Player Matchup

Hun Batz
Hun Batz
Gold V
Adrastox
Hun Batz
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver II
JoseManuel11
Izanami
Silver II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver III
Karako
Janus
Silver III
Level 160
God Stats
0W - 3L
1,434 SR
Queue Stats
94W - 109L
1,419 MMR
Solo
Cerberus
Cerberus
Gold III
Ronisse
Cerberus
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
TheExecut0r
Cu Chulainn
Silver III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,487 SR
1,484 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 82
1,603 SR
1,421 MMR
Chiron
Chiron
Bronze III
BosseRedEye
Chiron
Bronze III
Level 60
God Stats
1W - 2L
1,523 SR
Queue Stats
5W - 8L
1,367 MMR
Party 1
Tyr
Tyr
Bronze III
OCBPlease
Tyr
Bronze III
Level 60
God Stats
3W - 0L
1,771 SR
Queue Stats
14W - 5L
1,460 MMR
Party 2
Arachne
Arachne
Bronze III
Putzkho
Arachne
Bronze III
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,367 MMR
Party 1
Nu Wa
Nu Wa
Silver III
RUFASTOFURIOUS
Nu Wa
Silver III
Level 156
God Stats
2W - 0L
1,720 SR
Queue Stats
16W - 12L
1,413 MMR
Party 2
Aphrodite
Aphrodite
Bronze III
wiktorzabujca
Aphrodite
Bronze III
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Adrastox
Hun Batz
10
2 / 2 / 2
6,170
475
6,072
7,908
2,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
JoseManuel11
Izanami
12
1 / 3 / 1
6,750
519
5,725
8,808
2,648
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Karako
Janus
10
1 / 7 / 1
5,906
454
2,219
7,545
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
Ronisse
Cerberus
9
3 / 5 / 1
6,198
477
6,389
13,870
6,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
TheExecut0r
Cu Chulainn
9
0 / 4 / 2
5,466
420
4,240
10,879
4,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
SetTsukuyomiScyllaPersephoneNemesis

VS

Bans
ApolloDanzaburouErlang ShenRamaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
2 / 2 / 2
6,985
537
5,255
6,623
1,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

14
4 / 2 / 4
7,866
605
7,356
9,433
6,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
Putzkho
Arachne
11
6 / 2 / 4
7,112
547
4,191
11,664
3,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
8 / 0 / 9
8,561
659
15,469
7,900
2,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
wiktorzabujca
Aphrodite
9
0 / 1 / 9
6,423
494
2,532
7,245
4,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
7
Kills
20
21
Deaths
7
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Adrastox
Hun Batz
2
2
2
1.5
W
Chiron
2
2
2
1.5
L
Izanami
JoseManuel11
Izanami
1
3
1
0.5
L
Janus
Karako
Janus
1
7
1
0.21
W
4
2
4
3
W
Arachne
Putzkho
Arachne
6
2
4
4
W
8
0
9
12.5
L
Cerberus
Ronisse
Cerberus
3
5
1
0.7
L
Cu Chulainn
TheExecut0r
Cu Chulainn
0
4
2
0.25
W
Aphrodite
wiktorzabujca
Aphrodite
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,645
Damage
34,803
49,010
Taken
42,865
17,995
Mitigated
18,839
12,117
Healing
19,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Adrastox
Hun Batz
6,072
1,396
0
2,176
7,908
2,215
0
3,618
4,124
0
34,760
W
Chiron
5,255
2,722
402
2,959
6,623
1,819
535
1,196
5,427
0
39,668
L
Izanami
JoseManuel11
Izanami
5,725
4,185
0
2,945
8,808
2,648
52
2,043
6,672
0
49,148
L
Janus
Karako
Janus
2,219
91
0
490
7,545
1,866
0
3,303
4,058
29,921
0
W
7,356
662
0
4,323
9,433
6,294
0
845
8,266
0
50,911
W
Arachne
Putzkho
Arachne
4,191
3,198
0
3,431
11,664
3,379
0
1,981
9,641
0
23,073
W
15,469
3,289
59
2,083
7,900
2,458
969
2,318
5,235
65,734
0
L
Cerberus
Ronisse
Cerberus
6,389
364
0
3,810
13,870
6,349
0
5,428
8,242
18,905
0
L
Cu Chulainn
TheExecut0r
Cu Chulainn
4,240
507
0
2,696
10,879
4,917
0
2,828
7,913
0
21,639
W
Aphrodite
wiktorzabujca
Aphrodite
2,532
600
2,229
3,827
7,245
4,889
537
1,705
5,313
10,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,490
Gold Earned
36,947
294
Minions Killed
355
0
Camps Cleared
0
1,248,601
Distance Traveled
1,269,367
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,170
475
71
5
0
286,758
0
W
Chiron
6,985
537
78
6
0
238,412
1
L
Izanami
6,750
519
101
8
0
233,172
0
L
Janus
5,906
454
65
5
0
224,922
6
W
Tyr
7,866
605
108
8
0
272,129
3
W
Arachne
7,112
547
53
4
0
292,319
0
W
Nu Wa
8,561
659
104
8
0
237,126
4
L
Cerberus
6,198
477
25
2
0
244,087
3
L
Cu Chulainn
5,466
420
32
2
0
259,662
3
W
Aphrodite
6,423
494
12
1
0
229,381
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role