Player Matchup

Fenrir
Fenrir
Captain C00K272
Fenrir
Level 13
God Stats
1W - 2L
1,702 SR
Queue Stats
15W - 21L
1,379 Elo+
Solo
Merlin
Merlin
Chocopett
Merlin
Level 29
God Stats
30W - 31L
1,666 SR
Queue Stats
110W - 121L
1,497 Elo+
Solo
Ares
Ares
Rey4222
Ares
Level 16
God Stats
1W - 1L
1,825 SR
Queue Stats
4W - 11L
1,382 Elo+
Party 1
Tsukuyomi
Tsukuyomi
pedrindelas_gmc
Tsukuyomi
Level 26
God Stats
8W - 2L
1,905 SR
Queue Stats
27W - 24L
1,594 Elo+
Solo
King Arthur
King Arthur
wacholas95
King Arthur
Level 12
God Stats
48W - 48L
1,771 SR
Queue Stats
85W - 81L
1,149 Elo+
Party 1
Team Averages
Level 19
1,774 SR
1,400 Elo+

VS

Team Averages
Level 22
1,461 SR
1,467 Elo+
King Arthur
King Arthur
Ali122322
King Arthur
Level 27
God Stats
12W - 19L
1,251 SR
Queue Stats
753W - 804L
1,340 Elo+
Solo
Danzaburou
Danzaburou
KikiBunny
Danzaburou
Level 19
God Stats
1W - 2L
1,154 SR
Queue Stats
13W - 10L
1,512 Elo+
Party 2
Loki
Loki
Kino81994
Loki
Level 17
God Stats
6W - 3L
1,673 SR
Queue Stats
21W - 22L
1,533 Elo+
Party 2
Merlin
Merlin
Scaffale
Merlin
Level 26
God Stats
2W - 1L
1,728 SR
Queue Stats
8W - 12L
1,452 Elo+
Party 2
Nox
Nox
angel_futsal612
Nox
Level 21
God Stats
7W - 8L
1,500 SR
Queue Stats
78W - 78L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
6,527
284
1,029
3,231
720
Hidden Dagger

Hidden Dagger

+15
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Chocopett
Merlin
18
7 / 4 / 2
11,031
480
16,712
14,578
5,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
Rey4222
Ares
13
0 / 8 / 5
8,722
379
3,286
20,322
13,678
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
pedrindelas_gmc
Tsukuyomi
19
9 / 7 / 2
12,270
533
15,237
21,282
9,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
wacholas95
King Arthur
14
1 / 9 / 0
8,514
370
3,574
15,341
9,774
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ali122322
King Arthur
19
6 / 3 / 3
12,685
552
9,897
24,004
13,763
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
KikiBunny
Danzaburou
15
2 / 5 / 3
10,882
473
7,050
12,569
5,024
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Loki
20
11 / 2 / 4
14,338
623
11,001
14,953
6,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
Scaffale
Merlin
17
7 / 6 / 4
11,575
503
13,368
13,050
4,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
4 / 2 / 1
11,880
517
7,784
8,287
2,773
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
17
Kills
30
31
Deaths
18
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Ali122322
King Arthur
6
3
3
2.5
L
0
3
0
0
L
Merlin
Chocopett
Merlin
7
4
2
2
W
Danzaburou
KikiBunny
Danzaburou
2
5
3
0.7
W
Loki
11
2
4
6.5
L
Ares
Rey4222
Ares
0
8
5
0.31
W
Merlin
Scaffale
Merlin
7
6
4
1.5
W
4
2
1
2.25
L
Tsukuyomi
pedrindelas_gmc
Tsukuyomi
9
7
2
1.43
L
King Arthur
wacholas95
King Arthur
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,838
Damage
49,100
74,754
Taken
72,863
39,357
Mitigated
32,594
11,341
Healing
19,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Ali122322
King Arthur
9,897
1,754
0
7,855
24,004
13,763
895
4,105
19,781
0
64,696
L
1,029
122
0
250
3,231
720
128
813
2,418
0
8,131
L
Merlin
Chocopett
Merlin
16,712
921
0
2,365
14,578
5,945
124
6,220
8,358
59,454
0
W
Danzaburou
KikiBunny
Danzaburou
7,050
3,396
0
999
12,569
5,024
4,598
4,408
7,937
0
51,356
W
Loki
11,001
2,434
0
5,032
14,953
6,181
4,080
1,509
13,355
0
117,730
L
Ares
Rey4222
Ares
3,286
383
0
1,284
20,322
13,678
214
6,304
14,018
37,825
0
W
Merlin
Scaffale
Merlin
13,368
598
279
1,626
13,050
4,853
2,772
5,510
7,044
71,649
0
W
7,784
1,552
0
3,290
8,287
2,773
2,013
3,601
4,518
49,996
0
L
Tsukuyomi
pedrindelas_gmc
Tsukuyomi
15,237
4,549
0
6,072
21,282
9,240
831
5,042
16,050
0
79,821
L
King Arthur
wacholas95
King Arthur
3,574
876
0
1,370
15,341
9,774
613
2,773
12,568
308
29,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,064
Gold Earned
61,360
357
Minions Killed
572
0
Camps Cleared
0
1,670,685
Distance Traveled
1,975,887
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,685
552
96
4
0
462,270
0
L
Fenrir
6,527
284
17
1
0
99,142
0
L
Merlin
11,031
480
104
5
0
419,956
1
W
Danzaburou
10,882
473
96
4
0
317,625
0
W
Loki
14,338
623
188
8
0
479,769
5
L
Ares
8,722
379
43
2
0
382,231
0
W
Merlin
11,575
503
108
5
0
344,313
4
W
Nox
11,880
517
84
4
0
371,910
0
L
Tsukuyomi
12,270
533
148
6
0
397,204
0
L
King Arthur
8,514
370
45
2
0
372,152
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role