Player Matchup

Tyr
Tyr
Taozzi
Tyr
Level 123
God Stats
2W - 4L
1,500 SR
Queue Stats
312W - 313L
1,580 Elo+
Party 3
Zhong Kui
Zhong Kui
Yellow的hz
Zhong Kui
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,769 Elo+
Party 3
Erlang Shen
Erlang Shen
a lorry driver1
Erlang Shen
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,211 Elo+
Solo
Thoth
Thoth
德里克罗斯
Thoth
Level 102
God Stats
3W - 3L
1,279 SR
Queue Stats
84W - 68L
1,665 Elo+
Party 3
Chang'e
Chang'e
翟翟有瑜
Chang'e
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
379W - 311L
1,473 Elo+
Party 3
Team Averages
Level 87
1,456 SR
1,539 Elo+

VS

Team Averages
Level 86
1,500 SR
1,499 Elo+
Guan Yu
Guan Yu
Hertras
Guan Yu
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 119L
1,431 Elo+
Party 1
Cthulhu
Cthulhu
Kinnys
Cthulhu
Level 88
God Stats
11W - 6L
1,285 SR
Queue Stats
465W - 425L
1,535 Elo+
Party 1
Vulcan
Vulcan
Ksysiu
Vulcan
Level 148
God Stats
2W - 0L
1,715 SR
Queue Stats
194W - 161L
1,599 Elo+
Party 1
Danzaburou
Danzaburou
MiniAhru
Danzaburou
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,476 Elo+
Party 2
Sol
Sol
MiniPoupette
Sol
Level 141
God Stats
4W - 0L
1,500 SR
Queue Stats
96W - 91L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Taozzi
Tyr
14
3 / 8 / 6
8,020
891
7,618
13,337
11,613
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zhong Kui
Yellow的hz
Zhong Kui
12
4 / 9 / 4
7,562
840
3,606
11,706
5,072
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
a lorry driver1
Erlang Shen
14
4 / 7 / 6
8,440
938
5,103
13,593
7,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
1 / 6 / 7
6,931
770
8,608
8,594
3,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
翟翟有瑜
Chang'e
13
2 / 9 / 6
7,781
865
6,064
12,562
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Hertras
Guan Yu
13
4 / 3 / 19
8,437
937
4,613
10,020
8,581
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Kinnys
Cthulhu
16
7 / 4 / 24
9,511
1,057
5,973
13,189
9,687
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
Ksysiu
Vulcan
15
6 / 3 / 16
9,066
1,007
14,113
6,771
3,313
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
MiniAhru
Danzaburou
17
17 / 4 / 17
11,371
1,263
21,138
13,197
6,516
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 3 / 23
9,092
1,010
10,077
9,483
3,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
138
14
Kills
39
39
Deaths
17
29
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Hertras
Guan Yu
4
3
19
4.5
W
Cthulhu
Kinnys
Cthulhu
7
4
24
4.75
W
Vulcan
Ksysiu
Vulcan
6
3
16
4.67
W
Danzaburou
MiniAhru
Danzaburou
17
4
17
6.38
W
5
3
23
5.5
L
Tyr
Taozzi
Tyr
3
8
6
0.75
L
Zhong Kui
Yellow的hz
Zhong Kui
4
9
4
0.67
L
Erlang Shen
a lorry driver1
Erlang Shen
4
7
6
1
L
1
6
7
0.75
L
Chang'e
翟翟有瑜
Chang'e
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,999
Damage
55,914
59,792
Taken
52,660
30,809
Mitigated
31,853
11,249
Healing
23,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Hertras
Guan Yu
4,613
850
3,204
2,428
10,020
8,581
180
4,293
5,382
0
7,169
W
Cthulhu
Kinnys
Cthulhu
5,973
374
2,300
1,732
13,189
9,687
234
2,276
10,730
13,753
0
W
Vulcan
Ksysiu
Vulcan
14,113
5,675
3,230
1,048
6,771
3,313
411
2,435
4,123
28,406
0
W
Danzaburou
MiniAhru
Danzaburou
21,138
10,670
1,170
4,092
13,197
6,516
2,285
3,880
9,133
0
40,147
W
10,077
2,449
903
3,128
9,483
3,756
2,511
5,208
4,087
17,021
0
L
Tyr
Taozzi
Tyr
7,618
404
213
1,936
13,337
11,613
39
6,857
6,480
1,416
13,798
L
Zhong Kui
Yellow的hz
Zhong Kui
3,606
133
0
539
11,706
5,072
0
5,890
5,816
7,686
0
L
Erlang Shen
a lorry driver1
Erlang Shen
5,103
2,122
231
1,915
13,593
7,621
0
6,302
7,291
0
11,530
L
8,608
109
528
957
8,594
3,003
0
4,846
3,748
13,208
0
L
Chang'e
翟翟有瑜
Chang'e
6,064
227
2,570
2,360
12,562
3,500
0
6,268
6,294
12,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,734
Gold Earned
47,477
52
Minions Killed
96
0
Camps Cleared
0
737,096
Distance Traveled
874,943
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,437
937
5
1
0
177,556
0
W
Cthulhu
9,511
1,057
16
2
0
174,532
0
W
Vulcan
9,066
1,007
26
3
0
184,496
3
W
Danzaburou
11,371
1,263
28
3
0
170,955
0
W
Sol
9,092
1,010
21
2
0
167,404
1
L
Tyr
8,020
891
9
1
0
140,164
0
L
Zhong Kui
7,562
840
7
1
0
109,469
1
L
Erlang Shen
8,440
938
17
2
0
170,796
1
L
Thoth
6,931
770
14
2
0
164,523
0
L
Chang'e
7,781
865
5
1
0
152,144
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role