Player Matchup

Anhur
Anhur
BaMaRampage13
Anhur
Level 47
God Stats
8W - 10L
1,544 SR
Queue Stats
99W - 118L
1,394 Elo+
Party 1
Merlin
Merlin
Donzo64
Merlin
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 180L
1,464 Elo+
Party 1
Ganesha
Ganesha
WUT_BBro04
Ganesha
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,450 Elo+
Solo
Team Averages
Level 74
1,515 SR
1,436 Elo+

VS

Team Averages
Level 51
1,430 SR
1,321 Elo+
Osiris
Osiris
ZappiestClaw734
Osiris
Level 9
God Stats
0W - 1L
1,256 SR
Queue Stats
0W - 5L
1,172 Elo+
Solo
Skadi
Skadi
oscardelkeide
Skadi
Level 59
God Stats
40W - 40L
1,197 SR
Queue Stats
85W - 102L
1,291 Elo+
Solo
Baron Samedi
Baron Samedi
xSmert
Baron Samedi
Level 85
God Stats
4W - 9L
1,837 SR
Queue Stats
32W - 40L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 2 / 4
12,027
802
13,587
12,832
5,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
Donzo64
Merlin
15
8 / 3 / 10
11,387
759
12,184
8,702
3,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
WUT_BBro04
Ganesha
13
1 / 4 / 12
9,644
643
6,081
14,634
16,121
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 12 / 5
8,186
546
1,711
14,902
5,260
13
5 / 6 / 3
10,981
732
7,861
11,439
2,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
xSmert
Baron Samedi
14
4 / 4 / 4
10,188
679
11,933
12,871
7,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
22
Kills
9
9
Deaths
22
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
13
2
4
7.5
W
Merlin
Donzo64
Merlin
8
3
10
4.33
W
Ganesha
WUT_BBro04
Ganesha
1
4
12
1.75
L
0
12
5
0.21
L
5
6
3
1.08
L
Baron Samedi
xSmert
Baron Samedi
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,852
Damage
21,505
36,168
Taken
39,212
25,585
Mitigated
16,043
6,776
Healing
7,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,587
7,056
0
4,553
12,832
5,654
158
2,604
10,228
0
45,918
W
Merlin
Donzo64
Merlin
12,184
982
0
160
8,702
3,810
468
3,404
5,298
44,102
0
W
Ganesha
WUT_BBro04
Ganesha
6,081
641
1,025
1,038
14,634
16,121
1,085
5,985
8,649
27,059
0
L
1,711
353
0
0
14,902
5,260
0
6,612
7,997
0
4,295
L
7,861
4,283
0
0
11,439
2,866
0
4,869
6,298
0
23,065
L
Baron Samedi
xSmert
Baron Samedi
11,933
643
1,717
5,556
12,871
7,917
0
5,786
6,652
39,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,058
Gold Earned
29,355
155
Minions Killed
90
0
Camps Cleared
0
709,609
Distance Traveled
637,193
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,027
802
74
5
0
237,228
0
W
Merlin
11,387
759
74
5
0
232,011
1
W
Ganesha
9,644
643
7
0
0
240,370
1
L
Osiris
8,186
546
6
0
0
208,666
0
L
Skadi
10,981
732
42
3
0
199,254
0
L
Baron Samedi
10,188
679
42
3
0
229,273
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role