Player Matchup

Cthulhu
Cthulhu
Matuzalem_OLD
Cthulhu
Level 42
God Stats
8W - 11L
1,455 SR
Queue Stats
157W - 196L
1,379 Elo+
Party 2
Jing Wei
Jing Wei
MrCraazyy
Jing Wei
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
319W - 367L
1,534 Elo+
Party 2
Hercules
Hercules
SManoelDRC
Hercules
Level 64
God Stats
11W - 22L
1,280 SR
Queue Stats
37W - 54L
1,352 Elo+
Solo
Chang'e
Chang'e
SugarBabyll
Chang'e
Level 122
God Stats
4W - 10L
1,351 SR
Queue Stats
304W - 295L
1,485 Elo+
Solo
Ao Kuang
Ao Kuang
mano1250
Ao Kuang
Level 45
God Stats
36W - 19L
1,330 SR
Queue Stats
72W - 80L
1,358 Elo+
Solo
Team Averages
Level 74
1,383 SR
1,422 Elo+

VS

Team Averages
Level 73
1,599 SR
1,477 Elo+
Rama
Rama
 
Rama
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Chorizard8
Fenrir
Level 96
God Stats
8W - 10L
1,353 SR
Queue Stats
197W - 214L
1,453 Elo+
Solo
Vulcan
Vulcan
MegaStrike69
Vulcan
Level 68
God Stats
18W - 17L
1,919 SR
Queue Stats
640W - 671L
1,431 Elo+
Solo
Thanatos
Thanatos
lBjorn_XXT
Thanatos
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
math160298
Bellona
Level 57
God Stats
1W - 0L
1,722 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
0 / 3 / 0
5,731
382
2,332
10,400
4,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
MrCraazyy
Jing Wei
12
3 / 3 / 3
7,217
481
5,059
10,845
3,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
SManoelDRC
Hercules
13
8 / 6 / 5
8,686
579
11,651
13,594
6,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
SugarBabyll
Chang'e
13
5 / 2 / 3
8,071
538
6,200
9,487
3,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
mano1250
Ao Kuang
14
6 / 1 / 1
8,507
567
8,102
12,492
4,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
1 / 5 / 2
7,310
487
6,999
10,213
3,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Chorizard8
Fenrir
14
1 / 2 / 5
7,887
526
6,973
13,289
5,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
14
5 / 1 / 1
8,557
570
9,782
4,654
1,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
lBjorn_XXT
Thanatos
12
5 / 7 / 5
7,932
529
5,840
8,691
3,570
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
math160298
Bellona
10
2 / 8 / 0
6,970
465
8,336
11,945
6,289
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
27
22
Kills
14
15
Deaths
23
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
5
2
0.4
W
Fenrir
Chorizard8
Fenrir
1
2
5
1.75
L
Cthulhu
0
3
0
0
W
Vulcan
5
1
1
5.5
L
Jing Wei
MrCraazyy
Jing Wei
3
3
3
1.5
L
Hercules
SManoelDRC
Hercules
8
6
5
1.75
L
Chang'e
SugarBabyll
Chang'e
5
2
3
3.25
W
Thanatos
lBjorn_XXT
Thanatos
5
7
5
1.07
L
Ao Kuang
mano1250
Ao Kuang
6
1
1
6.5
W
Bellona
math160298
Bellona
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,344
Damage
37,930
56,818
Taken
48,792
23,144
Mitigated
20,137
23,015
Healing
13,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
6,999
5,182
0
3,652
10,213
3,175
2,356
2,781
7,432
0
42,398
W
Fenrir
Chorizard8
Fenrir
6,973
1,636
0
4,156
13,289
5,255
0
1,409
11,830
0
51,009
L
Cthulhu
2,332
181
0
3,182
10,400
4,978
0
6,897
3,503
23,951
0
W
Vulcan
9,782
4,762
0
193
4,654
1,848
72
2,117
2,337
45,067
0
L
Jing Wei
MrCraazyy
Jing Wei
5,059
3,734
0
5,124
10,845
3,157
142
0
10,845
0
36,495
L
Hercules
SManoelDRC
Hercules
11,651
5,307
0
4,516
13,594
6,936
852
1,640
11,954
0
45,685
L
Chang'e
SugarBabyll
Chang'e
6,200
176
422
4,286
9,487
3,495
0
310
9,177
42,009
0
W
Thanatos
lBjorn_XXT
Thanatos
5,840
2,369
35
3,712
8,691
3,570
0
1,418
7,273
0
19,606
L
Ao Kuang
mano1250
Ao Kuang
8,102
2,257
0
5,485
12,492
4,578
0
935
11,557
52,904
0
W
Bellona
math160298
Bellona
8,336
2,426
183
1,332
11,945
6,289
0
8,634
3,286
0
23,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,212
Gold Earned
38,656
345
Minions Killed
315
0
Camps Cleared
0
1,342,378
Distance Traveled
1,284,604
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,310
487
70
5
0
222,851
1
W
Fenrir
7,887
526
87
6
0
291,563
1
L
Cthulhu
5,731
382
38
3
0
247,118
4
W
Vulcan
8,557
570
82
5
0
253,193
1
L
Jing Wei
7,217
481
57
4
0
228,230
0
L
Hercules
8,686
579
72
5
0
266,142
1
L
Chang'e
8,071
538
72
5
0
289,483
3
W
Thanatos
7,932
529
29
2
0
257,571
0
L
Ao Kuang
8,507
567
106
7
0
311,405
2
W
Bellona
6,970
465
47
3
0
259,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role