Player Matchup

Heimdallr
Heimdallr
Kiwilz
Heimdallr
Level 8
God Stats
1W - 4L
1,378 SR
Queue Stats
27W - 34L
1,457 Elo+
Solo
Nemesis
Nemesis
Rafael2203Silva
Nemesis
Level 7
God Stats
1W - 1L
1,705 SR
Queue Stats
2W - 4L
1,467 Elo+
Solo
Cabrakan
Cabrakan
RiseOfLife
Cabrakan
Level 16
God Stats
4W - 5L
1,761 SR
Queue Stats
57W - 90L
1,436 Elo+
Party 1
Bellona
Bellona
Slannp
Bellona
Level 16
God Stats
8W - 14L
1,630 SR
Queue Stats
48W - 72L
1,440 Elo+
Party 1
Pele
Pele
Vegas_FXP
Pele
Level 10
God Stats
1W - 2L
1,712 SR
Queue Stats
28W - 26L
1,520 Elo+
Solo
Team Averages
Level 11
1,637 SR
1,464 Elo+

VS

Team Averages
Level 17
1,456 SR
1,388 Elo+
King Arthur
King Arthur
BiladaKawaii
King Arthur
Level 20
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 39L
1,500 Elo+
Solo
Ymir
Ymir
Citrato
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,513 Elo+
Solo
Nemesis
Nemesis
Fa_Bernardo
Nemesis
Level 17
God Stats
2W - 2L
1,278 SR
Queue Stats
63W - 91L
1,339 Elo+
Solo
Cupid
Cupid
Kageynacalça
Cupid
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,471 Elo+
Solo
Kukulkan
Kukulkan
Xurum3la
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,115 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Kiwilz
Heimdallr
10
1 / 5 / 0
6,209
388
7,078
10,112
3,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 2 / 0
6,657
416
2,529
8,395
2,499
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
RiseOfLife
Cabrakan
10
0 / 6 / 1
6,435
402
7,566
12,458
11,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Slannp
Bellona
12
0 / 5 / 0
7,132
446
1,376
10,024
7,845
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
13
0 / 4 / 0
7,272
455
6,116
12,010
6,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BiladaKawaii
King Arthur
19
11 / 0 / 0
11,696
731
11,946
10,310
9,783
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
Citrato
Ymir
13
3 / 2 / 7
8,632
540
5,187
11,959
6,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Fa_Bernardo
Nemesis
15
2 / 0 / 3
9,010
563
4,101
9,097
5,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
6 / 0 / 4
9,543
596
12,903
11,623
4,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Xurum3la
Kukulkan
14
0 / 0 / 2
8,661
541
3,800
2,981
1,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
22
22
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BiladaKawaii
King Arthur
11
0
0
11
W
Ymir
Citrato
Ymir
3
2
7
3.25
W
Nemesis
Fa_Bernardo
Nemesis
2
0
3
3.5
W
6
0
4
8
L
Heimdallr
Kiwilz
Heimdallr
1
5
0
0.2
L
0
2
0
0
L
Cabrakan
RiseOfLife
Cabrakan
0
6
1
0.08
L
Bellona
Slannp
Bellona
0
5
0
0
L
Pele
0
4
0
0
W
Kukulkan
Xurum3la
Kukulkan
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,665
Damage
37,937
52,999
Taken
45,970
31,935
Mitigated
28,053
9,154
Healing
18,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BiladaKawaii
King Arthur
11,946
1,414
0
2,445
10,310
9,783
1,137
535
9,775
0
85,201
W
Ymir
Citrato
Ymir
5,187
781
0
2,272
11,959
6,862
587
4,546
7,413
16,684
0
W
Nemesis
Fa_Bernardo
Nemesis
4,101
1,452
0
3,084
9,097
5,841
582
312
8,785
0
74,523
W
12,903
7,029
1,519
8,687
11,623
4,486
5,056
2,173
9,450
0
68,106
L
Heimdallr
Kiwilz
Heimdallr
7,078
3,550
0
2,266
10,112
3,181
0
1,648
8,464
0
30,967
L
2,529
743
0
2,361
8,395
2,499
0
2,976
5,419
0
22,305
L
Cabrakan
RiseOfLife
Cabrakan
7,566
420
0
890
12,458
11,713
0
3,747
8,567
23,075
0
L
Bellona
Slannp
Bellona
1,376
149
0
1,454
10,024
7,845
772
0
10,024
0
31,865
L
Pele
6,116
1,336
0
2,183
12,010
6,697
0
616
11,394
0
57,428
W
Kukulkan
Xurum3la
Kukulkan
3,800
807
0
0
2,981
1,081
1,590
0
2,981
35,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,705
Gold Earned
47,542
340
Minions Killed
493
0
Camps Cleared
0
1,417,944
Distance Traveled
1,570,008
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,696
731
165
10
0
325,535
8
W
Ymir
8,632
540
22
1
0
318,679
3
W
Nemesis
9,010
563
104
7
0
321,725
0
W
Cupid
9,543
596
125
8
0
314,461
2
L
Heimdallr
6,209
388
64
4
0
255,297
0
L
Nemesis
6,657
416
62
4
0
332,419
4
L
Cabrakan
6,435
402
42
3
0
287,282
1
L
Bellona
7,132
446
72
5
0
256,675
2
L
Pele
7,272
455
100
6
0
286,271
5
W
Kukulkan
8,661
541
77
5
0
289,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role