13,011
542
111
5
0
433,470
1
W
Cernunnos
12,432
518
62
3
0
413,301
1
W
Pele
14,434
601
163
7
0
476,693
5
W
Ra
12,888
537
130
5
0
423,431
0
W
Hades
14,017
584
141
6
0
363,328
1
L
Vamana
12,107
504
120
5
0
421,067
1
L
Olorun
9,680
403
102
4
0
358,535
0
L
Bacchus
8,552
356
45
2
0
388,617
2
L
Nemesis
8,278
345
58
2
0
395,161
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role