Player Matchup

Cerberus
Cerberus
Anoobthis69
Cerberus
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 7L
1,174 Elo+
Party 1
Zeus
Zeus
Auswald
Zeus
Level 29
God Stats
2W - 1L
1,714 SR
Queue Stats
35W - 34L
1,464 Elo+
Solo
Pele
Pele
Jordanwilson
Pele
Level 29
God Stats
10W - 5L
1,751 SR
Queue Stats
494W - 458L
1,532 Elo+
Solo
King Arthur
King Arthur
Portlegend
King Arthur
Level 27
God Stats
1W - 1L
1,235 SR
Queue Stats
44W - 50L
1,517 Elo+
Solo
Neith
Neith
Rosekillz
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,465 Elo+
Party 1
Team Averages
Level 19
1,540 SR
1,430 Elo+

VS

Team Averages
Level 14
1,490 SR
1,397 Elo+
Scylla
Scylla
Ajiekaito1412
Scylla
Level 5
God Stats
3W - 8L
1,290 SR
Queue Stats
13W - 24L
1,139 Elo+
Solo
Ares
Ares
BBBurnone
Ares
Level 7
God Stats
0W - 2L
1,662 SR
Queue Stats
1W - 5L
1,106 Elo+
Solo
Yemoja
Yemoja
LeyarCZ
Yemoja
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,533 Elo+
Solo
Neith
Neith
frankie5152
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,664 Elo+
Solo
Mercury
Mercury
new-36789969
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Anoobthis69
Cerberus
15
1 / 4 / 15
10,245
539
5,357
12,512
11,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
Auswald
Zeus
19
11 / 0 / 4
12,422
654
14,331
9,129
3,993
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
6 / 0 / 6
11,323
596
7,728
10,967
6,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
Portlegend
King Arthur
15
0 / 1 / 4
9,473
499
5,566
16,116
9,052
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
Rosekillz
Neith
16
11 / 1 / 6
11,103
584
14,779
12,229
4,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 1
8,052
424
4,585
14,167
4,431
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
10
1 / 6 / 1
7,158
377
4,411
14,849
13,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
LeyarCZ
Yemoja
11
1 / 3 / 2
7,591
400
6,622
8,787
6,179
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 4 / 1
9,591
505
14,401
14,858
5,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
new-36789969
Mercury
14
1 / 7 / 1
8,255
434
2,607
13,807
4,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
12
29
Kills
6
6
Deaths
29
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
W
Cerberus
Anoobthis69
Cerberus
1
4
15
2.13
W
Zeus
Auswald
Zeus
11
0
4
13
L
Ares
1
6
1
0.25
W
6
0
6
9
L
Yemoja
LeyarCZ
Yemoja
1
3
2
0.67
W
King Arthur
Portlegend
King Arthur
0
1
4
2
W
Neith
Rosekillz
Neith
11
1
6
14
L
3
4
1
0.88
L
Mercury
new-36789969
Mercury
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,761
Damage
32,626
60,953
Taken
66,468
35,322
Mitigated
34,007
23,212
Healing
11,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,585
345
0
773
14,167
4,431
0
6,207
7,960
33,364
0
W
Cerberus
Anoobthis69
Cerberus
5,357
506
0
1,807
12,512
11,122
767
5,633
6,879
28,548
0
W
Zeus
Auswald
Zeus
14,331
3,231
0
5,389
9,129
3,993
3,526
3,396
5,733
86,809
0
L
Ares
4,411
344
0
783
14,849
13,811
52
3,535
11,314
15,258
0
W
7,728
2,795
0
4,285
10,967
6,157
583
537
10,430
0
87,028
L
Yemoja
LeyarCZ
Yemoja
6,622
1,249
1,108
482
8,787
6,179
185
3,399
5,388
29,393
0
W
King Arthur
Portlegend
King Arthur
5,566
617
0
5,592
16,116
9,052
576
1,743
14,373
0
34,941
W
Neith
Rosekillz
Neith
14,779
8,088
0
6,139
12,229
4,998
4,320
4,309
7,920
0
63,863
L
14,401
7,625
0
4,404
14,858
5,382
634
5,488
9,370
0
55,459
L
Mercury
new-36789969
Mercury
2,607
604
0
3,763
13,807
4,204
0
1,059
12,748
0
55,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,566
Gold Earned
40,647
502
Minions Killed
345
0
Camps Cleared
0
1,762,571
Distance Traveled
1,608,093
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,052
424
72
4
0
285,855
7
W
Cerberus
10,245
539
52
3
0
353,352
1
W
Zeus
12,422
654
155
8
0
331,064
0
L
Ares
7,158
377
17
1
0
342,034
3
W
Pele
11,323
596
120
6
0
422,334
7
L
Yemoja
7,591
400
54
3
0
325,080
1
W
King Arthur
9,473
499
66
3
0
324,367
0
W
Neith
11,103
584
109
6
0
331,454
3
L
Neith
9,591
505
99
5
0
283,012
2
L
Mercury
8,255
434
103
5
0
372,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role