Player Matchup

Danzaburou
Danzaburou
Imirak
Danzaburou
Level 114
God Stats
4W - 4L
1,491 SR
Queue Stats
71W - 59L
1,571 Elo+
Solo
Odin
Odin
ademal
Odin
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
mioltick
Janus
Level 153
God Stats
1W - 4L
1,568 SR
Queue Stats
184W - 140L
1,707 Elo+
Solo
Team Averages
Level 117
1,520 SR
1,593 Elo+

VS

Team Averages
Level 68
1,682 SR
1,655 Elo+
Nu Wa
Nu Wa
Alexhi21
Nu Wa
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,775 Elo+
Party 1
Bellona
Bellona
Itaran
Bellona
Level 48
God Stats
13W - 7L
1,875 SR
Queue Stats
14W - 9L
1,775 Elo+
Party 1
Ullr
Ullr
Stivi98
Ullr
Level 88
God Stats
1W - 1L
1,671 SR
Queue Stats
15W - 16L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Imirak
Danzaburou
11
1 / 0 / 8
7,891
789
5,413
6,259
3,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
ademal
Odin
10
2 / 2 / 7
8,137
814
5,305
6,143
3,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
mioltick
Janus
12
7 / 1 / 2
8,650
865
8,060
4,090
1,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Alexhi21
Nu Wa
9
0 / 4 / 2
6,413
641
4,194
6,594
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Itaran
Bellona
10
2 / 2 / 1
7,152
715
5,001
8,747
5,830
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ullr
Stivi98
Ullr
9
1 / 4 / 1
6,588
659
1,796
7,704
2,484
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
10
Kills
3
3
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Alexhi21
Nu Wa
0
4
2
0.25
W
Danzaburou
Imirak
Danzaburou
1
0
8
5
L
Bellona
Itaran
Bellona
2
2
1
1.25
L
Ullr
Stivi98
Ullr
1
4
1
0.38
W
Odin
ademal
Odin
2
2
7
2.75
W
Janus
mioltick
Janus
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,778
Damage
10,991
16,492
Taken
23,045
7,942
Mitigated
10,369
4,430
Healing
2,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Alexhi21
Nu Wa
4,194
1,241
0
634
6,594
2,055
0
3,160
3,232
17,132
0
W
Danzaburou
Imirak
Danzaburou
5,413
2,163
0
2,758
6,259
3,022
1,041
1,603
4,460
0
37,346
L
Bellona
Itaran
Bellona
5,001
1,187
0
544
8,747
5,830
0
2,177
6,380
0
20,085
L
Ullr
Stivi98
Ullr
1,796
646
0
935
7,704
2,484
0
2,215
5,335
0
9,049
W
Odin
ademal
Odin
5,305
603
0
1,192
6,143
3,677
640
1,316
4,605
0
10,475
W
Janus
mioltick
Janus
8,060
593
0
480
4,090
1,243
1,093
799
3,187
36,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,678
Gold Earned
20,153
141
Minions Killed
83
0
Camps Cleared
0
612,042
Distance Traveled
561,999
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,413
641
35
4
0
158,710
1
W
Danzaburou
7,891
789
81
8
0
190,305
2
L
Bellona
7,152
715
33
3
0
230,265
3
L
Ullr
6,588
659
15
2
0
173,024
1
W
Odin
8,137
814
6
1
0
222,972
3
W
Janus
8,650
865
54
5
0
198,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role